Unggoy Heavy: Difference between revisions

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*''[[Cairo Station (Level)|Cairo Station]]'' - Two Gunner Grunts man [[Plasma Cannon]]s at [[Hangar A-02]]
*''[[Cairo Station (Level)|Cairo Station]]'' - Two Gunner Grunts man [[Plasma Cannon]]s at [[Hangar A-02]]
*''[[Delta Halo (Level)|Delta Halo]]'' - A handful of Gunner Grunts man [[Shielded Plasma Cannon]]s at the beginning of the level, defending against an attack by [[SPARTAN-117]] and [[Orbital Drop Shock Trooper]]s.  
*''[[Delta Halo (Level)|Delta Halo]]'' - A handful of Gunner Grunts man [[Shielded Plasma Cannon]]s at the beginning of the level, defending against an attack by [[SPARTAN-117]] and [[Orbital Drop Shock Trooper]]s.  
*[[Gravemind (Level)]] - Several Gunner Grunts are deployed to take out the Master Chief, all are equiped with the deadly [[Fuel Rod Cannon]]. Except for the two Gunners at the start of the level.
*''[[Gravemind (Level)|Gravemind]]'' - Several Gunner Grunts are deployed to take out the Master Chief, all are equiped with the deadly [[Fuel Rod Cannon]]. Except for the two Gunners at the start of the level.





Revision as of 13:42, September 30, 2007

Template:Covenant Rank Infobox

Heavy Grunt is a Covenant Unggoy (Grunt) rank.


Armor

Heavy Grunts wear distinctive green armor with methane breathers, but are otherwise similar to other Grunts in terms of armor style.

Combat

Heavy Grunts are usually seen in conjunction with other Covenant infantry, and most often operate a Plasma Cannon, hence their name. However, sometimes, they will wield a Fuel Rod Cannon.

They usually will not flee from their position until the player is too close or out of range of their weapon, in which case they will pull out a Plasma Pistol and attack like a normal Grunt. They are easy to kill with any method you use, though their armor seems to be tougher than the average Grunt. Most likely to protect them from explosives from their Fuel Rod Cannon.

Note that the cannon is free for you to use after taking out its operator. However, the Gunner Grunt must deploy a cannon on a tripod before operating it, and if killed before deploying a cannon, the cannon is inoperable.

In Halo 2 they are green but in Halo 3 it would seem as though they are a more turquoise color.

Appearances

Gunner Grunts have only been seen in Halo 2:



Template:Grunt Ranks