Digsite: Difference between revisions
From Halopedia, the Halo wiki
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[[File:RW Digsite Logo.png|thumb|right|300px|The | [[File:RW Digsite Logo.png|thumb|right|300px|The logo used by the Digsite team.]] | ||
'''Digsite''' is the name of a team comprised of [[343 Industries]] employees and community [[Wikipedia:Video_game_modding|modders]], whose goal is to recover [[cut content]] from previous ''[[Halo (disambiguation)|Halo]]'' games, polish it, and make it available to modders of those games, usually through the [[Halo Editing Kit]] released for the game, if available. This process requires scouring 343 Industries' internal archives to find surviving files related to the cut content, in some cases reverse-engineering compiled assets, updating them to work with the version of the [[Wikipedia:Game engine|game engine]] used at launch - which may have been changed significantly during development after the cut content was abandoned - and occasionally creating new textures or animations to fill gaps in cases where the cut content was partially lost or unfinished. For some of these purposes, the team devised custom tools to allow them to work more effectively.{{Ref/ | '''Digsite''' is the name of a team comprised of [[343 Industries]] employees and community [[Wikipedia:Video_game_modding|modders]], whose goal is to recover [[cut content]] from previous ''[[Halo (disambiguation)|Halo]]'' games, polish it, and make it available to modders of those games, usually through the [[Halo Editing Kit]] released for the game, if available. This process requires scouring 343 Industries' internal archives to find surviving files related to the cut content, in some cases reverse-engineering compiled assets, updating them to work with the version of the [[Wikipedia:Game engine|game engine]] used at launch - which may have been changed significantly during development after the cut content was abandoned - and occasionally creating new textures or animations to fill gaps in cases where the cut content was partially lost or unfinished. For some of these purposes, the team devised custom tools to allow them to work more effectively.{{Ref/Site|Id=Floor|URL=https://www.halowaypoint.com/news/cutting-room-floor|Site=Halo Waypoint|Page=Cutting Room Floor|D=21|M=01|Y=22}}{{Ref/Site|Id=Corps|URL=https://www.halowaypoint.com/news/cutting-room-corps|Site=Halo Waypoint|Page=Cutting Room Corps|D=21|M=01|Y=22}} | ||
==History== | ==History== | ||
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===Trailers=== | ===Trailers=== | ||
{{#widget:YouTube|id=57DoNDDp3r8|width=300|gallery|caption=A trailer for Digsite, released at community modding event VKMT.}} | {{#widget:YouTube|id=57DoNDDp3r8|width=300|gallery|caption=A trailer for Digsite, released at community modding event VKMT.}} | ||
===Branding=== | |||
<gallery> | |||
File:RW Digsite OldLogo.png|An older, unofficial logo used by the Digsite team.{{Ref/Reuse|Floor}} | |||
</gallery> | |||
==Sources== | ==Sources== |
Revision as of 21:14, September 28, 2022
Digsite is the name of a team comprised of 343 Industries employees and community modders, whose goal is to recover cut content from previous Halo games, polish it, and make it available to modders of those games, usually through the Halo Editing Kit released for the game, if available. This process requires scouring 343 Industries' internal archives to find surviving files related to the cut content, in some cases reverse-engineering compiled assets, updating them to work with the version of the game engine used at launch - which may have been changed significantly during development after the cut content was abandoned - and occasionally creating new textures or animations to fill gaps in cases where the cut content was partially lost or unfinished. For some of these purposes, the team devised custom tools to allow them to work more effectively.[1][2]
History
- This section needs expansion. You can help Halopedia by expanding it.
Known team members
- Kenneth "Ken" Peters[1] (Senior Franchise Writer at 343 Industries)
- Sean "kornman" Cooper[1] (Publishing Team member at 343 Industries)
- Conscars[2] (Community modder)
- General_101[2] (Community modder)
- Num0005[2] (Community modder)
- xScruffyDaSasquatchx[2] (Community modder)
- Sean T[2] (Community modder)
- Ludus[2] (Community modder)
- Zeddikins[2] (Community modder)
Restored content
Digsite Alpha (Pre-Xbox Halo and Halo: Combat Evolved)
- Main article: Halo: Combat Evolved cut content
- This section needs expansion. You can help Halopedia by expanding it.
The following is a list of known Halo: CE content restored as part of the Digsite Alpha project, named in reference to Alpha Halo.
Characters and NPCsAmbient life Covenant Human
Maps |
WeaponsForerunner Covenant
Human VehiclesForerunner Covenant Human |
Digsite Delta (Halo 2)
- Main article: Halo 2 cut content
- This section needs expansion. You can help Halopedia by expanding it.
The following is a list of known Halo 2 content restored as part of the Digsite Delta project, named in reference to Delta Halo.
Maps |
VehiclesCovenant Human |
Gallery
Trailers
Branding
An older, unofficial logo used by the Digsite team.[1]
Sources
- ^ a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab ac Halo Waypoint, Cutting Room Floor (Retrieved on Jan 21, 2022) [archive]
- ^ a b c d e f g h i j Halo Waypoint, Cutting Room Corps (Retrieved on Jan 21, 2022) [archive]
- ^ Halo Waypoint, Canon Fodder, Cutting Room Lore (Retrieved on Jul 26, 2022) [archive]