GA-TL1 Longsword: Difference between revisions

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|model = C709
|model = C709
|class =Longsword
|class =Longsword
|length = {{Convert|64|m|ft|sigfig=3}}<ref name="enc">'''[[Halo Encyclopedia]]''', page ''251''</ref>
|length = {{Convert|64|m|ft|sigfig=3}}<ref name="enc">'''''[[Halo Encyclopedia]]''''', page ''251''</ref>
|width = {{Convert|75|m|ft|sigfig=3}}<ref name="enc"/>
|width = {{Convert|75|m|ft|sigfig=3}}<ref name="enc"/>
|height = {{Convert|12.9|m|ft|sigfig=3}}
|height = {{Convert|12.9|m|ft|sigfig=3}}
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|max speed space =
|max speed space =
|max speed air =
|max speed air =
|engine = Twin Fusion Reactors<ref name="enc"/>
|engine = Twin fusion reactors<ref name="enc"/>
|slipspace drive =
|slipspace drive =
|slipspace speed =
|slipspace speed =
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|power =
|power =
|shield gen =
|shield gen =
|hull = Titanium-A battleplate<ref>'''[[Halo: First Strike]]''', ''page 40''</ref>
|hull = Titanium-A battleplate<ref>'''''[[Halo: First Strike]]''''', ''page 40''</ref>
|sensor =
|sensor =
|target =
|target =
|navigation =
|navigation =
|avionics =
|avionics =
|countermeasures = [[Anti-Aircraft Battery|Covenant Anti-Aircraft Battery]]
|countermeasures = [[Anti-Aircraft Battery|Covenant anti-aircraft battery]]
|Engines =
|Engines =
|armament =
|armament =
;''Varies''
;''Varies''
*[[110mm Rotary Cannon]]s<ref name="FoS28">'''[[Halo: First Strike]]''', ''page 28''</ref>
*[[110mm Rotary Cannon]]s<ref name="FoS28">'''''[[Halo: First Strike]]''''', ''page 28''</ref>
*[[120mm Ventral Guns]]<ref name="FoS28"/>
*[[120mm Ventral Guns]]<ref name="FoS28"/>
*[[ASGM-10 Missile]]s (4)
*[[ASGM-10 Missile]]s (4)
*[[Shiva-class Nuclear Missile]] (1) <small>(Optional)</small>
*[[Shiva-class Nuclear Missile]] (1) <small>(Optional)</small>
*[[Moray Space Mine]] System (36) <small>(Optional)</small>
*[[Moray Space Mine]] system (36) <small>(Optional)</small>
|complement = None
|complement = None
|crew =
|crew =
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|consumables = One week provisions for crew{{citation needed}}
|consumables = One week provisions for crew{{citation needed}}
|othersystems = *Cryo chambers{{citation needed}}<small>(Optional)</small>
|othersystems = *Cryo chambers{{citation needed}}<small>(Optional)</small>
*Moray Space Mine Laying System<ref name="FoS37">'''[[Halo: First Strike]]''', ''page 37''</ref><small>(Optional)</small>
*Moray Space Mine laying system<ref name="FoS37">'''[[Halo: First Strike]]''', ''page 37''</ref><small>(Optional)</small>
|firstuse = 2517{{citation needed}}
|firstuse =
|role =
|role =
*Starfighter
*Starfighter
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|affiliation = [[United Nations Space Command]]
|affiliation = [[United Nations Space Command]]
}}
}}
The '''C709 Longsword-Class Interceptor''' is the main [[United Nations Space Command|UNSC]] single ship, and a mainstay starfighter, filling a variety of roles simultaneously.
The '''C709 Longsword-class Interceptor''' is the main single ship of the [[United Nations Space Command]] [[United Nations Space Command Defense Force|Defense Force]], and is a mainstay starfighter, filling a variety of roles simultaneously. It was in service as early as [[2517]].<ref>''[[Halo: Evolutions - Essential Tales of the Halo Universe]]'', ''[[Pariah]]'' page ???</ref>


