Pillar of Autumn (Level): Difference between revisions

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The '''''Pillar of Autumn''''' is the first level in the campaign mode of ''[[Halo: Combat Evolved]]'' in the [[Halo Trilogy]]. As the [[Master Chief]], you must make your way to the bridge of the titular ship, then find your way off the ship. Your allies are Marines and the POA's crew.
The '''''Pillar of Autumn''''' is the first level in the campaign mode of ''[[Halo: Combat Evolved]]'' in the [[Halo Trilogy]]. As the [[Master Chief]], you must make your way to the bridge of the titular ship, then find your way off the ship. Your allies are Marines and the POA's crew.


This level is modified depending on the difficulty chosen. [[Sergeant Johnson]] makes different speeches at the beginning of the level, one for each difficulty. In [[Easy]] and [[Normal]], the player goes through a testing diagnostic showing the bare basics of controls. In [[Heroic]] [[Legendary]], it is skipped and the player immediately heads out to find [[Captain Keyes]]. In Easy and Normal difficulty, the motion sensor and grenades are disabled until certain moments in the level. On Heroic and Legendary, they can be used right from the start.
This level is modified depending on the difficulty chosen. [[Sergeant Johnson]] makes different speeches at the beginning of the level, one for each difficulty. In [[Easy]] and [[Normal]], the player goes through a testing diagnostic showing the bare basics of controls. In [[Heroic]] and [[Legendary]], it is skipped and the player immediately heads out to find [[Captain Keyes]]. In Easy and Normal difficulty, the motion sensor and grenades are disabled until certain moments in the level. On Heroic and Legendary, they can be used right from the start.


== Allies ==
== Allies ==
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