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==GEN1 overview== | ==GEN1 overview== | ||
===Design details=== | ===Design details=== | ||
The Recon armor was designed to provide the wearer with stealth capabilities and with little or no loss of endurance, specifically by reducing its infrared signature, reflective surfaces, and [[Cherenkov radiation]] emission. | The Recon armor was designed to provide the wearer with stealth capabilities and with little or no loss of endurance, specifically by reducing its infrared signature, reflective surfaces, and [[Cherenkov radiation]] emission. The visor of the Recon helmet employed the B5D-R/Optics Suite.{{Ref/Reuse|EVG}} On the MJOLNIR Mark V platform, the [[SAP attachments|SAP]]/RECON shoulder pads served as armored [[Wikipedia:Active electronically scanned array|active electronically scanned array]] panels;{{Ref/Game|HI|Armor customization (Halo Infinite)|Armor Hall|Detail=SAP/Recon - Shoulder Pad Description|Quote=Armored AESA panels associated with RECON armor.}} this functionality was inherited by its [[MJOLNIR Powered Assault Armor (GEN3)|<nowiki>[GEN3]</nowiki>]] successor, the [[UA attachments|UA/Valens shoulder pads]].{{Ref/Game|HI|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/Valens - Shoulder Pad Description|Quote=GEN3 revision of the MArk V-era SAP/RECON AAESA panels.}} There is also a non-Mjolnir version of the Recon variant used by [[ONI]], the ODST [[ODST armor#S-1.2FONI Recon BDU|S-1/ONI Recon BDU]].{{Ref/Book|Id=EVG2|EVG|Page=45}} | ||
===Development history=== | ===Development history=== |