Gameplay

Spartan (co-op): Difference between revisions

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(Removed stat table. Will update later to add armor mod link and overview)
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{{Main|First-person shooter}}
{{Main|First-person shooter}}
{{Expand-section}}
{{Expand-section}}
{| class="wikitable sortable" style="width: 75%;"
|-
! style="width: 36%" |Attribute
! style="width: 8%" |Chief
! style="width: 8%" |Fred
! style="width: 8%" |Kelly
! style="width: 8%" |Linda
! style="width: 8%" |Locke
! style="width: 8%" |Buck
! style="width: 8%" |Vale
! style="width: 8%" |Tanaka
|-
|<code>body_stun_duration</code> || -0.25 || -0.25 || -0.25 || -0.25 || <!--1--> || <!--2--> || <!--3--> || <!--4-->
|-
|<code>body_recharge_rate_scalar</code>  || 0.5 || 0.5 || 0.5 || 0.5 || <!--1--> || <!--2--> || <!--3--> || <!--4-->
|-
|<code>shield_stun_duration</code>  || -0.25 || -0.25 || -0.25 || -0.25 || <!--1--> || <!--2--> || <!--3--> || <!--4-->
|-
|<code>shield_recharge_rate_scalar</code>  || 0.5 || 0.5 || 0.5 || 0.5 || <!--1--> || <!--2--> || <!--3--> || <!--4-->
|-
|<code>spartan_ability_recharge_duration</code>  || <!--1--> || <!--2--> || <!--3--> || <!--4--> || 0.7 || 0.7 || 0.7 || 0.7
|-
|<code>spartan_ability_recharge_delay</code>  || <!--1--> || <!--2--> || <!--3--> || <!--4--> || 0.7 || 0.7 || 0.7 || 0.7
|-
|<code>spartan_ability_evade_speed_scalar</code>  || <!--1--> || <!--2--> || <!--3--> || <!--4--> || 1.15 || 1.15 || 1.15 || 1.15
|-
|<code>spartan_ability_sprint_full_speed_scalar</code>  || <!--1--> || <!--2--> || <!--3--> || <!--4--> || 1.15 || 1.15 || 1.15 || 1.15
|-
|<code>spartan_ability_sprint_seconds_to_full_speed</code>  || <!--1--> || <!--2--> || <!--3--> || <!--4--> || 0.5 || 0.5 || 0.5 || 0.5
|-
|<code>spartan_ability_stabilizer_time_scale</code>  || <!--1--> || <!--2--> || <!--3--> || <!--4--> || 0 || 0 || 0 || 0
|-
|<code>melee_damage_scalar</code>  || 1.15 || <!--1--> || <!--2--> || <!--3--> || <!--4--> || 1.15 || <!--5--> || <!--6-->
|-
|<code>melee_knockback_scalar</code>  || 1.2 || <!--1--> || <!--2--> || <!--3--> || <!--4--> || 1.2 || <!--5--> || <!--6-->
|-
|<code>spartan_ability_shoulderbash_damage_scalar</code>  || 1.15 || <!--1--> || <!--2--> || <!--3--> || <!--4--> || 1.15 || <!--5--> || <!--6-->
|-
|<code>spartan_ability_shoulderbash_knockback_scalar</code>  || 1.25 || <!--1--> || <!--2--> || <!--3--> || <!--4--> || 1.25 || <!--5--> || <!--6-->
|-
|<code>spartan_ability_shoulderbash_target_distance_scalar</code>  || 1.5 || <!--1--> || <!--2--> || <!--3--> || <!--4--> || 1.5 || <!--5--> || <!--6-->
|-
|<code>grenade_damage_scalar</code>  || <!--1--> || 1.1 || <!--2--> || <!--3--> || 1.1 || <!--4--> || <!--5--> || <!--6-->
|-
|<code>grenade_knockback_scalar</code>  || <!--1--> || 1.2 || <!--2--> || <!--3--> || 1.2 || <!--4--> || <!--5--> || <!--6-->
|-
|<code>explosive_aoe_radius_scalar</code>  || <!--1--> || 1.25 || <!--2--> || <!--3--> || 1.25 || <!--4--> || <!--5--> || <!--6-->
|-
|<code>explosive_damage_resistance</code>  || <!--1--> || 0.8 || <!--2--> || <!--3--> || 0.8 || <!--4--> || <!--5--> || <!--6-->
|-
