Jason Jones: Difference between revisions
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{{Era|H1|H2|H3|RW|BS}} | {{Era|H1|H2|H3|RW|BS}} | ||
{{Ratings}} | {{Ratings}} | ||
{{ | [[File:Jasonj.jpg|thumb|200px|right|Jason Jones]] | ||
{{Quote|Jason is actually a lot like a shipboard A.I where, most of the time, it does miraculous work that nobody else can do. And then, the other times he's, you know, crazy.|[[Adrian Perez]]<ref>'''[[Halo 3]] Legendary Edition''', ''[[7]] Steps to World Domination''</ref>}} | |||
[[Halo 3]] Legendary Edition | '''Jason Jones'''and [[Alexander Seropian]] were the co-found the computer game company [[Bungie Studios]] in 1991. He has worked on ''[[Myth]]'', ''[[Marathon]]'' and was also the project lead for ''[[Halo: Combat Evolved]]'' and ''[[Halo 2]]''. | ||
'''Jason Jones''' co- | |||
==Trivia== | ==Trivia== | ||
*Jason Jones said: "All the characters are bitmaps, you could only draw trapezoids. When you looked up and down in Marathon, it's actually just distorting the geometry. It's an optical illusion." <ref>[http://www.bungie.net/inside/history.aspx?link=juggernougat '''Bungie.net'': [History'']</ref> | |||
*Jason Jones said: "All the characters are bitmaps, you could only draw trapezoids. When you looked up and down in Marathon, it's actually just distorting the geometry. It's an optical illusion." <ref>http://www.bungie.net/inside/history.aspx?link=juggernougat</ref> | *He suggested Halo to be called "Red Shift".<ref>'''[[Halo 2]] Collector's Edition''', ''Making of Halo 2 disc''</ref> He also wanted the Elites to have tails, a suggestion many others also agreed with. However, when the animations of the Elites manning vehicles were in production, the tail was removed due to obvious reasons, as stated in the Art of Halo book. | ||
*Joe Staten said that the reason why most of everything you see from the Covenant is purple, was because Jason loves purple.{{fact}} | |||
*He thought up the name for the space cruiser "[[UNSC Pillar of Autumn|Pillar of Autumn]]".{{fact}} | |||
*He suggested Halo to be called "Red Shift". | *Jason Jones has appeared multiple times as easter eggs in the Halo titles. For more information, see [[Half-Naked Guy]] and [[Missing Person Poster]]. | ||
*Joe Staten said that the reason why most of everything you see from the Covenant is purple, was because Jason loves purple. | |||
==Sources== | ==Sources== | ||
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==External links== | ==External links== | ||
*[http://www.bungie.net/Inside/MeetTheTeam.aspx?Person=jones Jason Jones profile on Bungie.net] | |||
*[http://www.bungie.net/Inside/MeetTheTeam.aspx?Person=jones Jason Jones |
Revision as of 13:51, May 31, 2010
- "Jason is actually a lot like a shipboard A.I where, most of the time, it does miraculous work that nobody else can do. And then, the other times he's, you know, crazy."
- — Adrian Perez[1]
Jason Jonesand Alexander Seropian were the co-found the computer game company Bungie Studios in 1991. He has worked on Myth, Marathon and was also the project lead for Halo: Combat Evolved and Halo 2.
Trivia
- Jason Jones said: "All the characters are bitmaps, you could only draw trapezoids. When you looked up and down in Marathon, it's actually just distorting the geometry. It's an optical illusion." [2]
- He suggested Halo to be called "Red Shift".[3] He also wanted the Elites to have tails, a suggestion many others also agreed with. However, when the animations of the Elites manning vehicles were in production, the tail was removed due to obvious reasons, as stated in the Art of Halo book.
- Joe Staten said that the reason why most of everything you see from the Covenant is purple, was because Jason loves purple.Template:Fact
- He thought up the name for the space cruiser "Pillar of Autumn".Template:Fact
- Jason Jones has appeared multiple times as easter eggs in the Halo titles. For more information, see Half-Naked Guy and Missing Person Poster.