Endgame: Difference between revisions
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{{Status|Canon}} | {{Status|Canon}} | ||
{{ | {{Disambig header|the REQ variant of the [[M6/E Spartan Laser]]|the song featured in the ''[[Halo 5: Guardians Original Soundtrack]]''|End Game}} | ||
{{Weapon infobox | {{Weapon infobox | ||
|name = Endgame | |name = Endgame | ||
|image = [[File:Halo 5 Spartan Laser Endgame.png|350px]] | |image = [[File:Halo 5 Spartan Laser Endgame.png|350px]] | ||
|manufacturer = | |manufacturer=[[Misriah Armory]]{{Ref/Book|Id=enc22|Enc22|Page=179}} | ||
|series = M6 | |series=M6 | ||
|type = [[Directed-energy weapon]] | |type=[[Directed-energy weapon]]{{Ref/Reuse|enc22}} | ||
|cost = | |cost= | ||
|variant = | |variant= | ||
|service = [[Post-Covenant War conflicts]] | *[[Endgame]] | ||
|affiliation = [[United Nations Space Command]] | *[[Selene's Lance]] | ||
|service=[[Post-Covenant War conflicts]]{{Ref/Site|Id=localunits|URL=https://www.halowaypoint.com/en-us/news/canon-fodder-local-units|Site=Halo Waypoint|Page=Cannon Fodder: Local Units|D=31|M=3|Y=2017}} | |||
|length = {{Convert| | |affiliation=[[United Nations Space Command]] | ||
| | |length={{Convert|45.7|in|cm|disp=flip|sp=us}}{{Ref/Reuse|enc22}} | ||
|height = {{ | |width= | ||
|height= | |||
|weight= | |||
|feed = | |ammotype= | ||
|operation = Directed energy | |capacity=100 battery units (4 shots){{Ref/Reuse|enc22}}{{Ref/Reuse|H5G}} | ||
|rate = | |feed= | ||
|velocity = 299,792,458 m/s (983,571,056 ft/s | |operation=[[Directed-energy weapon|Directed-energy]]{{Ref/Reuse|enc22}} | ||
| | |rate=Semi-automatic{{Ref/Book|Id=evg|EVG|Page=183}} | ||
|range = | |velocity=299,792,458 m/s (983,571,056 ft/s){{Ref/Reuse|evg}} | ||
|optics=[[Wyrd optics suite|Wyrd-III optics suite]] (3× magnification){{Ref/Reuse|enc22}} | |||
|range= | |||
}} | }} | ||
{{Quote|Checkmate. Improved Spartan Laser with reduced charge time and additional battery capacity, but each shot does less damage.|In-game description | {{Quote|Checkmate. Improved Spartan Laser with reduced charge time and additional battery capacity, but each shot does less damage.|In-game description{{Ref/Game|Id=REQ|H5G|List of REQ cards|REQ card|Quote=Checkmate. Improved Spartan Laser with reduced charge time and additional battery capacity, but each shot does less damage.}}}} | ||
'''Endgame''' is a special variant of the [[M6 Spartan Laser | '''Endgame''' is a special variant of the [[M6/E Spartan Laser|M6/E Grindell/Galilean Nonlinear Rifle]].{{Ref/Reuse|REQ}} | ||
== | ==Overview== | ||
''Endgame'' is a named variant of the M6/E Spartan Laser, which features an improved battery capacity and reduced charge time at the expense of a lower damage output. In late [[2558]], [[SPARTAN-IV program|SPARTAN-IVs]] trained with the weapon in [[War Games]] simulations aboard the {{UNSCShip|Infinity}}.{{Ref/Reuse|H5G}} | ===Design details=== | ||
{{Main|M6/E Spartan Laser}} | |||
''Endgame'' is a named variant of the [[M6/E Spartan Laser]], which features an improved battery capacity and reduced charge time at the expense of a lower damage output. As far as the chassis is concerned, Endgame appears identical to the standard Spartan Laser, albeit with a predominantly dark grey color scheme broken up by stripes of crimson and sage, and some lighter grey areas towards the bottom of the weapon and falcon emblems at the front.{{Ref/Game|Id=H5G|H5G|Endgame in-game weapon}} | |||
===Usage=== | |||
In late [[2558]], [[SPARTAN-IV program|SPARTAN-IVs]] trained with the weapon in [[War Games]] simulations aboard the {{UNSCShip|Infinity}}.{{Ref/Reuse|H5G}} | |||
== Gameplay == | == Gameplay == | ||
=== ''Halo 5: Guardians'' === | === ''Halo 5: Guardians'' === | ||
