Gameplay

Transport Hornet: Difference between revisions

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Latest revision as of 16:35, June 20, 2022

HP-Icon-Gameplay.svg
This article documents its subject as it pertains to the gameplay of the Halo games, rather than the lore.
Hornet
H3 SnowHornet.jpg
Gameplay role

Faction:

Human (UNSC)

Weapon type:

Air

Locomotion method:

Jet-engine

Counterparts:

Human

Weapon stats

Armaments:

Max occupants:

  • 1 driver[1]
  • 2 side seat passengers[1]
 

"A kinder, gentler Hornet."
Luke Smith[2]

The Transport Hornet is a variant of the Hornet, that lacks missiles. There is no other difference to the Transport Hornet.[3]

Overview[edit]

Counterparts[edit]

There are similarly less armed versions of the Falcon in Halo: Reach.

Gameplay[edit]

First-person shooters[edit]

Main article: First-person shooter

The Transport Hornet is identical in most aspects to the original AV-14 - its primary difference is the lack of the missile launchers found on the base Hornet variant. The Transport Hornet has a white paint scheme, contrasting with the olive traditionally associated with UNSC aircraft.[2]

Like the original Hornet, it has a unique reticle, but no other major HUD elements change. It also can be Skyjacked.

Multiplayer[edit]

The Transport Hornet was introduced into Halo 3 with the release of the Legendary Map Pack map Avalanche. The Hornet in this map was adjusted for balance reasons to make it viable for multiplayer play.[2]

Forge[edit]

It was later included on the map Sandbox alongside the regular AV-14 to spawn in Forge mode.

Gallery[edit]

List of appearances[edit]

Sources[edit]

  1. ^ a b Halo 3 Instruction Manual, page 16
  2. ^ a b c Bungie.net, Bungie Weekly Update: 3/14/08 (Retrieved on Jun 1, 2020) [archive]
  3. ^ Halo 3, 3D model data