==Design Details==
==Design Details==
===Role===
===Role===
Repeatedly described as a space fighter or interceptor, intended to engage enemy fighters, dropships, and boarding craft in route to their capital-ships, Longswords have also been seen in a variety of roles, making for an extremely versatile craft and is relatively inexpensive to produce.{{citation needed}} They are capable of holding their own even against [[Seraph|technologically superior fighters]] used by the [[Covenant Empire|Covenant]], using missiles and cannons to deal tremendous firepower (without having much in the way of defenses) and with a skilled pilot, may even be superior to the Covenant fighters, and escorting UNSC dropships as they deliver their passengers/various cargoes to planet surfaces or larger ships.<ref>'''[[Halo: First Strike]]''', ''page 6''</ref><ref name="Cairo">'''[[Halo 2]]''', level ''{{Levelname|Cairo Station}}''</ref> They are also used in attack runs against Covenant [[capital ships]], delivering high-yield missiles<ref name="Cairo"/>, [[Shiva-class Nuclear Warhead|Shiva-class nuclear warheads]]<ref>'''[[Halo: The Fall of Reach]]''', ''page ??''</ref>, or even free-floating Moray space mines<ref name="FoS37"/>, to or near their targets. They can also be used in planetary environments by functioning as fighter-bombers, destroying ground targets from the air<ref>'''[[Halo 2 E3 Demo]]'''</ref><ref>'''[[Halo 3]]''', level ''{{Levelname|Floodgate}}''</ref>, and escorting larger capital ships.<ref name="HCEIntro">'''Halo: Combat Evolved''', level ''{{Levelname|Pillar of Autumn}}''</ref>
Described as both a fighter and an interceptor, the Longsword is intended to engage enemy [[Starfighter|fighters]], [[dropship]]s, and [[Covenant Boarding Craft|boarding craft]] that are en route to UNSC capital ships. The Longsword has been seen performing a variety of roles, making for an extremely versatile craft, and is relatively inexpensive to produce.{{citation needed}} They are capable of holding their own even against the technologically superior [[Seraph-class Starfighter|''Seraph''-class fighters]] used by the [[Covenant Empire|Covenant]]. The Longsword is also used to escort UNSC dropships as they deliver their passengers and cargo to planet surfaces or to larger ships.<ref>'''[[Halo: First Strike]]''', ''page 6''</ref><ref name="Cairo">'''[[Halo 2]]''', level ''{{Levelname|Cairo Station}}''</ref> The Longsword is also used in attack runs against Covenant [[capital ship]]s, delivering high-yield missiles<ref name="Cairo"/>, [[Shiva-class Nuclear Missile|Shiva-class nuclear warheads]]<ref>'''''[[Halo: The Fall of Reach]]''''', ''page ??''</ref>, or even free-floating Moray space mines<ref name="FoS37"/> to or near their targets. They can also be used in planetary environments by functioning as fighter-bombers, destroying ground targets from the air<ref>'''''[[Halo 2 E3 Demo]]'''''</ref><ref>'''[[Halo 3]]''', level ''[[Floodgate]]''</ref>, and escorting capital ships.<ref name="HCEIntro">'''Halo: Combat Evolved''', level ''{{Levelname|Pillar of Autumn}}''</ref>


===Structure===
===Structure===
[[File:Longsword-Specs.jpg|300px|left|thumb|A schematic of the C709 Longsword-class Interceptor.]]
[[File:Longsword-Specs.jpg|300px|left|thumb|A schematic of the C709 Longsword-class Interceptor.]]
The inside of the Longsword presents a small corridor leading to the rear, stairs, and a higher corridor to the cockpit.<ref name="HCE">'''[[Halo: Combat Evolved]]''', level ''{{Levelname|The Maw}}''</ref> In the two corridors, there are several equipment lockers, along with two secondary crew stations. The cockpit consists of two pilot chairs and two more auxiliary crew stations. With a known total crew complement of four, along with the equipment and weapon lockers, the ship presents itself as less of a fighter-bomber and more of a dedicated bomber and close support craft.
The inside of the Longsword presents a small corridor leading to the rear, stairs, and a higher corridor to the cockpit.<ref name="HCE">'''[[Halo: Combat Evolved]]''', level ''[[The Maw]]''</ref> In the two corridors, there are several equipment lockers, along with two secondary crew stations. The cockpit consists of two pilots' chairs and two auxiliary crew stations. With a known total crew complement of four, along with the equipment and weapon lockers, the ship presents itself as less of a fighter-bomber and more of a dedicated bomber and close support craft.


