GA-TL1 Longsword: Difference between revisions

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{{Ratings}}
{{Ratings}}
{{Era|H1|H2|H3|RE|FOR|TF|FS|GOO|HGN|HE}}
{{Era|H1|H2|H3|RE|FOR|TF|FS|GOO|HGN|HE}}
{{Ship
{{Ship
|image = [[File:Longsword7.jpg|300px]]  
|image = [[File:Longsword7.jpg|300px]]  
|name = Longsword Interceptor
|name = C709 ''Longsword''-class Interceptor
|manufacturer = [[UNSC]]
|manufacturer =  
|line =
|line =
|model = C709 ''Longsword''-Class Interceptor
|model =  
|class = Starfighter/Bomber/Interceptor
|class =
|length = 64 meters (210 feet)
|length = {{Convert|64|m|ft}}
|width = 75 meters (245.9 feet)
|width = {{Convert|75|m|ft}}
|height = 12.9 meters (42.3 feet)
|height = {{Convert|12.9|m|ft}}
|mass =
|mass =
|max accel =
|max accel =
|max speed space = Unknown
|max speed space =
|max speed air =
|max speed air =
|engine = Twin Fusion Reactors
|engine = Twin Fusion Reactors{{fact}}
|slipspace drive = Optional
|slipspace drive =
|slipspace speed =
|slipspace speed =
|poweroutput =
|poweroutput =
|power =
|power =
|shield gen = None
|shield gen =
|hull = Titanium-A<ref>''[[Halo: First Strike]]'', page 40</ref>
|hull = Titanium-A battleplate<ref>'''[[Halo: First Strike]]''', ''page 40''</ref>
|sensor =
|sensor =
|target =
|target =
|navigation =
|navigation =
|avionics =
|avionics =
|countermeasures = Anti-Aircraft Artillery
|countermeasures = [[Anti-Aircraft Battery|Covenant Anti-Aircraft Battery]]
|Engines = possible [[Deuterium fusion cores]]
|Engines =
|armament = ''Varies''
|armament =
*[[110mm Rotary Cannon]]s
;''Varies''
*[[120mm Ventral Guns]]
*[[110mm Rotary Cannon]]s<ref name="FoS28">'''[[Halo: First Strike]]''', ''page 28''</ref>
*[[120mm Ventral Guns]]<ref name="FoS28"/>
*[[ASGM-10 Missile]]s (4)
*[[ASGM-10 Missile]]s (4)
*[[Shiva-class Nuclear Missile]] (1) (Optional)
*[[Shiva-class Nuclear Missile]] (1) <small>(Optional)</small>
*[[Moray Space Mine]] System (36) (Optional)
*[[Moray Space Mine]] System (36) <small>(Optional)</small>
|complement = None
|complement = None
|crew = 4 personnel
|crew =
*Pilot (1)
*Pilot (1)
*Co-Pilot (1)
*Co-Pilot (1)
*Navigator/Engineer (2)
*Navigator/Engineer (2)
*AI (1)
*AI (1) <small>(Optional)</small>
|skeleton = 1
|skeleton =
|passengers = Yes, but not advisable
|passengers =  
|capacity =
|capacity =
|consumables = 1 weeks provisions for crew, also has a munitions cabinet
|consumables = One week provisions for crew{{fact}}
|othersystems = *Cryo chambers (Optional)
|othersystems = *Cryo chambers{{fact}}<small>(Optional)</small>
*Moray Space Mine Laying System (Optional)
*Moray Space Mine Laying System<ref name="FoS37">'''[[Halo: First Strike]]''', ''page 37''</ref><small>(Optional)</small>
|firstuse = 2517
|firstuse = 2517{{fact}}
|role = *Starfighter
|role =
*Starfighter
*Interceptor
*Interceptor
*Bomber
*Bomber
Line 54: Line 55:
|affiliation = [[United Nations Space Command]]
|affiliation = [[United Nations Space Command]]
}}
}}
The '''C709 Longsword-Class Interceptor''' is the main UNSC single ship, and a mainstay starfighter, filling a variety of roles simultaneously.


