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Spike cannon: Difference between revisions

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==Overview==
==Overview==
===Design details===
===Design details===
While there are multiple variants of spike cannons, they generally fire spike projectiles larger than those loaded in handheld [[spike weaponry]].{{Ref/Game|H3|In-game Chopper vehicle}} Spike cannons are mounted on ground vehicles as well as aircraft and controlled by either the vehicle's operator or additional gunners.{{Ref/Book|Id=enc22p473|Enc22|Page=473}}{{Ref/Reuse|enc22p465}} The [[Barukaza Workshop Chopper]]'s forward-firing, twin-paired heavy spike cannons are self-loading, and fire a large 35mm caliber spike projectile.{{Ref/Site|URL=http://halo.bungie.net/projects/halo3/content.aspx?link=chopperfiction|Site=Bungie.net|Page=The Brute Chopper|D=11|M=5|Y=2012|LocalArchive=Machines, Materiel and Munitions from the Human-Covenant Conflict, 2525 - Present/Chopper}}{{Ref/Book|EVG|Page=31}} The weapon displays a degree of modularity: while the cannon can be upgraded with stabilizers for increased damage and accuracy,{{Ref/Game|HW|Factory|Detail=Chopper level 2 upgrade - Stabilizers|Quote=Increases the autocannons' damage and accuracy.}} the spike projectiles themselves can also be upgraded to explosive shrapnel rounds,{{Ref/Game|HW2|Banished outpost|Detail=Chopper upgrade - Shrapnel Rounds|Quote=Unit Upgrade, Adds explosive rounds, Detects Cloaked units.}} converting the cannon to its "shrapnel cannon” variant.{{Ref/Reuse|plchopper}}{{Ref/Reuse|enc22p465}} Although spike cannons tend to fire at a lower rate of fire when compared to [[plasma cannon]]s and [[needle cannon]]s, their spike projectiles remain very effective against infantry and light armored vehicles.{{Ref/Reuse|plreaver}}{{Ref/Book|Id=enc22p466|Enc22|Page=466}}  
While there are multiple variants of spike cannons, they generally fire spike projectiles larger than those loaded in handheld [[spike weaponry]].{{Ref/Game|H3|In-game Chopper vehicle}} Spike cannons are mounted on ground vehicles as well as aircraft and controlled by either the vehicle's operator or additional gunners.{{Ref/Book|Id=enc22p473|Enc22|Page=473}}{{Ref/Reuse|enc22p465}} When the Jiralhanae first repurposed [[Lighter Than Some]]'s invention into the [[Chopper]]s, they were equipped with [[Paegaas Workshop Spiker|spike rifles]],{{Ref/Novel|CH|Chapter=20|Quote=Ponder noted two things as the alien dismounted: first, the vehicle’s seat remained elevated off the ground—evidence of some limited, anti-gravity capability; second, the vehicle was armed with a pair of the aliens’ spike-flinging rifles.}} but [[Barukaza Workshop Chopper|later—more refined—models of the Chopper]] employed forward-firing and self-loading twin-paired heavy spike cannons, which fire large 35mm caliber spike projectiles.{{Ref/Site|Id=bnet|URL=http://halo.bungie.net/projects/halo3/content.aspx?link=chopperfiction|Site=Bungie.net|Page=The Brute Chopper|D=11|M=5|Y=2012|LocalArchive=Machines, Materiel and Munitions from the Human-Covenant Conflict, 2525 - Present/Chopper}}{{Ref/Book|EVG|Page=31}} In his publication ''[[Machines, Materiel and Munitions from the Human-Covenant Conflict, 2525 - Present]]'', [[Robert McLees (ship designer)|Dr Robert McLees]] suggested "autocannon" may be a misnomer for the spike cannons.{{Ref/Reuse|bnet}} The weapon displays a degree of modularity: while the cannon can be upgraded with stabilizers for increased damage and accuracy,{{Ref/Game|HW|Factory|Detail=Chopper level 2 upgrade - Stabilizers|Quote=Increases the autocannons' damage and accuracy.}} the spike projectiles themselves can also be upgraded to explosive shrapnel rounds,{{Ref/Game|HW2|Banished outpost|Detail=Chopper upgrade - Shrapnel Rounds|Quote=Unit Upgrade, Adds explosive rounds, Detects Cloaked units.}} converting the cannon to its "shrapnel cannon” variant.{{Ref/Reuse|plchopper}}{{Ref/Reuse|enc22p465}} Although spike cannons tend to fire at a lower rate of fire when compared to [[plasma cannon]]s and [[needle cannon]]s, their spike projectiles remain very effective against infantry and light armored vehicles.{{Ref/Reuse|plreaver}}{{Ref/Book|Id=enc22p466|Enc22|Page=466}}  