The cockpit design stayed the same between ''Halo'' and ''Halo 2'' but was changed in ''Halo 3''. Previously, the cockpit had four windows (two on each side, but none in the front) and a view screen. In ''Halo 3'', the Longsword has windows wrapping around the cockpit like the traditional aircraft. Many changes occurred from ''Halo 2'' to ''Halo 3'' in the aesthetics of the ship. The first version in ''Halo: CE'' and ''Halo 2'' had the diamond-shaped intakes which were removed for the ''Halo 3'' version, so it can be proposed that the ship in ''Halo 3'' is a different version of the Longsword. It may be noted, however, that all of the Longswords seen in ''Halo: Combat Evolved'' and ''Halo 2'' are used in space combat, while those seen in ''Halo 3'' are primarily used in an atmospheric fighter-bomber role.
The cockpit design stayed the same between ''Halo'' and ''Halo 2'' but was changed in ''Halo 3'' and ''[[Halo: Reach]]''. Previously, the cockpit had four windows (two on each side, but none in the front) and a view screen. In ''Halo 3'' and ''Halo: Reach'' the Longsword has windows wrapping around the cockpit similarly to traditional aircraft. Other aesthetic changes were made between ''Halo 2'' to ''Halo 3''. The first version in ''Halo: Combat Evolved'' and ''Halo 2'' had diamond-shaped intakes which were removed from the ''Halo 3'' version, so it can be proposed that the ship in ''Halo 3'' and ''Halo: Reach'' is a different version of the Longsword. It may be noted that all the Longswords seen in ''Halo: Combat Evolved'' and ''Halo 2'' are used entirely in space combat, while those seen in ''Halo 3'' are primarily used in an atmospheric fighter-bomber role,<ref>''[[Halo 3]]'', levels [[The Storm]] and [[The Ark]]</ref> in addition to space combat.<ref>''Halo 3'', level The Ark</ref>


===Propulsion===
===Propulsion===
There are two main engines discernible on a Longsword fighter. Their precise nature is not known, but they are able to function in space and they are strong enough to reach [[Earth]]'s and [[Installation 04]]'s escape velocity. The drive system cannot be purely chemical rocketry, as putting even a modest mass into orbit requires hundreds of tons of fuel. Likely, it is nuclear-powered, and the electrical energy or heat generated is used to power an electric drive or to heat regular fuel into a much higher impulse. There are multiple [[wikipedia:Reaction control system|RCS points]] for maneuvering.
The Longsword utilizes two main fusion engines<ref name="enc"/> which are discernible on the exterior of the craft. Their precise nature is not known, but they are able to function in space and they are strong enough to reach [[Earth]]'s and [[Installation 04]]'s escape velocity. Likely, it is nuclear-powered, and the electrical energy or heat generated is used to power an electric drive or to heat regular fuel into a much higher impulse. There are multiple [[wikipedia:Reaction control system|RCS points]] for maneuvering.


===Weapons===
===Weapons===
The Longsword's main weapons are [[110mm rotary cannons]],<ref name="FoS28"/> as well as [[120mm ventral guns]], for dog-fighting Seraph fighters in space and strafing ground targets when the need arises. This versatile fighter can be armed with an assortment of secondary weapons including [[ASGM-10 Missiles]], bombs, [[Moray Space Mines]], [[Scorpion Missiles]], and can even heft a single [[Shiva-class nuclear warhead]]. It can also be remote piloted, carrying a single [[Shiva]] Nuclear Warhead, as was the case when [[Captain]] [[Jacob Keyes|Keyes]] destroyed a Covenant [[Supercruiser]]<ref>'''[[Halo: The Fall of Reach]]''', ''page 322-324''</ref>
The Longsword's main weapons are [[110mm Rotary Cannon|110mm rotary cannons]],<ref name="FoS28"/> as well as [[120mm Ventral Guns|120mm ventral guns]], for dog-fighting Seraph fighters in space and strafing ground targets when the need arises. This versatile fighter can be armed with an assortment of secondary weapons including [[ASGM-10 Missile]]s, bombs, [[Moray Space Mine]]s, [[Scorpion Missile]]s, and can even heft a single [[Shiva-class Nuclear Missile]]. It can also be remotely piloted, carrying a single Shiva nuclear warhead, as was the case when [[Captain]] [[Jacob Keyes]] destroyed a Covenant [[Covenant Supercruiser|supercruiser]]<ref>''[[Halo: The Fall of Reach]]'', ''page 322-324''</ref>


