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(Created page with "{{Status|Gameplay}} {{Disambig header|the ''Halo Infinite'' weapon|other uses of the term "Commando"|Commando (disambiguation)|l1=its disambiguation page}} {{Notice/Gameplay}} {{Infobox/Weapon/Gameplay |name=Commando |image=300px |faction=Human (UNSC) |tier=Pickup weapon |class=Tactical rifle |type=Precision weapon |range=Medium to long |counterpart...") Tag: Disambiguation links |
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==Overview== | ==Overview== | ||
The Commando is a versatile precision weapon, introduced first in ''Halo Infinite''. Featured in both campaign and multiplayer, it is a relatively common weapon, found frequently in [[weapon pad]]s on [[multiplayer]] maps or scattered around campaign levels. Being both fully automatic and capable of headshots, it is capable of killing enemies quickly by stripping their [[shields]] with full auto fire and then finishing them with a headshot. However, it features immense recoil and less aim-assist than other similar weapons like the [[Battle Rifle]], to balance this out.{{Ref/Reuse|HIVK78}} | The Commando is a versatile precision weapon, introduced first in ''Halo Infinite''. Featured in both campaign and multiplayer, it is a relatively common weapon, found frequently in [[weapon pad]]s on [[multiplayer]] maps or scattered around campaign levels. Being both fully automatic and capable of headshots, it is capable of killing enemies quickly by stripping their [[shields]] with full auto fire and then finishing them with a headshot. However, it features immense recoil and less aim-assist than other similar weapons like the [[Battle Rifle]], to balance this out.{{Ref/Reuse|HIVK78}} | ||
===Impact Commando=== | |||
The Impact variant of the VK78 Commando has increased damage and expanded magazine capacity from 20 to 40 rounds, though with reduced accuracy. It has additional yellow coloration on certain components, including a yellow stripe across the heatshield and the forearm as well as the magazine. | |||
In campaign, the Impact Commando is a [[Legendary variant weapons|legendary weapon]] awarded to the player in the [[Forward Operating Base]] progression system upon reaching 2,700 [[Valor]]. The weapon can be acquired at any Forward Operating Base. It has an increased magazine size from 20 to 40, with each round dealing more damage (killing a fully-shielded Spartan with 10 rounds instead of 15 rounds), though it has reduced accuracy via greater bloom. The optic magnification is also reduced from 2× to 1.4×. | |||
===Counterparts=== | ===Counterparts=== |