TemplateDoc:Infobox/Weapon/Gameplay: Difference between revisions
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Number 3434 (talk | contribs) m (→Parameters) Tags: Reverted Mobile edit |
Number 3434 (talk | contribs) m (→Parameters) Tags: Reverted Mobile edit |
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|mode=<code><nowiki>{{{mode}}}</nowiki></code> | |mode=<code><nowiki>{{{mode}}}</nowiki></code> | ||
|range=<code><nowiki>{{{range}}}</nowiki></code> | |range=<code><nowiki>{{{range}}}</nowiki></code> | ||
|counterparts=<code><nowiki>{{{counterparts}}}</nowiki></code> | |counterparts=<code><nowiki>{{{counterparts}}}</nowiki></code> - Similar weapons. | ||
Example: | |||
* [[BR75]] | |||
* [[MA40 Assault Rifle]] | |||
|damage=<code><nowiki>{{{damage}}}</nowiki></code> | |damage=<code><nowiki>{{{damage}}}</nowiki></code> | ||
|aoedamage=<code><nowiki>{{{aoedamage}}}</nowiki></code> | |aoedamage=<code><nowiki>{{{aoedamage}}}</nowiki></code> | ||
|aoeradius=<code><nowiki>{{{aoeradius}}}</nowiki></code> | |aoeradius=<code><nowiki>{{{aoeradius}}}</nowiki></code> | ||
|supercombine=<code><nowiki>{{{supercombine}}}</nowiki></code> | |supercombine=<code><nowiki>{{{supercombine}}}</nowiki></code> - Supercombines are when lots of projectiles hit the enemy (e.g. with Needlers) | ||
|dmgtype=<code><nowiki>{{{dmgtype}}}</nowiki></code> | |dmgtype=<code><nowiki>{{{dmgtype}}}</nowiki></code> | ||
|projspeed=<code><nowiki>{{{projspeed}}}</nowiki></code> | |projspeed=<code><nowiki>{{{projspeed}}}</nowiki></code> - How fast (in world units) the projectile travels. | ||
|maxrange=<code><nowiki>{{{maxrange}}}</nowiki></code> | |maxrange=<code><nowiki>{{{maxrange}}}</nowiki></code> - The maximum range (in world units) at which the sight still changes colour. | ||
|rof=<code><nowiki>{{{rof}}}</nowiki></code> | |rof=<code><nowiki>{{{rof}}}</nowiki></code> | ||
|accuracy=<code><nowiki>{{{accuracy}}}</nowiki></code> | |accuracy=<code><nowiki>{{{accuracy}}}</nowiki></code> |
Revision as of 08:49, March 25, 2024
{{Infobox/Weapon/Gameplay |name= |image= |faction= |tier= |class= |type= |mode= |range= |counterparts= |damage= |aoedamage= |aoeradius= |supercombine= |dmgtype= |projspeed= |maxrange= |rof= |accuracy= |spread= |recoil= |mag= |maxammo= |heat= |battery= |zoom= |melee= |tagname= |generalvariants= |hovariants= |h5reqvariants= |hinfvariants= |scopes= |attachments= }}
Parameters
- This section needs expansion. You can help Halopedia by expanding it.
{{{name}}} - Weapon Name
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{{{image}}} {{{caption}}}
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Gameplay role | |
Faction: |
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Firing mode: |
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Effective range: |
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Counterparts: |
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Weapon stats | |
Damage: |
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Splash damage: |
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Splash radius: |
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Supercombine: |
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Projectile speed: |
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Max range: |
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Rate of fire: |
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Accuracy: |
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Recoil: |
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Magazine size: |
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Reserve ammo capacity: |
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Heat per shot: |
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Shots per battery: |
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Zoom: |
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Variants and attachments | |
Standard variant(s): |
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Halo 5 REQ variant(s): |
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Halo Infinite variant(s): |
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Scope options: |
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Attachments: |
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