==Known Longswords==
==Known Longswords==
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==Trivia==
==Trivia==
*Early on in Halo: First Strike, the Chief captures [[Ascendant Justice|a Covenant flagship]] by using a Longsword to get on board with the distraction of an unmanned Pelican carrying mines that took down the ship's Seraphs. Cortana took down the ship's shields and weapons, allowing the Longsword to land on board.{{citation needed}}
*The Longsword is one of the few UNSC vehicles that are not named or modeled after animals, such as the [[Shortsword-class Bomber|Shortsword]], the [[Sabre]], and the [[Cyclops]].
*The Longsword is one of the few UNSC vehicles that are not named or modeled after animals (Warthog, Hornet, etc.).
*The Longsword fighter underwent many design iterations, as seen in ''[[The Art of Halo]]''.
*The Longsword fighter underwent many design iterations, as seen in [[The Art of Halo]].
*It is disputed whether the Longsword is black or gray, as it looks gray in the [[The Maw|final level]] of ''Halo: Combat Evolved'', but when it is seen in space, and at all times in ''Halo 3'', it looks darker. This may be due to lighting or graphical enhancement. This could also be indicative of different paint schemes, similar to those of modern-day jet fighters.
*It is disputed whether the Longsword is black or gray, as it looks gray in the [[The Maw (Level)|final level]] of ''Halo: Combat Evolved'', but when it is seen in space (and in Halo 3), it looks darker. This may be due to lighting or graphical enhancement. It also could be that it has two different paint jobs like the modern day jet fighters.
*Longswords may or may not have working gravity. At the end of ''Halo: Combat Evolved'', [[John-117]] gets out of his seat and walks to the side screen to witness the destruction of Installation 04. However, in ''Halo: First Strike'', the Spartan "floats" to the weapons locker at the back of the Longsword, and that when he picks up the remaining Marines, they too float about. However, this might be because the Longsword (or its artificial gravity) was powered down at the time. A simpler, and more likely explanation, however, is that the Longsword doesn't have artificial gravity, and that the electromagnetic boots of the [[MJOLNIR Powered Assault Armor|MJOLNIR armor]] allowed John to walk on the floor.
*In ''[[Halo: First Strike]]'', four Longswords are used to cover a single Pelican. This, however, seems impractical due to how large the Longsword is compared to the Pelican. This is probably due to the importance of the Pelican's [[SPARTAN-II|cargo]].
*Longswords may or may not have working gravity. At the end of ''Halo: Combat Evolved'', [[John-117]] got up out of his seat and walked over to the side screen to witness the destruction of Installation 04. However, in ''Halo: First Strike'', it is said that the Spartan "floats" to the weapons locker at the back of the Longsword, and that when he picks up the remaining Marines, they too float about. However, this might be because the Longsword (or its artificial gravity) was powered down at the time. A simpler, and more likely explanation, however, is that the Longsword doesn't have artificial gravity, and that the electromagnetic boots in the MJOLNIR armor allowed John to walk on the floor.
*In ''Halo: Combat Evolved'', the Chief fits perfectly in the Longsword´s pilot seat, yet in ''Halo: First Strike'', it said that the Chief could not fit well because of his MJOLNIR armor.
 