The '''C709 Longsword-Class Interceptor''' is the main [[UNSC]] single ship, and a mainstay starfighter, filling a variety of roles simultaneously.
==Design Details==
===Role===
Repeatedly described as a space fighter or interceptor, intended to engage enemy fighters, dropships, and boarding craft in route to their capital-ships, Longswords have also been seen in a variety of roles, making for an extremely versatile craft. It is relatively inexpensive to produce.{[fact}} They are capable of holding their own even against [[Seraph|technologically superior fighters]] used by the [[Covenant Empire|Covenant]], using missiles and cannons to deal tremendous firepower (without having much in the way of defenses) and with a skilled pilot, may even be superior to the Covenant fighters, and escorting UNSC dropships as they deliver their passengers/various cargoes to planet surfaces or larger ships.<ref>'''[[Halo: First Strike]]''', ''page 6''</ref><ref name="Cairo">'''[[Halo 2]]''', level ''{{Levelname|Cairo Station}}''</ref> They are also used in attack runs against Covenant [[capital ships]], delivering high-yield missiles<ref name="Cairo"/>, [[Shiva-class Nuclear Warheads|Shiva-class nuclear warheads]]<ref>'''[[Halo: The Fall of Reach]]''', ''page ??''</ref>, or even free-floating Moray space mines<ref name="FoS37"/>, to or near their targets. They can also be used in planetary environments by functioning as fighter-bombers, destroying ground targets from the air<ref>'''[[Halo 2 E3 Demo]]'''</ref><ref>'''[[Halo 3]]''', level ''{{Levelname|Floodgate}}''</ref>, and escorting larger capital ships.<ref name="HCEIntro">'''Halo: Combat Evolved''', level ''{{Levelname|Pillar of Autumn}}''</ref>


==Role==
===Structure===
Repeatedly described as a space fighter or interceptor, intended to engage enemy fighters, dropships, and boarding craft in route to their capital-ships, Longswords have also been seen in a variety of roles, making for an extremely versatile craft. It is relatively inexpensive to produce. They are capable of holding their own even against [[Seraph|technologically superior fighters]] used by the [[Covenant Empire|Covenant]], using missiles and cannons to deal tremendous firepower (without having much in the way of defenses) and with a skilled pilot, may even be superior to the Covenant fighters, and escorting [[UNSC]] dropships as they deliver their passengers/various cargoes to planet surfaces or larger ships<ref>''[[Halo: First Strike]]'', page 6</ref><ref>''[[Halo 2]]'', [[Cairo (Level)]]</ref>. They are also used in attack runs against Covenant [[capital ships]], delivering high-yield missiles<ref>''[[Halo 2]]'', ''[[Cairo (level)|Cairo]]''</ref>, [[Shiva]] nuclear warheads<ref>''[[Halo: The Fall of Reach]]''</ref>, or even free-floating Moray space mines,<ref>''[[Halo: First Strike]]'', page 37</ref> to or near their targets. Sometimes, they are used as bait, such as the case with Captain Wallace.<ref>[[Halo: The Fall of Reach]]</ref> They can also be used in planetary environments by functioning as fighter-bombers, destroying ground targets from the air<ref>''[[Halo 2 E3 Demo]]''</ref><ref>''[[Halo 3]]'', ''[[Floodgate]]''</ref>, and escorting larger capital ships such as [[UNSC Frigate|Frigates]], [[Halcyon-class Cruisers]], or [[Marathon-class Cruiser]]s in their own assaults. Also in Halo Reach [confirmed] during the game Generator Defense (Network Test One) it drops three heavy weapons to each side of the field.
 
==Structure==
[[File:Longsword-Specs.jpg|310px|left|thumb|A schematic of the C709 Longsword-class Interceptor.]]
[[File:Longsword-Specs.jpg|310px|left|thumb|A schematic of the C709 Longsword-class Interceptor.]]
The inside of the Longsword presents a small corridor leading to the rear, stairs, and a higher corridor to the cockpit.<ref name="HCE">'''[[Halo: Combat Evolved]]''', level ''{{Levelname|The Maw}}''</ref> In the two corridors, there are several equipment lockers, along with two secondary crew stations. The cockpit consists of two pilot chairs and two more auxiliary crew stations. With a known total crew complement of four, along with the equipment and weapon lockers, the ship presents itself as less of a fighter-bomber and more of a dedicated bomber and close support craft.


