The Guardians: Difference between revisions

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{{era|H1|H2|H3}}


==Summary==
In ''[[Halo: Combat Evolved]]'', ''[[Halo 2]]'' and ''[[Halo 3]]'' when a player in [[multiplayer]] is killed inexplicably (i.e. by a physics glitch, by the environment, or by an [[AI]] in [[Halo: Custom Edition]]), the message reads "'''[Player] was killed by The Guardians'''". This is sometimes triggered when trying to get out of a map, but it is not limited to that. Things such as scenery, objects, and even teleporters can cause a death by the '''Guardians'''. The same goes for being killed in and out of maps by unmanned vehicles.
===Basic Theory===
It seems to be that the '''Guardians''' are a form of security - that is, they protect the map and the game from the players that attempt to (and obviously accidentally) go past the level boundaries or glitch the map in some way. This, if proven, would confirm a fact that shows that the normal map boundaries are just blocking off the outside edges, and preventing the player from violating the Sealed World Rules (a set of rules dictating level geometry and physics). Therefore, if the '''Guardians''' could somewhat be glitched; removed from active play, then these Rules could be exploited. However, the '''Guardians''' are well designed, in that there are very few manageable actions that a player can do short of hardhacking the game that will disable them.
Guardians should basically be assumed as a form of A.I. that shows that you were killed when the map stops the players from exiting the map as in [[Sandtrap]] and [[Snowbound]] (''[[Halo 3]]''),or when predesigned part of the map killed you such as the trains in [[Terminal]] (''Halo 2'') or any odd forms of deaths like falling Scorpions, solid objects such as crates hitting you at a high velocity, Teleporter glitches or any other deaths caused by unpredictable events.
== Examples ==
*When one of the [[Ghosts of Halo]] kills you, it will say, "Killed by Guardians".
*On the ''[[Halo 2]]'' downloadable level [[Terminal (Level)|Terminal]], if you stand in front of the train and let it crash into you, the '''Guardians''' message will pop up at the near the left corner of the screen.
*In the ''[[Halo 2]]'' multiplayer map [[Zanzibar (Level)|Zanzibar]], if you attempt to drive a vehicle up the windmill and you are successful your vehicle will explode and the message "[Player] was killed by the '''Guardians'''" will appear.
*In the ''[[Halo 2]]'' multiplayer map [[Waterworks]] if a player shoots down a stalactite on the ceiling and the player doesn't move and is killed by it the message "Killed by the '''Guardians'''" will appear.
*The turrets in the ''[[Halo 3]]'' map Snowbound count as '''Guardians''' if the player is killed by them.
*In glitches where a Player falls through the bottom of map, it will sometimes state that death was by the '''Guardians'''.
*In the ''[[Halo 3]]'' map [[Sandtrap (Level)|Sandtrap]], if you travel too far towards the edge of the map, [[Brute Landmine|mines]] launch from the ground and cause your death and the message "[Player] was killed by the '''Guardians'''" will appear.
*On the map Snowbound if you overload the map not only will the shields disappear, but the auto-turrets will be disabled. You can do this on maps like Sandtrap, you can disable the mines and explore more of the area without being killed by the "Guardians".
*In the ''[[Halo 3]]'' map [[Narrows (Level)|Narrows]], if you fall onto the conveyer belt just below the bridge, you will die at an undetermined amount of time and a message will say "[Player] was killed by the '''Guardians'''".
*If you manage to get out the map on [[Isolation]] and you go out too far, you will die by the "Guardians"
==Trivia==
*Most equipment/power-up types, including [[Bubble Shield]] and [[Invincibility]] do not apply to the '''Guardians''' and they will continue to take damage as normal.

Revision as of 22:10, April 25, 2008