Gameplay

Powerhouse: Difference between revisions

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{{Article quote|Hydroelectric plants like this one provide clean, sustainable energy for the inhabitants of Reach.<ref name="bnet">[http://halo.bungie.net/projects/reach/article.aspx?ucc=maps&cid=28538 '''Bungie.net''': ''Powerhouse Preview'']</ref>}}
{{Article quote|Hydroelectric plants like this one provide clean, sustainable energy for the inhabitants of Reach.}}
'''Powerhouse''' is an asymmetrical multiplayer map appearing in ''[[Halo: Reach]]''. It is set in a [[Ütközet hydroelectric power plant|hydroelectric facility]] on planet [[Reach]].<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&link=HaloReach_X10 '''Bungie.net''': ''Halo: Reach Rolls Into Fog City'']</ref>
'''Powerhouse''' is an asymmetrical multiplayer map appearing in ''[[Halo: Reach]]''.{{Ref/Site|URL=http://halo.bungie.net/projects/reach/article.aspx?ucc=maps&cid=28538|Site=Bungie.net|Page=Halo: Reach - Maps - Powerhouse|D=15|M=1|Y=2021}} It is set in a [[Ütközet hydroelectric power plant|hydroelectric facility]] on planet [[Reach]].{{Ref/Site|URL=http://halo.bungie.net/News/content.aspx?type=topnews&link=HaloReach_X10|Site=Bungie.net|Page=Halo: Reach Rolls Into Fog City|D=13|M=10|Y=2014}}


==Universe and lore==
==Universe and lore==
Powerhouse was formerly utilized to provide alternative power supply to the rural settlers nearby, but has now been repurposed to support the military war efforts.<ref name="BWU09">[http://halo.bungie.net/News/content.aspx?type=topnews&link=BWU_040910 '''Bungie.net''': ''Bungie Weekly Update 04.09.10'']</ref>
Set in [[Ütközet]], one of Reach's more desolate regions,{{Ref/Site|Id=BWU09|URL=http://halo.bungie.net/News/content.aspx?type=topnews&link=BWU_040910|Site=Bungie.net|Page=Bungie Weekly Update 04.09.10|D=12|M=10|Y=2014}} the hydroelectric power plant was built by settlers in [[2507]], allowing a nearby river to run through the plant. It provides alternative power supply to every rural settlement in the region.{{Ref/Level|Id=Nightfall|HR|Nightfall}} With the [[Covenant]]'s invasion, it was repurposed to support the military war efforts.{{Ref/Reuse|BWU09}} The Covenant notably build a [[stealth pylon]] at the plant to cloak [[Fleet of Valiant Prudence|its invasion force]].{{Ref/Reuse|Nightfall}}


==Overview==
==Overview==
The map is primarily designed for 4v4 gametypes and appeared in the Grab Bag and [[Arena]] playlists during the [[Halo: Reach Multiplayer Beta]].
===Strategies===
In team modes, such as Team Slayer, both teams spawn almost equal distances from the Gravity Hammer and the Rocket Launcher. Most players will head towards the rocket launchers first. It you also choose to go for the Rocket Launcher, it is advisable to throw a grenade or two towards the rocket launcher to wound any players from the other teams that might have been going for it too, making for an easy kill.
The Gravity Hammer and the shotgun are the most valuable weapons to have. If you can, have one player get the gravity hammer, and the other get the shotgun. To round out your arsenal, both players should also have a mid-range weapon, such as a DMR. Once you obtain these things, it is a good strategy to camp it out in the big two story building at the back of the map.
===Layout===
===Layout===
{{expand-section}}
{{expand-section}}
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*Vaya Con Dios!
*Vaya Con Dios!
{{col-end}}
{{col-end}}
==Production notes==
*The map was known as "Settlement" at some point in development.{{Ref/Reuse|BWU09}}
*Like almost all ''Halo: Reach'' multiplayer maps (excluding [[Forge World]]), the map has been repurposed and used in the campaign level [[Nightfall]]. However, unlike other maps, Powerhouse uses daytime lighting rather than reusing the nighttime setting of the campaign level.{{Ref/Site|URL=http://www.gamespot.com/articles/halo-reach-first-look/1100-6250303|Site=GameSpot|Page=Halo: Reach First Look|D=13|M=10|Y=2024}}
*Powerhouse was featured in the ''[[Halo: Reach Multiplayer Beta]]'', appearing in the Grab Bag and [[Arena]] playlists. Originally, there were toilets and showerheads in the Beta; however they were removed in the final game due to players getting stuck in the showerhead's geometry.{{Ref/Twitter|enfu|232259795405664256|Ken Taya|Quote=Hey, I had to remove them because in the end, after playtesting, players would get caught up on the geometry of the showerheads.|D=6|M=8|Y=2012}}
*Based on text strings files, a remake of Powerhouse was [[Cut Halo Online levels#Beachhead|planned for inclusion]] in ''[[Halo Online]]'' before the game's cancellation.


