Binoculars: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
[[MJOLNIR Powered Assault Armor/Mark VI|MJOLNIR Mk VI]] featured in ''[[Halo 2]]'' was the first armor to have magnification system in-game. The MJOLNIR armor's binocular system featured in ''[[Halo 3]]'' has the same radius as the one in ''Halo 2''. The only difference is that it is more detailed and that it shows distance to the target. The [[Sangheili]] [[ | [[MJOLNIR Powered Assault Armor/Mark VI|MJOLNIR Mk VI]] featured in ''[[Halo 2]]'' was the first armor to have magnification system in-game. The MJOLNIR armor's binocular system featured in ''[[Halo 3]]'' has the same radius as the one in ''Halo 2''. The only difference is that it is more detailed and that it shows distance to the target. The [[Sangheili]] [[combat harness]] also has a built-in magnification system. Otherwise similar to the MJOLNIR's binoculars, it has a slightly different visor shape. Subsequently, the [[ODST armor]] from ''[[Halo 3: ODST]]'', [[MJOLNIR Powered Assault Armor/Mark V|MJOLNIR Mark V]] from ''[[Halo: Reach]]'' and [[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR GEN2]] from ''[[Halo 4]]'' all feature a built-in magnification system. | ||
==Gallery== | ==Gallery== |
Revision as of 07:29, November 26, 2022
There is more information available on this subject at Binoculars on the English Wikipedia. |
Binoculars are a device which allows the user to view distant objects by magnifying them.[1] A spotting scope is a specific variation of the device commonly employed by the UNSC.[2]
Types
Human
Binoculars are generally used by United Nations Space Command military forces to observe the battlefield, gather information and locate enemies. Marine sniper-spotter teams have spotters with spotting scopes to observe and locate targets for the sniper.[1] Certain sets of UNSC binoculars have a digital display, which shows the temperature, as well as the distance to the target.[3] The UNSC spotting scope is equipped with a stand to keep the device steady.[1]
Covenant
The Covenant ground forces use magnifying monoculars to observe the battlefield, filling a similar role as the binoculars.[4]
Gameplay
MJOLNIR Mk VI featured in Halo 2 was the first armor to have magnification system in-game. The MJOLNIR armor's binocular system featured in Halo 3 has the same radius as the one in Halo 2. The only difference is that it is more detailed and that it shows distance to the target. The Sangheili combat harness also has a built-in magnification system. Otherwise similar to the MJOLNIR's binoculars, it has a slightly different visor shape. Subsequently, the ODST armor from Halo 3: ODST, MJOLNIR Mark V from Halo: Reach and MJOLNIR GEN2 from Halo 4 all feature a built-in magnification system.
Gallery
Browse more images in this article's gallery page. |
A marine sniper-spotter team with a spotting scope.
Master Sergeant Frost using binoculars on Ariel.
An Unggoy Minor is detected scouting the ruins.
Observing three Kig-Yar standing guard.
Commander Sarah Palmer utilizing binoculars on Aktis IV.
List of appearances
- Halo: The Fall of Reach (First appearance)
- Halo 2
- Halo 3
- Halo Wars
- Halo: Helljumper
- Halo 3: ODST
- Halo: Evolutions - Essential Tales of the Halo Universe
- Halo Legends
- Halo: Reach
- Halo 4
- Halo: Escalation