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The '''''Pillar of Autumn''''' is the first level in the campaign mode of ''[[Halo: Combat Evolved]]'' in the [[Halo Trilogy]]. As the [[Master Chief]], you must make your way to the bridge of the titular ship, then find your way off the ship. Your allies are Marines and the POA's crew. | The '''''Pillar of Autumn''''' is the first level in the campaign mode of ''[[Halo: Combat Evolved]]'' in the [[Halo Trilogy]]. As the [[Master Chief]], you must make your way to the bridge of the titular ship, then find your way off the ship. Your allies are Marines and the POA's crew. | ||
This level is modified depending on the difficulty chosen. [[Sergeant Johnson]] makes different speeches at the beginning of the level, one for each difficulty. In [[Easy]] and [[Normal]], the player goes through a testing diagnostic showing the bare basics of controls. In [[Heroic]] [[Legendary]], it is skipped and the player immediately heads out to find [[Captain Keyes]]. In Easy and Normal difficulty, the motion sensor and grenades are disabled until certain moments in the level. On Heroic and Legendary, they can be used right from the start. | This level is modified depending on the difficulty chosen. [[Sergeant Johnson]] makes different speeches at the beginning of the level, one for each difficulty. In [[Easy]] and [[Normal]], the player goes through a testing diagnostic showing the bare basics of controls. In [[Heroic]] and [[Legendary]], it is skipped and the player immediately heads out to find [[Captain Keyes]]. In Easy and Normal difficulty, the motion sensor and grenades are disabled until certain moments in the level. On Heroic and Legendary, they can be used right from the start. | ||
== Allies == | == Allies == |
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