GA-TL1 Longsword: Difference between revisions
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*Using saved films in Halo 3, Halo fans can get pictures of the Longsword in the levels "The Ark" (when the Longsword flies by when the Chief finds the crashed Pelican and some marines) and in the level "The Storm" (when the Longsword is shot down by the Covenant AA gun). Although on The Ark, you won't be able to get a picture of the crash, since the Longsword disappears when it's out of the players view. | *Using saved films in Halo 3, Halo fans can get pictures of the Longsword in the levels "The Ark" (when the Longsword flies by when the Chief finds the crashed Pelican and some marines) and in the level "The Storm" (when the Longsword is shot down by the Covenant AA gun). Although on The Ark, you won't be able to get a picture of the crash, since the Longsword disappears when it's out of the players view. | ||
*In Halo: Custom Edition there are several mods that allow the player to pilot a Longsword. All mods include a large armament of Scorpion anti-tank missiles that reloads once used up. It is given the physics of the [[banshee]] from Halo: Combat Evolved. However it goes significantly faster then a banshee, and therefore has a wider turning radius. If the player presses the jump key while piloting, the Longsword will hover, and slowly ascend in place. The opposite is true for the crouch key. | *In Halo: Custom Edition there are several mods that allow the player to pilot a Longsword. All mods include a large armament of Scorpion anti-tank missiles that reloads once used up. It is given the physics of the [[banshee]] from Halo: Combat Evolved. However it goes significantly faster then a banshee, and therefore has a wider turning radius. If the player presses the jump key while piloting, the Longsword will hover, and slowly ascend in place. The opposite is true for the crouch key. | ||
*In [[The Maw]] Master Chief pilots the Longsword on the right side, but the mods have the pilot in the left seat. | *In [[The Maw]], [[Master Chief]] pilots the Longsword on the right side, but the mods have the pilot in the left seat. | ||
==Known Longswords== | ==Known Longswords== |
Revision as of 18:49, March 8, 2008
Template:Ship The C709 Longsword-class Interceptor is the main UNSC single-ship, filling a variety of roles simultaneously.
Role
Though primarily a Space Interceptor, meant to destroy enemy fighters and attack capitol ships, the Longsword seems to have been forced into a much wider variety of roles. It has been seen as a space superiority fighter[1] (theoretically a different function altogether) and as a fighter-bomber in-atmosphere[2][3].
Structure
In Halo: Combat Evolved, the inside of the ship presents a small corridor leading to the rear, a stair, and a higher corridor to the cockpit. In the two corridors, there are several equipment lockers, along with two secondary crew stations. The cockpit consists of two pilot chairs and two more auxiliary crew stations. With a known total crew complement of four, along with the equipment lockers, the ship presents itself as less of a fighter-bomber and more of a dedicated bomber and Close Support craft.
If one were to construct a life size, 1:1 scale longsword, its wingspan would be 5 meters longer than a Boeing 747, while it's fuselage would be 6 meters shorter, making Longswords considerably larger than contemporary fighter craft.
Propulsion
There are four main engines visible on a Longsword fighter. Their exact nature is not known, but they are able to function in space and they are strong enough to reach Earth's and Installation 04's escape velocity. There are also multiple RCS points for maneuvering.
While escaping from Alpha Halo, the Master Chief's Longsword displayed what could have been a vertical-takeoff-and-landing (VTOL) capability, accelerating extremely quickly to atmospheric escape velocity.
Weapons
The Longsword's main weapons are 110mm rotary cannons, as well as 120mm ventral guns, for dogfighting in space. This versatile fighter can be armed with an assortment of secondary weapons including ASGM-10 Missiles, bombs, Moray Space Mines, and even a single Shiva nuclear Warhead. The Longsword is usually deployed against Seraph fighters in space combat and Covenant artillery in planetary combat. It also may escort Pelicans as they head for the surface of a planet. It has also been rigged as an remote piloted, carrying a single Shiva nuclear warhead, destroying the enemy ship and itself as well when the opportunity arises[4].
Trivia
- The external features of the Longsword greatly resemble a stingray.
- Using saved films in Halo 3, Halo fans can get pictures of the Longsword in the levels "The Ark" (when the Longsword flies by when the Chief finds the crashed Pelican and some marines) and in the level "The Storm" (when the Longsword is shot down by the Covenant AA gun). Although on The Ark, you won't be able to get a picture of the crash, since the Longsword disappears when it's out of the players view.
- In Halo: Custom Edition there are several mods that allow the player to pilot a Longsword. All mods include a large armament of Scorpion anti-tank missiles that reloads once used up. It is given the physics of the banshee from Halo: Combat Evolved. However it goes significantly faster then a banshee, and therefore has a wider turning radius. If the player presses the jump key while piloting, the Longsword will hover, and slowly ascend in place. The opposite is true for the crouch key.
- In The Maw, Master Chief pilots the Longsword on the right side, but the mods have the pilot in the left seat.
Known Longswords
Images
- Longsword-Specs.jpg
Longsword specs
- LongswordBattle2.jpg
Longswords at the First Battle of Earth
Three Longswords in the Second Battle of Earth
Related links
- Seraph - The Covenant equivalent of the Longsword
- SkyHawk - the UNSC's dedicated atmospheric strike fighter.
- Tarasque-class heavy fighter - presumably a similar Covenant fighter