Prisoner: Difference between revisions
Unimportant sentences + grammar corrections
(Unimportant sentences + grammar corrections) |
|||
Line 32: | Line 32: | ||
== Summary == | == Summary == | ||
This map takes place in some sort of [[Forerunner]] holding facility for the Flood. It is symmetrical on exactly thirteen axes, making it a very tight map | This map takes place in some sort of [[Forerunner]] holding facility for the Flood. It is symmetrical on exactly thirteen axes, making it a very tight map. The most interesting aspect about this map is the bridges, which are very useful for opening fire on opponents below but very vulnerable to [[Sniper Rifle|snipers]]. Because of its tight space, it is best for [[Shotguns|shotguns]]. The most vulnerable spot on the map is the center; however, there is an [[Active Camouflage]] under the central pillar and a rocket launcher above it. The long hallways, walls and ramps resemble the inside structures of the level [[The Silent Cartographer]]. It also has a very "cramped" feel to it and rockets and [[M9 High-Explosive Dual-Purpose Grenade|Grenades]] are not recommended while going up or down one of the hallways. Some players make a 16 person [[CTF]] servers with only [[Rocket Launcher]], [[Fuel Rod Cannon]] and the [[Flamethrower]]. This creates a fast paced, chaotic but balanced game where players never stay alive for more than a minute or two. | ||
==Capture the Flag== | ==Capture the Flag== |