''Endgame'' is an Ultra Rare requisition available at | ''Endgame'' is an Ultra Rare requisition available at {{Energy|5}}. The ''Endgame''{{'}}s REQ card grants {{RP|150}} when sold. It operates similarly to the normal Spartan Laser but charges significantly faster, allowing the user to retaliate faster if attacked, and giving their opponents less time to respond to the targeting laser. Additionally, each shot drains only half of what a normal Spartan Laser shot would, resulting in 8 shots per a fully charged ''Endgame'' compared to only 4 for the normal Spartan Laser. To compensate for these improvements, the Endgame deals less damage than its standard counterpart, although it is still capable of destroying a normal [[M12 Warthog|Warthog]] with a single shot, provided that the entire shot connects with the target.{{Ref/Reuse|H5G}} | ||
==== Changes from the M6/E Spartan Laser ==== | ==== Changes from the M6/E Spartan Laser ==== |
Revision as of 07:27, May 29, 2023
Endgame | |
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Production overview | |
Manufacturer: |
|
Model series: |
M6 |
Type: |
|
Variants: |
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Specifications | |
Length: |
116 centimeters (45.7 in)[1] |
Capacity: |
|
Semi-automatic[3] | |
299,792,458 m/s (983,571,056 ft/s)[3] | |
Optics: |
Wyrd-III optics suite (3× magnification)[1] |
Service history | |
In service: |
|
- "Checkmate. Improved Spartan Laser with reduced charge time and additional battery capacity, but each shot does less damage."
- — In-game description[5]
Endgame is a special variant of the M6/E Grindell/Galilean Nonlinear Rifle.[5]
Overview
Design details
- Main article: M6/E Spartan Laser
Endgame is a named variant of the M6/E Spartan Laser, which features an improved battery capacity and reduced charge time at the expense of a lower damage output. As far as the chassis is concerned, Endgame appears identical to the standard Spartan Laser, albeit with a predominantly dark grey color scheme broken up by stripes of crimson and sage, and some lighter grey areas towards the bottom of the weapon and falcon emblems at the front.[2]
Usage
In late 2558, SPARTAN-IVs trained with the weapon in War Games simulations aboard the UNSC Infinity.[2]
Gameplay
Halo 5: Guardians
Endgame is an Ultra Rare requisition available at energy. The Endgame's REQ card grants 150 when sold. It operates similarly to the normal Spartan Laser but charges significantly faster, allowing the user to retaliate faster if attacked, and giving their opponents less time to respond to the targeting laser. Additionally, each shot drains only half of what a normal Spartan Laser shot would, resulting in 8 shots per a fully charged Endgame compared to only 4 for the normal Spartan Laser. To compensate for these improvements, the Endgame deals less damage than its standard counterpart, although it is still capable of destroying a normal Warthog with a single shot, provided that the entire shot connects with the target.[2]
Changes from the M6/E Spartan Laser
- Shorter charge and cooldown times. The weapon charges up in 0.8 seconds, 60% faster from the base model.
- Double the number of shots per full battery, resulting in a total of 8 shots.
- Reduced damage.
Gallery
Screenshots
First-person view of the Endgame in Halo 5: Guardians.
An Indomitable-clad SPARTAN-IV armed with Endgame in a Warzone match.
Halo 5: Guardians REQ cards
List of appearances
- Halo 5: Guardians (First appearance)
Sources
- ^ a b c d e f Halo Encyclopedia (2022 edition), page 179
- ^ a b c d Halo 5: Guardians, Endgame in-game weapon
- ^ a b Halo: The Essential Visual Guide, page 183
- ^ Halo Waypoint, Cannon Fodder: Local Units (Retrieved on Mar 31, 2017) [archive]
- ^ a b Halo 5: Guardians, REQ card: "Checkmate. Improved Spartan Laser with reduced charge time and additional battery capacity, but each shot does less damage."
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