Halo: Combat Evolved (PC port): Difference between revisions
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== What's New == | == What's New == | ||
[[Image:HPC Fuelrodguns.jpg|150px|right]][[Image:M7057Flamethrower.jpg | [[Image:HPC Fuelrodguns.jpg|150px|right]][[Image:M7057Flamethrower.jpg|150px|right]] | ||
Campaign mode is the exact same as on the Xbox, but here's what's new in Halo Combat Evolved multiplayer for the PC/Mac version. | Campaign mode is the exact same as on the Xbox, but here's what's new in Halo Combat Evolved multiplayer for the PC/Mac version. | ||
Revision as of 15:26, July 2, 2007
Halo: Combat Evolved was originally going to be made for the PC & Mac platforms. Bungie changed platforms to the upcoming Xbox after being bought by Microsoft. Then, on 09/30/03, Gearbox Software created Halo for the PC and added a few extra features, too. (It should be noted, however, that in the process of developing the port, the ability to play co-op in multiplayer mode was lost entirely.) Later, a Halo Mac was made. Halo PC contained several new features that the Xbox version of Halo lacked, namely the ability to play the game in Safe Mode, in addition to six all new multiplayer maps.
Halo PC has maintained incredible popularity since its release. In May of 2007, over 130,000 players played Halo PC online, nearly four years after the game's release[1].
Halo: Combat Evolved (PC) patches
What's New
Campaign mode is the exact same as on the Xbox, but here's what's new in Halo Combat Evolved multiplayer for the PC/Mac version.
- Weapons
- Fuel Rod Gun (added in multiplayer, but was in the campaign before as a non-wieldable weapon.)
- Flamethrower (COMPLETELY NEW, but was originally planned to be in the Xbox version.)
- Vehicles
- Rocket Warthog (COMPLETELY NEW)
- Banshees (added in Multiplayer, but was in the campaign before.)
- Shades (added in Multiplayer, but was in the campaign before.)