|<code>biped_movement_speed_scalar</code>  || <!--1--> || <!--2--> || 1.1 || <!--3--> || <!--4--> || <!--5--> || 1.1 || <!--6-->
|-
|<code>biped_movement_clamber_speed_scalar</code>  || <!--1--> || <!--2--> || 1.3 || <!--3--> || <!--4--> || <!--5--> || 1.3 || <!--6-->
|-
|<code>biped_acceleration_forward_scalar</code>  || <!--1--> || <!--2--> || 1.15 || <!--3--> || <!--4--> || <!--5--> || 1.15 || <!--6-->
|-
|<code>biped_acceleration_strafe_scalar</code>  || <!--1--> || <!--2--> || 1.15 || <!--3--> || <!--4--> || <!--5--> || 1.15 || <!--6-->
|-
|<code>biped_acceleration_airborne_scalar</code>  || <!--1--> || <!--2--> || 1.15 || <!--3--> || <!--4--> || <!--5--> || 1.15 || <!--6-->
|-
|<code>biped_slide_speed_scalar</code>  || <!--1--> || <!--2--> || 1.1 || <!--3--> || <!--4--> || <!--5--> || 1.1 || <!--6-->
|-
|<code>biped_slide_max_distance_scalar</code>  || <!--1--> || <!--2--> || 1.4 || <!--3--> || <!--4--> || <!--5--> || 1.4 || <!--6-->
|-
|<code>unit_weapon_switch_speed_scalar</code>  || <!--1--> || <!--2--> || 1.3 || <!--3--> || <!--4--> || <!--5--> || <!--6--> || <!--7-->
|-
|<code>unit_weapon_empty_reload_speed_scalar</code>  || <!--1--> || <!--2--> || 1.3 || <!--3--> || <!--4--> || <!--5--> || <!--6--> || <!--7-->
|-
|<code>unit_weapon_tactical_reload_speed_scalar</code>  || <!--1--> || <!--2--> || 1.3 || <!--3--> || <!--4--> || <!--5--> || <!--6--> || <!--7-->
|-
|<code>unit_weapon_assassination_speed_scalar</code>  || <!--1--> || <!--2--> || 1.15 || <!--3--> || <!--4--> || <!--5--> || <!--6--> || <!--7-->
|-
|<code>unit_grenade_throw_speed_scalar</code>  || <!--1--> || <!--2--> || 1.3 || <!--3--> || <!--4--> || <!--5--> || <!--6--> || <!--7-->
|-
|<code>melee_recovery_speed_scalar</code>  || <!--1--> || <!--2--> || 1.3 || <!--3--> || <!--4--> || <!--5--> || <!--6--> || <!--7-->
|-
|<code>spartan_ability_sprint_exit_anim_speed_scalar</code>  || <!--1--> || <!--2--> || 1.3 || <!--3--> || <!--4--> || <!--5--> || <!--6--> || <!--7-->
|-
|<code>player_motion_tracker_range</code>  || <!--1--> || <!--2--> || <!--3--> || 1.25 || <!--4--> || <!--5--> || <!--6--> || 1.25
|-
|<code>player_motion_tracker_threshold_speed_enemies</code>  || <!--1--> || <!--2--> || <!--3--> || 0.1 || <!--4--> || <!--5--> || <!--6--> || 0.1
|-
|<code>spartan_ability_sprint_enable_shield_stun_reset</code>  || false || false || false || false || false || false || false || false
|-
|<code>spartan_ability_sprint_enable_stopping_power</code>  || false || <!--1--> || <!--2--> || <!--3--> || <!--4--> || false || <!--5--> || <!--6-->
|-
|<code>spartan_ability_sprint_enable_while_reloading</code>  || <!--1--> || <!--2--> || true || <!--4--> || <!--5--> || <!--6--> || <!--7-->
|-
|<code>initial_frag_grenade_count</code>  || <!--1--> || +1 || <!--2--> || <!--3--> || +1 || <!--4--> || -2 || <!--5-->
|-
|<code>initial_plasma_grenade_count</code>  || <!--1--> || <!--2--> || <!--3--> || <!--4--> || <!--5--> || <!--6--> || +2 || <!--7-->
|-
|<code>max_frag_grenade_count</code>  || <!--1--> || +1 || <!--2--> || <!--3--> || +1 || <!--4--> || <!--5--> || <!--6-->
|-
|<code>player_motion_tracker_while_zoom_enabled</code>  || <!--1--> || <!--2--> || <!--3--> || true || <!--4--> || <!--5--> || <!--6--> || true
|}
{{Clear}}
{{Clear}}



