Fractures

Fractures: Firewall: Difference between revisions

From Halopedia, the Halo wiki

No edit summary
No edit summary
Line 17: Line 17:


In contrast with previous Fractures, which ran for a total of six weeks each and featured 30-tier Event Passes, Firewall will run for four weeks and feature a 20-tier Event Pass due to the reduced length of Season 03. Firewall's Event Pass rewards will be tied to the [[Chimera (armor)|Chimera armor core]].{{Ref/Site|Id=season3launch|URL=https://www.halowaypoint.com/news/echoes-within-launch|Site=Halo Waypoint|Page=Season 3: Echoes Within Launch|D=07|M=3|Y=2023}}
In contrast with previous Fractures, which ran for a total of six weeks each and featured 30-tier Event Passes, Firewall will run for four weeks and feature a 20-tier Event Pass due to the reduced length of Season 03. Firewall's Event Pass rewards will be tied to the [[Chimera (armor)|Chimera armor core]].{{Ref/Site|Id=season3launch|URL=https://www.halowaypoint.com/news/echoes-within-launch|Site=Halo Waypoint|Page=Season 3: Echoes Within Launch|D=07|M=3|Y=2023}}
==Universe and lore==
{{Main|Firewall}}
In the Firefall universe, human civilization on [[Earth]] was toppled for a time by a failed uprising of [[Artificial intelligence|infolife]]. During the reign of the infomorphs, those humans who did not escape into exile were subjugated and governed by various competing infolife collectives called assemblies. As infomorphs existed only as digital data, they relied on cybernetically-augmented humans known as Executors, who were clad in [[Chimera (armor)|Chimera armor]], to enforce their will in the corporeal universe. Executors were carefully crafted assets with some amount of individuality, but infomorphs could also control them directly if necessary. Executors had a limited operational lifespan at the end of which they would be terminated to make way for new iterations; the more effective Executors would have their [[Mind transfer|essences digitally compiled]] for future Executor generations, but if a particularly valuable one was in danger of falling into hostile hands, it was usually preferable to have it self-destruct.
Executors served in various combat roles, ranging from policing captive human populations, assassinating their masters' rivals, extracting data from guarded datavaults, assaulting rebel human enclaves, waging war against other assemblies, and terminating aberrant Executors. Infomorphs also refined their Executors in preparation for the potential return of the exiled humans, but this proved insufficient to prevent the uprising's defeat.


==Event tiers==
==Event tiers==

Revision as of 06:31, March 8, 2023

Template:Newcontent

Previous:

Fractures: Entrenched

Fractures: Firewall

Start date:

March 21, 2023 (Week 1)
April 11, 2023 (Week 2)
May 23, 2023 (Week 3)
June 14, 2023 (Week 4)

End date:

March 28, 2023 (Week 1)
April 18, 2023 (Week 2)
May 30, 2023 (Week 3)
June 21, 2023 (Week 4)

Number of tiers:

20

Total unlock cost:

20 challenges

Includes content for:

Halo Infinite

 

Fractures: Firewall is an upcoming multiplayer event in Halo Infinite, during Season 03: Echoes Within. Its content is based on the Firewall Fractures universe.

In contrast with previous Fractures, which ran for a total of six weeks each and featured 30-tier Event Passes, Firewall will run for four weeks and feature a 20-tier Event Pass due to the reduced length of Season 03. Firewall's Event Pass rewards will be tied to the Chimera armor core.[1]

Universe and lore

Main article: Firewall

In the Firefall universe, human civilization on Earth was toppled for a time by a failed uprising of infolife. During the reign of the infomorphs, those humans who did not escape into exile were subjugated and governed by various competing infolife collectives called assemblies. As infomorphs existed only as digital data, they relied on cybernetically-augmented humans known as Executors, who were clad in Chimera armor, to enforce their will in the corporeal universe. Executors were carefully crafted assets with some amount of individuality, but infomorphs could also control them directly if necessary. Executors had a limited operational lifespan at the end of which they would be terminated to make way for new iterations; the more effective Executors would have their essences digitally compiled for future Executor generations, but if a particularly valuable one was in danger of falling into hostile hands, it was usually preferable to have it self-destruct.

Executors served in various combat roles, ranging from policing captive human populations, assassinating their masters' rivals, extracting data from guarded datavaults, assaulting rebel human enclaves, waging war against other assemblies, and terminating aberrant Executors. Infomorphs also refined their Executors in preparation for the potential return of the exiled humans, but this proved insufficient to prevent the uprising's defeat.

Event tiers

Tiers 1 to 10

Tiers 11 to 20

Sources