In the first game, ''[[Halo: Combat Evolved]]'', the inside of the ship presents a small corridor leading to the rear, stairs, and a higher corridor to the cockpit. In the two corridors, there are several equipment lockers, along with two secondary crew stations. The cockpit consists of two pilot chairs and two more auxiliary crew stations. With a known total crew complement of four, along with the equipment and weapon lockers, the ship presents itself as less of a fighter-bomber and more of a dedicated bomber and close support craft.
The cockpit design stayed the same between ''Halo'' and ''Halo 2'' but was changed in ''Halo 3''. Previously, the cockpit had four windows (two on each side, but none in the front) and a view screen. In ''Halo 3'', the Longsword has windows wrapping around the cockpit like the traditional aircraft. Many changes occurred from ''Halo 2'' to ''Halo 3'' in the aesthetics of the ship. The first version in ''Halo: CE'' and ''Halo 2'' had the diamond-shaped intakes which were removed for the ''Halo 3'' version, so it can be proposed that the ship in ''Halo 3'' is a different version of the Longsword. It may be noted, however, that all of the Longswords seen in ''Halo: Combat Evolved'' and ''Halo 2'' are used in space combat, while those seen in ''Halo 3'' are primarily used in an atmospheric fighter-bomber role.


If a life-sized construction of the Longsword were to be produced, its wingspan would be five meters longer than a Boeing 747, while its fuselage would be six meters shorter, making Longswords considerably larger than today's fighter aircraft, closer in size to bombers, such as the similar [[wikipedia:B-2 Spirit|B-2 ''Spirit'' Stealth Bomber]].
===Propulsion===
There are two main engines discernible on a Longsword fighter. Their precise nature is not known, but they are able to function in space and they are strong enough to reach [[Earth]]'s and [[Installation 04]]'s escape velocity. The drive system cannot be purely chemical rocketry, as putting even a modest mass into orbit requires hundreds of tons of fuel. Likely, it is nuclear-powered, and the electrical energy or heat generated is used to power an electric drive or to heat regular fuel into a much higher impulse. There are multiple [[wikipedia:Reaction control system|RCS points]] for maneuvering.


The cockpit design stayed the same between ''Halo'' and ''Halo 2'' but changed in ''Halo 3''. Previously, the cockpit had four windows (two on each side, but none in the front) and a view screen. In ''Halo 3'', the Longsword has windows wrapping around the cockpit like the traditional aircraft.
===Weapons===
The Longsword's main weapons are [[110mm rotary cannons]],<ref name="FoS28"/> as well as [[120mm ventral guns]], for dog-fighting Seraph fighters in space and strafing ground targets when the need arises. This versatile fighter can be armed with an assortment of secondary weapons including [[ASGM-10 Missiles]], bombs, [[Moray Space Mines]], [[Scorpion Missiles]], and can even heft a single [[Shiva-class nuclear warhead]]. It can also be remote piloted, carrying a single [[Shiva]] Nuclear Warhead, as was the case when [[Captain]] [[Jacob Keyes|Keyes]] destroyed a Covenant [[Supercruiser]]<ref>'''[[Halo: The Fall of Reach]]''', ''page ??''</ref>


Many changes occurred from ''Halo 2'' to ''Halo 3'' in the aesthetics of the ship. The first version in ''Halo: CE'' and ''Halo 2'' had the diamond-shaped intakes which were removed for the ''Halo 3'' version, so it can be proposed that the ship in ''Halo 3'' is a different version of the Longsword. It may be noted, however, that all of the Longswords seen in ''Halo: Combat Evolved'' and ''Halo 2'' are used in space combat, while those seen in Halo 3 are primarily used in an atmospheric fighter-bomber role.
==Known Longswords==
 
*[[7-89]]
==Propulsion==
*[[Knife 26]]
There are two main engines discernible on a Longsword fighter. Their precise nature is not known, but they are able to function in space and they are strong enough to reach [[Earth]]'s and [[Installation 04]]'s escape velocity. The drive system cannot be purely chemical rocketry, as putting even a modest mass into orbit requires hundreds of tons of fuel. Likely, it is nuclear-powered, and the electrical energy or heat generated is used to power an electric drive or to heat regular fuel into a much higher impulse. There are multiple RCS points for maneuvering.
 