Revision as of 23:50, September 23, 2023

HP-Icon-Gameplay.svg
This article documents its subject as it pertains to the gameplay of the Halo games, rather than the lore.
This article is about the player characters in Halo 5: Guardians. For other uses, see Spartan (disambiguation).
Fireteam Osiris & Blue Team
H5G-PlayableCharacters.jpg
Gameplay role

Faction:

Player (Human)

Unit type:

Hero

Character stats

Weapons:

any

 

Placeholder

Universe and lore

Help.png This section needs expansion. You can help Halopedia by expanding it.

Overview

Main article: First-person shooter
Help.png This section needs expansion. You can help Halopedia by expanding it.

Halo 5: Guardians

Disclaimer: all below statistics are derived from unofficial tools and may be inaccurate
Spartan "Musketeer"
H5G-Render-Locke-fullbody.png
Player stats

Run speed:

2.6 wu/s

Sprint speed:

1.3x run speed
(3.38 wu/s)

Character stats

Body vitality:

45
4s delay, 6s recharge

Body material (?):

Generic: hard_metal_thin

Specific: hard_metal_thin_player

Shield vitality:

70
4s delay, 2s recharge

Shield material (?):

Generic: energy_shield_thin

Specific: energy_shield_thin_player

Actions:

vehicle use (hijacking), grenades, melee (detach turrets, assassinations), spartan abilities (sprint, clamber, slide)

Tag name(s) (?):

spartan_masterchief, spartan_locke_musketeer, spartan_buck_musketeer, spartan_tanaka_musketeer, spartan_vale_musketeer, spartans_fred_musketeer, spartans_kelly_musketeer, spartans_linda_musketeer

 

Campaign

Help.png This section needs expansion. You can help Halopedia by expanding it.

Fireteam Osiris

Locke

H5G-Render-LockeCloseup.png H5G-Render-BattleRifle.png H5G-Render-Pistol.png H5G-M9.png An icon for the Frag Grenade Expert armour mod.An icon for the Advanced Sensors armour mod. An icon for the Upgraded Thrusters armour mod.
Jameson Locke BR85 battle rifle M6H2 magnum M9 fragmentation grenade Frag Grenade Expert & Grenadier Upgraded Thrusters

Buck

H5G-Render-Buck-head.png H5G-Render-AssaultRifle.png H5G-Render-Pistol.png H5G-M9.png An icon for the Increased Strength armour mod. An icon for the Upgraded Thrusters armour mod.
Edward Buck MA5D assault rifle M6H2 magnum M9 fragmentation grenade Increased Strength Upgraded Thrusters

Vale

H5G-Render-OlympiaVale.png H5G-Render-SMG.png H5G-Plasma Pistol.png H5G-Sticky.png An icon for the Speed Booster armour mod. An icon for the Upgraded Thrusters armour mod.
Olympia Vale M20 SMG Zo'klada-pattern plasma pistol Anskum-pattern plasma grenade Speed Booster Upgraded Thrusters

Tanaka

H5G-Render-Tanaka.png H5G-Render-DMR.png H5G-Render-Pistol.png H5G-M9.png An icon for the Advanced Sensors armour mod. An icon for the Upgraded Thrusters armour mod.
Holly Tanaka M395 DMR M6H2 magnum M9 fragmentation grenade Advanced Sensors Upgraded Thrusters

Blue Team

Chief

Main article: Master Chief (gameplay)
H5G-Render-AssaultRifle.png H5G-Render-Pistol.png H5G-M9.png An icon for the Increased Strength armour mod. An icon for the Auto-Medic armour mod.
John-117 MA5D assault rifle M6H2 magnum M9 fragmentation grenade Increased Strength Auto-Medic

Fred

H5G-Render-DMR.png H5G-Render-Pistol.png H5G-M9.png An icon for the Frag Grenade Expert armour mod.An icon for the Advanced Sensors armour mod. An icon for the Auto-Medic armour mod.
Frederic-104 M395 DMR M6H2 magnum M9 fragmentation grenade Frag Grenade Expert & Grenadier Auto-Medic

Kelly

KELLY-1.png H5G M45O.png H5G-Render-Pistol.png H5G-M9.png An icon for the Speed Booster armour mod.An icon for the Reflex Enhancers armour mod. An icon for the Auto-Medic armour mod.
Kelly-087 Oathsworn M6H2 magnum M9 fragmentation grenade Speed Booster & Reflex Enhancers Auto-Medic

Linda

H5G Nornfang.png H5G-Render-Pistol.png H5G-M9.png An icon for the Advanced Sensors armour mod. An icon for the Auto-Medic armour mod.
Linda-058 Nornfang M6H2 magnum M9 fragmentation grenade Advanced Sensors Auto-Medic

Production notes

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Trivia

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Gallery

Concept art

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Renders

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Screenshots

List of appearances

Notes

Sources