==Gallery==
==Gallery==
<gallery widths="150" orientation="landscape">
<gallery widths="150" orientation="landscape">
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File:LongswordBattle2.jpg|Longswords chasing after a Seraph-class Starfighter in the [[Battle of Earth]].
File:LongswordBattle2.jpg|Longswords chasing after a Seraph-class Starfighter in the [[Battle of Earth]].
File:Longsword down.jpg|Close up on a Longsword.
File:Longsword down.jpg|Close up on a Longsword.
File:H3 E3 Shootdown.jpg|A Longsword being neutralized by a Loyalist Anti-Air Artillery.
File:H3 E3 Shootdown.jpg|A Longsword being neutralized by a Covenant [[Anti-Aircraft Battery|anti-air battery]].
File:Longsword flying.jpg|Longsword flying above [[Voi]].
File:Longsword flying.jpg|Longsword flying above [[Voi]].
File:H3 E3 Longsword 3.jpg|Three Longswords assaulting the Forerunner Dreadnought in the [[Battle of Voi]].
File:H3 E3 Longsword 3.jpg|Three Longswords assaulting the [[Forerunner]] [[Dreadnought]] in the [[Battle of Tsavo]].
File:Longsword.png.png|Two Longswords engaged in an upper atmospheric flight above Earth.
File:Longsword.png.png|Two Longswords engaged in an upper atmospheric flight above Earth.
File:HRS C709 Longsword top.jpg|A top-down view of a C709 Longsword Interceptor, illustrating the Manta-ray profile, long and thin tail section, and bulky engines.
File:HRS C709 Longsword top.jpg|A top-down view of a C709 Longsword Interceptor, illustrating the manta ray-like profile, long and thin tail section, and bulky engines.
File:HRS C709 Longsword front.jpg|A front-on view of the Longsword, demonstrating its thin horizontal profile.
File:HRS C709 Longsword front.jpg|A front-on view of the Longsword, demonstrating its thin horizontal profile.
File:reach 650311 Medium.jpg|Three Longswords prepare to airstrike a UNSC ship decommissioning site.
File:reach 650311 Medium.jpg|Three Longswords launch an air strike on a UNSC [[Boneyard|ship decommissioning site]].
File:HaloReach - InvasionLongswords.jpg|A squadron of Longswords fly in formation.
File:HaloReach - InvasionLongswords.jpg|A squadron of Longswords fly in formation.
</gallery>
</gallery>
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===Internal===
===Internal===
*[[Sabre]] - An experimental UNSC starfighter.
*[[Sabre]] - An experimental UNSC starfighter.
*[[Seraph-class Starfighter|Seraph]] - The Covenant equivalent of the Longsword
*[[Seraph-class Starfighter|Seraph-class Starfighter]] - The Covenant equivalent of the Longsword.
*[[SkyHawk]] - the UNSC's dedicated atmospheric strike fighter.
*[[SkyHawk]] - the UNSC's dedicated atmospheric strike fighter.
*[[Tarasque-class heavy fighter]] - presumably a similar Covenant fighter.
*[[Tarasque-class heavy fighter]] - presumably a similar Covenant fighter.


===External===
===External===
*[http://nikon.bungie.org/misc/sloftus_longswordtour/ A Tour of the Longsword Interceptor]
*[http://nikon.bungie.org/misc/sloftus_longswordtour/ A tour of the Longsword interceptor]


{{UNSCDF Aircraft}}
{{UNSCDF Aircraft}}

Revision as of 13:07, July 19, 2010

Template:Ratings

Template:Ship The C709 Longsword-class Interceptor is the main single ship of the United Nations Space Command Defense Force, and is a mainstay starfighter, filling a variety of roles simultaneously. It was in service as early as 2517.[1]

Design Details

Role

Described as both a fighter and an interceptor, the Longsword is intended to engage enemy fighters, dropships, and boarding craft that are en route to UNSC capital ships. The Longsword has been seen performing a variety of roles, making for an extremely versatile craft, and is relatively inexpensive to produce.[citation needed] They are capable of holding their own even against the technologically superior Seraph-class fighters used by the Covenant. The Longsword is also used to escort UNSC dropships as they deliver their passengers and cargo to planet surfaces or to larger ships.[2][3] The Longsword is also used in attack runs against Covenant capital ships, delivering high-yield missiles[3], Shiva-class nuclear warheads[4], or even free-floating Moray space mines[5] to or near their targets. They can also be used in planetary environments by functioning as fighter-bombers, destroying ground targets from the air[6][7], and escorting capital ships.[8]

Structure

File:Longsword-Specs.jpg
A schematic of the C709 Longsword-class Interceptor.