===Usage===
===Usage===
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[[Category:Jiralhanae weapons]]
[[Category:Jiralhanae weapons]]
[[Category:Spike weapons]]
[[Category:Spike weapons]]
[[Category:Autocannons]]

Revision as of 07:03, August 27, 2023

A pair of heavy spike cannons mounted on the Barukaza Workshop Chopper.

Spike cannons, also known as spiker autocannons,[1][2] are a class of heavy mounted weapon typically used by the Covenant and its remnants. As their name suggests, spike cannons employ the use of spike projectiles as their primary munitions.[3]

Overview

Design details

While there are multiple variants of spike cannons, they generally fire spike projectiles larger than those loaded in handheld spike weaponry.[4] Spike cannons are mounted on ground vehicles as well as aircraft and controlled by either the vehicle's operator or additional gunners.[5][3] When the Jiralhanae first repurposed Lighter Than Some's invention into the Choppers, they were equipped with spike rifles,[6] but later—more refined—models of the Chopper employed forward-firing and self-loading twin-paired heavy spike cannons, which fire large 35mm caliber spike projectiles.[7][8] In his publication Machines, Materiel and Munitions from the Human-Covenant Conflict, 2525 - Present, Dr Robert McLees suggested "autocannon" may be a misnomer for the spike cannons.[7] The weapon displays a degree of modularity: while the cannon can be upgraded with stabilizers for increased damage and accuracy,[9] the spike projectiles themselves can also be upgraded to explosive shrapnel rounds,[10] converting the cannon to its "shrapnel cannon” variant.[1][3] Although spike cannons tend to fire at a lower rate of fire when compared to plasma cannons and needle cannons, their spike projectiles remain very effective against infantry and light armored vehicles.[2][11]

Usage

Light spike cannons
Spike cannons
Heavy spike cannons
Shrapnel cannons[3]
  • Barug'qel Workshop Chopper - 2x shrapnel cannon (Optional)[1]
  • Terror Chopper - 2x shrapnel cannon[3]

Gallery

List of appearances

Sources

  1. ^ a b c d Halo Wars 2, Phoenix Logs: Chopper
  2. ^ a b c Halo Wars 2, Phoenix Logs: Reaver
  3. ^ a b c d e f g Halo Encyclopedia (2022 edition), page 465
  4. ^ Halo 3, In-game Chopper vehicle
  5. ^ a b c Halo Encyclopedia (2022 edition), page 473
  6. ^ Halo: Contact Harvest, chapter 20: "Ponder noted two things as the alien dismounted: first, the vehicle’s seat remained elevated off the ground—evidence of some limited, anti-gravity capability; second, the vehicle was armed with a pair of the aliens’ spike-flinging rifles."
  7. ^ a b Bungie.net, The Brute Chopper (Retrieved on May 11, 2012) [local archive] [external archive]
  8. ^ Halo: The Essential Visual Guide, page 31
  9. ^ Halo Wars, Factory: Chopper level 2 upgrade - Stabilizers "Increases the autocannons' damage and accuracy."
  10. ^ Halo Wars 2, Banished outpost: Chopper upgrade - Shrapnel Rounds "Unit Upgrade, Adds explosive rounds, Detects Cloaked units."
  11. ^ a b Halo Encyclopedia (2022 edition), page 466
  12. ^ Halo Encyclopedia (2022 edition), page 273