While escaping from [[Alpha Halo]], the [[John-117|Master Chief]]'s Longsword displayed a vertical-takeoff-and-landing (VTOL) capability, accelerating extremely quickly to atmospheric escape velocity, but nearly overheated the engines. Although this sudden overheat may be related to the problem that caused the Longsword to end up as being docked for maintenance and repair in the first place.
 
==Weapons==
The Longsword's main weapons are [[110mm rotary cannons]],<ref>''[[Halo: First Strike]]'', page 28</ref> as well as [[120mm ventral guns]], for dog-fighting Seraph fighters in space and strafing ground targets when the need arises. This versatile fighter can be armed with an assortment of secondary weapons including [[ASGM-10 Missiles]], bombs, [[Moray Space Mines]], [[Scorpion Missiles]], and can even heft a single [[Shiva-class Nuclear Warhead|Shiva Nuclear Warhead]]. The Longsword is usually deployed against [[Seraph]] fighters in space combat and Covenant artillery in planetary combat. It also may escort [[Pelicans]] as they head for the surface of a planet. It can also be remote piloted, carrying a single [[Shiva]] Nuclear Warhead, as was the case when [[Captain]] [[Jacob Keyes|Keyes]] destroyed a [[Covenant]] [[Supercruiser]]<ref>''[[Halo: The Fall of Reach]]''</ref>.


==Trivia==
==Trivia==
*The Chief later captures [[Ascendant Justice|a Covenant flagship]] by using a Longsword to get on board with the distraction of an unmanned Pelican carrying mines that took down the ship's Seraphs. Cortana took down the ship's shields and weapons, allowing the Longsword to land on board.
*The Chief later captures [[Ascendant Justice|a Covenant flagship]] by using a Longsword to get on board with the distraction of an unmanned Pelican carrying mines that took down the ship's Seraphs. Cortana took down the ship's shields and weapons, allowing the Longsword to land on board.{{fact}}
*The Longsword is one of the few [[UNSC vehicles]] that are not named or modeled after animals (Warthog, Hornet, etc.)
*The Longsword is one of the few UNSC vehicles that are not named or modeled after animals (Warthog, Hornet, etc.).
*Using saved films in ''Halo 3'', Halo fans can get pictures of the Longsword in the levels "''[[The Ark]]''" (when the Longsword flies by and then crashes when the [[Master Chief]] finds the crashed Pelican and a surviving group of Marines) and in the level "''[[The Storm (Level)|The Storm]]''" (when the Longsword is shot down by the Covenant Anti-Air gun). Although on ''The Storm'', you won't be able to get a picture of the crash, since the Longsword disappears when it leaves the player's view.
*The Longsword fighter underwent many design iterations, as seen in [[The Art of Halo]].
*The Longsword fighter underwent many design iterations, as seen in [[The Art of Halo]].<ref>[[The Art of Halo]]</ref>
*It is disputed whether the Longsword is black or gray, as it looks gray in the [[The Maw (Level)|final level]] of ''Halo: Combat Evolved'', but when it is seen in space (and in Halo 3), it looks darker. This may be due to lighting or graphical enhancement.
*It is disputed whether the Longsword is black or gray, as it looks gray in the final level of ''[[Halo: Combat Evolved]]'' (''[[The Maw]]''), but when it is seen in space (and in Halo 3), it looks darker. This may be due to lighting or graphical enhancement.
*In ''[[Halo: First Strike]]'', four Longswords are used to cover a single Pelican.{{fact}} This, however, seems impractical due to how large the Longsword is compared to the Pelican. This is probably due to the importance of the Pelican's [[SPARTAN-II|cargo]].
*Longswords appear on ''The Storm'' and ''[[The Ark (Level)|The Ark]]'' fighting space and in-atmosphere battles against Covenant fighters.
*Longswords may or may not have working gravity. At the end of ''Halo: Combat Evolved'', [[John-117]] got up out of his seat and walked over to the side screen to witness the destruction of Installation 04. However, in ''Halo: First Strike'', it is said that the Spartan "floats" to the weapons locker at the back of the Longsword, and that when he picks up the remaining Marines, they too float about. However, this might be because the Longsword (or its artificial gravity) was powered down at the time.
*In ''[[Halo: First Strike]]'', four Longswords are used to cover a single Pelican. This, however, seems impractical due to how large the Longsword is compared to the Pelican. This is probably due to the importance of the Pelican's [[SPARTAN-II|cargo]].
*Longswords may or may not have working gravity. At the end of ''Halo: Combat Evolved'', [[Spartan-117]] got up out of his seat and walked over to the side screen to witness the destruction of Installation 04. However, in ''Halo: First Strike'', it is said that the Spartan "floats" to the weapons locker at the back of the Longsword, and that when he picks up the remaining [[Marine]]s, they too float about. However, this might be because the Longsword (or its artificial gravity) was powered down at the time.
*It is optional to have a Shiva nuclear missile aboard, although in ''Halo: First Strike'', the Master Chief states, "We might get lucky if we find a couple of those Shiva nuclear-tipped missiles lying around.", which suggests it may be able to carry more than one missile.
*In [[Theater]] on the level ''The Ark'', if you move to the scene of the crash before it happens, the Longsword is already there. The version that you see flying past actually disappears, as the crash would have been too hard to produce for a scripted animation.
*In Halo: Combat Evolved the Chief fits perfectly in the Longsword´s pilot seat, yet in ''Halo: First Strike'', it said that the Chief could not fit well because of his MJOLNIR armor.
*In Halo: Combat Evolved the Chief fits perfectly in the Longsword´s pilot seat, yet in ''Halo: First Strike'', it said that the Chief could not fit well because of his MJOLNIR armor.
==Known Longswords==
*[[7-89]]
*[[Knife 26]]