The inside of the Longsword presents a small corridor leading to the rear, stairs, and a higher corridor to the cockpit.[9] In the two corridors, there are several equipment lockers, along with two secondary crew stations. The cockpit consists of two pilots' chairs and two auxiliary crew stations. With a known total crew complement of four, along with the equipment and weapon lockers, the ship presents itself as less of a fighter-bomber and more of a dedicated bomber and close support craft.

The cockpit design stayed the same between Halo and Halo 2 but was changed in Halo 3 and Halo: Reach. Previously, the cockpit had four windows (two on each side, but none in the front) and a view screen. In Halo 3 and Halo: Reach the Longsword has windows wrapping around the cockpit similarly to traditional aircraft. Other aesthetic changes were made between Halo 2 to Halo 3. The first version in Halo: Combat Evolved and Halo 2 had diamond-shaped intakes which were removed from the Halo 3 version, so it can be proposed that the ship in Halo 3 and Halo: Reach is a different version of the Longsword. It may be noted that all the Longswords seen in Halo: Combat Evolved and Halo 2 are used entirely in space combat, while those seen in Halo 3 are primarily used in an atmospheric fighter-bomber role,[10] in addition to space combat.[11]

Propulsion

The Longsword utilizes two main fusion engines[12] which are discernible on the exterior of the craft. Their precise nature is not known, but they are able to function in space and they are strong enough to reach Earth's and Installation 04's escape velocity. Likely, it is nuclear-powered, and the electrical energy or heat generated is used to power an electric drive or to heat regular fuel into a much higher impulse. There are multiple RCS points for maneuvering.

Weapons

The Longsword's main weapons are 110mm rotary cannons,[13] as well as 120mm ventral guns, for dog-fighting Seraph fighters in space and strafing ground targets when the need arises. This versatile fighter can be armed with an assortment of secondary weapons including ASGM-10 Missiles, bombs, Moray Space Mines, Scorpion Missiles, and can even heft a single Shiva-class Nuclear Missile. It can also be remotely piloted, carrying a single Shiva nuclear warhead, as was the case when Captain Jacob Keyes destroyed a Covenant supercruiser[14]

Known Longswords

Trivia

  • The Longsword is one of the few UNSC vehicles that are not named or modeled after animals, such as the Shortsword, the Sabre, and the Cyclops.
  • The Longsword fighter underwent many design iterations, as seen in The Art of Halo.
  • It is disputed whether the Longsword is black or gray, as it looks gray in the final level of Halo: Combat Evolved, but when it is seen in space, and at all times in Halo 3, it looks darker. This may be due to lighting or graphical enhancement. This could also be indicative of different paint schemes, similar to those of modern-day jet fighters.
  • Longswords may or may not have working gravity. At the end of Halo: Combat Evolved, John-117 gets out of his seat and walks to the side screen to witness the destruction of Installation 04. However, in Halo: First Strike, the Spartan "floats" to the weapons locker at the back of the Longsword, and that when he picks up the remaining Marines, they too float about. However, this might be because the Longsword (or its artificial gravity) was powered down at the time. A simpler, and more likely explanation, however, is that the Longsword doesn't have artificial gravity, and that the electromagnetic boots of the MJOLNIR armor allowed John to walk on the floor.

Gallery

Sources

  1. ^ Halo: Evolutions - Essential Tales of the Halo Universe, Pariah page ???
  2. ^ Halo: First Strike, page 6
  3. ^ a b Halo 2, level Template:Levelname
  4. ^ Halo: The Fall of Reach, page ??
  5. ^ Cite error: Invalid <ref> tag; no text was provided for refs named FoS37
  6. ^ Halo 2 E3 Demo
  7. ^ Halo 3, level Floodgate
  8. ^ Halo: Combat Evolved, level Template:Levelname
  9. ^ Halo: Combat Evolved, level The Maw
  10. ^ Halo 3, levels The Storm and The Ark
  11. ^ Halo 3, level The Ark
  12. ^ Cite error: Invalid <ref> tag; no text was provided for refs named enc
  13. ^ Cite error: Invalid <ref> tag; no text was provided for refs named FoS28
  14. ^ Halo: The Fall of Reach, page 322-324

Links

Internal

External

Template:UNSCDF Aircraft Template:UNSC Ships