==Trivia==
==Trivia==
*The map was known as "Settlement" at some point in development.{{Ref/Reuse|BWU09}}
*Like almost all ''Halo: Reach'' multiplayer maps (excluding [[Forge World]]), the map has been repurposed and used in campaign, although the level takes place at night instead of day in the level [[Nightfall]].<ref>[http://uk.gamespot.com/events/microsoftx10/story.html?sid=6250303&tag=picks;title;4 '''GameSpot:''' ''Halo: Reach First Look'']</ref>
*Near the red team spawn point, there is a spot on the wall that resembles the shape of a pig. This easter egg can be seen on the side of one of the staircases.
*Near the red team spawn point, there is a spot on the wall that resembles the shape of a pig. This easter egg can be seen on the side of one of the staircases.
*If you drop down the waterfall to one spot on the rocks where you can't be killed by barriers then the location next to your radar will say "Vaya con Dios!" which means "Go with God."
*If you drop down the waterfall to one spot on the rocks where you can't be killed by barriers then the location next to your radar will say "Vaya con Dios!" which means "Go with God."
*The map makes an appearance in the TV show ''[[wikipedia:Psych|Psych]]'' in the episode, "Not Even Close, Encounters." It can be seen at the end of the episode where Gus and Dennis are playing a split-screen multiplayer match in Dennis' office. This can also be seen as a goof as Gus tells Dennis to detonate the [[Pillar of Autumn]], mistakenly referring to the [[The Maw|last level]] of ''[[Halo: Combat Evolved]]''.
*The map [[List of outside references to the Halo series|makes an appearance]] in the TV show ''[[wikipedia:Psych|Psych]]'' in the episode, "Not Even Close, Encounters." It can be seen at the end of the episode where Gus and Dennis are playing a split-screen multiplayer match in Dennis' office. This can also be seen as a goof as Gus tells Dennis to detonate the ''[[Pillar of Autumn]]'', mistakenly referring to the [[The Maw|last level]] of ''[[Halo: Combat Evolved]]''.
*Originally there were shower heads in the Beta, however they were removed in the final game due to players getting stuck in the shower head's geometry.<ref>[https://twitter.com/enfu/status/232259795405664256 '''Twitter''' ]</ref>


==Gallery==
==Gallery==
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File:HR Beta Powerhouse 4.jpg|A Spartan performing an assassination on another Spartan.
File:HR Beta Powerhouse 4.jpg|A Spartan performing an assassination on another Spartan.
File:HR Beta Powerhouse 5.jpg|A battle on Dirt Path.
File:HR Beta Powerhouse 5.jpg|A battle on Dirt Path.
File:HR Beta Powerhouse Stockpile 1.jpg|Spartans at their base during a Stockpile match.
File:HR Beta Powerhouse 6.jpg|Spartans leaving their base during a Stockpile match.
File:HR Beta Powerhouse 6.jpg|Spartans leaving their base during a Stockpile match.
File:HR Beta Powerhouse Stockpile 1.jpg|Spartans at their base during a Stockpile match.
File:HR Beta Powerhouse Stockpile 2.jpg|A Spartan stealing a flag during a Stockpile match.
File:HR Beta Powerhouse Stockpile 2.jpg|A Spartan stealing a flag during a Stockpile match.
File:HR Beta Powerhouse ActiveCamo.jpg|A Spartan using active camouflage to sneak up on an enemy.
File:HR Beta Powerhouse ActiveCamo.jpg|A Spartan using active camouflage to sneak up on an enemy.
File:HRbeta TOILET3.png|A toilet in Powerhouse during the Beta; its appearance in the campaign was changed in the retail build.
</gallery>
</gallery>