==Gallery==
==Gallery==
Line 120: Line 110:
*[[Tarasque-class heavy fighter]] - presumably a similar Covenant fighter.
*[[Tarasque-class heavy fighter]] - presumably a similar Covenant fighter.


==External links==
==External==
*[http://nikon.bungie.org/misc/sloftus_longswordtour/ A Tour of the Longsword Interceptor]
*[http://nikon.bungie.org/misc/sloftus_longswordtour/ A Tour of the Longsword Interceptor]



Revision as of 20:29, May 15, 2010

Template:Ratings

Template:Ship The C709 Longsword-Class Interceptor is the main UNSC single ship, and a mainstay starfighter, filling a variety of roles simultaneously.

Design Details

Role

Repeatedly described as a space fighter or interceptor, intended to engage enemy fighters, dropships, and boarding craft in route to their capital-ships, Longswords have also been seen in a variety of roles, making for an extremely versatile craft. It is relatively inexpensive to produce.{[fact}} They are capable of holding their own even against technologically superior fighters used by the Covenant, using missiles and cannons to deal tremendous firepower (without having much in the way of defenses) and with a skilled pilot, may even be superior to the Covenant fighters, and escorting UNSC dropships as they deliver their passengers/various cargoes to planet surfaces or larger ships.[1][2] They are also used in attack runs against Covenant capital ships, delivering high-yield missiles[2], Shiva-class nuclear warheads[3], or even free-floating Moray space mines[4], to or near their targets. They can also be used in planetary environments by functioning as fighter-bombers, destroying ground targets from the air[5][6], and escorting larger capital ships.[7]

Structure

File:Longsword-Specs.jpg
A schematic of the C709 Longsword-class Interceptor.

The inside of the Longsword presents a small corridor leading to the rear, stairs, and a higher corridor to the cockpit.[8] In the two corridors, there are several equipment lockers, along with two secondary crew stations. The cockpit consists of two pilot chairs and two more auxiliary crew stations. With a known total crew complement of four, along with the equipment and weapon lockers, the ship presents itself as less of a fighter-bomber and more of a dedicated bomber and close support craft.

