64,865
edits
m (Bot: Automated text replacement (-^ +{{Status|Gameplay}}\n)) |
m (→''Halo 5: Guardians'': Link cleanup, replaced: Goblin → {{Pattern|Pnap|Goblin}}) |
||
Line 20: | Line 20: | ||
** Silencer, which is useful for stealth kills and surprise engagements in an enemy base. | ** Silencer, which is useful for stealth kills and surprise engagements in an enemy base. | ||
** Stabilization Jets, which reduce vertical recoil to virtually nothing. | ** Stabilization Jets, which reduce vertical recoil to virtually nothing. | ||
** Kinetic Bolts, which provide extra damage against vehicles. This is useful if the player cannot requisition power weapons when fighting | ** Kinetic Bolts, which provide extra damage against vehicles. This is useful if the player cannot requisition power weapons when fighting {{Pattern|Pnap|Goblin}}s or other enemy vehicles. | ||
** Energy Bayonet and Knight Blade, useful for close range engagements. The latter is even more useful against vehicles. | ** Energy Bayonet and Knight Blade, useful for close range engagements. The latter is even more useful against vehicles. | ||
* The DMR should be paired with a fully automatic weapon like the [[MA5D assault rifle|Assault Rifle]] or a close range weapon like the [[Z-180 Scattershot|Scattershot]] and [[M45 shotgun|Shotgun]], in case the player has to deal with enemies both from afar and up close. | * The DMR should be paired with a fully automatic weapon like the [[MA5D assault rifle|Assault Rifle]] or a close range weapon like the [[Z-180 Scattershot|Scattershot]] and [[M45 shotgun|Shotgun]], in case the player has to deal with enemies both from afar and up close. | ||
[[Category:Gameplay guides]] | [[Category:Gameplay guides]] |