Motion tracker: Difference between revisions

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[[Spartans]] and [[Elites]] have a '''Motion Tracking Sensor''' built into the [[HUD]] of their Helmets and Armor. The Sensor shows friendly's as yellow blips and friendly vehicles as large yellow blips. Enemies on the other hand are shown as red blips, [[Hunters]] and enemy vehicles as large red blips. The Motion Tracker will show how close they are in relation to your current position. When someone on the other team in [[multiplayer]] speaks, their red blip gets white around it and becomes bigger.
[[Spartans]] and [[Elites]] have a '''Motion Tracking Sensor''' built into the [[HUD]] of their helmets and armor. The sensor shows friendly's as yellow blips and friendly vehicles as large yellow blips. Enemies are shown as red blips, [[Hunters]] and enemy vehicles as large red blips. The motion tracker will show how close they are in relation to your current position. When someone on the other team in [[multiplayer]] speaks, their red blip is surrounded by a white glow and it becomes bigger.


Remember it is a Motion Tracker not a Radar. Slow moving enemies will not show up on the Sensor. This can work to your advantage of course, moving very slowly or crouch walking will mean you won't show up on enemies Motion Trackers.
The motion tracker is not a radar. Slow moving enemies will not show up on the sensor. This can work to your advantage of course, moving very slowly or crouch walking will mean you won't show up on enemies motion trackers.


[[Category:Technology]]
[[Category:Technology]]
note that vertical distance is unlimited on the motion tracker. you can be very far above someone and still see their dots. think of it as a cylinder, not a sphere.
Also if a vehicles moves that has no one inside it will show as a friendly unit.

Revision as of 08:02, July 1, 2007

Spartans and Elites have a Motion Tracking Sensor built into the HUD of their helmets and armor. The sensor shows friendly's as yellow blips and friendly vehicles as large yellow blips. Enemies are shown as red blips, Hunters and enemy vehicles as large red blips. The motion tracker will show how close they are in relation to your current position. When someone on the other team in multiplayer speaks, their red blip is surrounded by a white glow and it becomes bigger.

The motion tracker is not a radar. Slow moving enemies will not show up on the sensor. This can work to your advantage of course, moving very slowly or crouch walking will mean you won't show up on enemies motion trackers.