The cockpit design stayed the same between Halo and Halo 2 but was changed in Halo 3. Previously, the cockpit had four windows (two on each side, but none in the front) and a view screen. In Halo 3, the Longsword has windows wrapping around the cockpit like the traditional aircraft. Many changes occurred from Halo 2 to Halo 3 in the aesthetics of the ship. The first version in Halo: CE and Halo 2 had the diamond-shaped intakes which were removed for the Halo 3 version, so it can be proposed that the ship in Halo 3 is a different version of the Longsword. It may be noted, however, that all of the Longswords seen in Halo: Combat Evolved and Halo 2 are used in space combat, while those seen in Halo 3 are primarily used in an atmospheric fighter-bomber role.

Propulsion

There are two main engines discernible on a Longsword fighter. Their precise nature is not known, but they are able to function in space and they are strong enough to reach Earth's and Installation 04's escape velocity. The drive system cannot be purely chemical rocketry, as putting even a modest mass into orbit requires hundreds of tons of fuel. Likely, it is nuclear-powered, and the electrical energy or heat generated is used to power an electric drive or to heat regular fuel into a much higher impulse. There are multiple RCS points for maneuvering.

Weapons

The Longsword's main weapons are 110mm rotary cannons,[9] as well as 120mm ventral guns, for dog-fighting Seraph fighters in space and strafing ground targets when the need arises. This versatile fighter can be armed with an assortment of secondary weapons including ASGM-10 Missiles, bombs, Moray Space Mines, Scorpion Missiles, and can even heft a single Shiva-class nuclear warhead. It can also be remote piloted, carrying a single Shiva Nuclear Warhead, as was the case when Captain Keyes destroyed a Covenant Supercruiser[10]

Known Longswords

Trivia

  • The Chief later captures a Covenant flagship by using a Longsword to get on board with the distraction of an unmanned Pelican carrying mines that took down the ship's Seraphs. Cortana took down the ship's shields and weapons, allowing the Longsword to land on board.Template:Fact
  • The Longsword is one of the few UNSC vehicles that are not named or modeled after animals (Warthog, Hornet, etc.).
  • The Longsword fighter underwent many design iterations, as seen in The Art of Halo.
  • It is disputed whether the Longsword is black or gray, as it looks gray in the final level of Halo: Combat Evolved, but when it is seen in space (and in Halo 3), it looks darker. This may be due to lighting or graphical enhancement.
  • In Halo: First Strike, four Longswords are used to cover a single Pelican.Template:Fact This, however, seems impractical due to how large the Longsword is compared to the Pelican. This is probably due to the importance of the Pelican's cargo.
  • Longswords may or may not have working gravity. At the end of Halo: Combat Evolved, John-117 got up out of his seat and walked over to the side screen to witness the destruction of Installation 04. However, in Halo: First Strike, it is said that the Spartan "floats" to the weapons locker at the back of the Longsword, and that when he picks up the remaining Marines, they too float about. However, this might be because the Longsword (or its artificial gravity) was powered down at the time.
  • In Halo: Combat Evolved the Chief fits perfectly in the Longsword´s pilot seat, yet in Halo: First Strike, it said that the Chief could not fit well because of his MJOLNIR armor.

Gallery

Sources

  1. ^ Halo: First Strike, page 6
  2. ^ a b Halo 2, level Template:Levelname
  3. ^ Halo: The Fall of Reach, page ??
  4. ^ Cite error: Invalid <ref> tag; no text was provided for refs named FoS37
  5. ^ Halo 2 E3 Demo
  6. ^ Halo 3, level Template:Levelname
  7. ^ Halo: Combat Evolved, level Template:Levelname
  8. ^ Halo: Combat Evolved, level Template:Levelname
  9. ^ Cite error: Invalid <ref> tag; no text was provided for refs named FoS28
  10. ^ Halo: The Fall of Reach, page ??

See also

External

Template:UNSCDF Aircraft Template:UNSC Ships