Revision as of 07:05, November 14, 2024

Powerhouse
HaloReach - Powerhouse.jpg
Map overview

Game:

Halo: Reach

Map file name (?):

30_settlement[1]

Lore information

Location:

Ütközet hydroelectric power plant, Reach

Gameplay overview

Terrain:

Human structures

 
Hydroelectric plants like this one provide clean, sustainable energy for the inhabitants of Reach.

Powerhouse is an asymmetrical multiplayer map appearing in Halo: Reach.[2] It is set in a hydroelectric facility on planet Reach.[3]

Universe and lore

Set in Ütközet, one of Reach's more desolate regions,[4] the hydroelectric power plant was built by settlers in 2507, allowing a nearby river to run through the plant. It provides alternative power supply to every rural settlement in the region.[5] With the Covenant's invasion, it was repurposed to support the military war efforts.[4] The Covenant notably build a stealth pylon at the plant to cloak its invasion force.[5]

Overview

Layout

Help.png This section needs expansion. You can help Halopedia by expanding it.

Callouts

  • Boiler
  • Cement Path
  • Cliffside
  • Dirt Path
  • Dormitory
  • Lockers
  • Office
  • Powerhouse 1st Floor
  • Powerhouse 2nd Floor
  • Ridge
  • Rock Garden
  • Shed
  • Spillway
  • Water Tank
  • Yard
  • Vaya Con Dios!

Production notes

  • The map was known as "Settlement" at some point in development.[4]
  • Like almost all Halo: Reach multiplayer maps (excluding Forge World), the map has been repurposed and used in the campaign level Nightfall. However, unlike other maps, Powerhouse uses daytime lighting rather than reusing the nighttime setting of the campaign level.[6]
  • Powerhouse was featured in the Halo: Reach Multiplayer Beta, appearing in the Grab Bag and Arena playlists. Originally, there were toilets and showerheads in the Beta; however they were removed in the final game due to players getting stuck in the showerhead's geometry.[7]
  • Based on text strings files, a remake of Powerhouse was planned for inclusion in Halo Online before the game's cancellation.

Trivia

  • Near the red team spawn point, there is a spot on the wall that resembles the shape of a pig. This easter egg can be seen on the side of one of the staircases.
  • If you drop down the waterfall to one spot on the rocks where you can't be killed by barriers then the location next to your radar will say "Vaya con Dios!" which means "Go with God."
  • The map makes an appearance in the TV show Psych in the episode, "Not Even Close, Encounters." It can be seen at the end of the episode where Gus and Dennis are playing a split-screen multiplayer match in Dennis' office. This can also be seen as a goof as Gus tells Dennis to detonate the Pillar of Autumn, mistakenly referring to the last level of Halo: Combat Evolved.

Gallery

Concept art

Development images

Screenshots

Sources

  1. ^ Halo: Reach Editing Kit, game file HREK\tags\levels\multi\30_settlement\30_settlement.scenario
  2. ^ Bungie.net, Halo: Reach - Maps - Powerhouse (Retrieved on Jan 15, 2021) [archive]
  3. ^ Bungie.net, Halo: Reach Rolls Into Fog City (Retrieved on Oct 13, 2014) [archive]
  4. ^ a b c Bungie.net, Bungie Weekly Update 04.09.10 (Retrieved on Oct 12, 2014) [archive]
  5. ^ a b Halo: Reach, campaign level Nightfall
  6. ^ GameSpot, Halo: Reach First Look (Retrieved on Oct 13, 2024) [archive]
  7. ^ Twitter, Ken Taya (@enfu): "Hey, I had to remove them because in the end, after playtesting, players would get caught up on the geometry of the showerheads." (Retrieved on Aug 6, 2012) [archive]