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==The Invincible Johnson== | ==The Invincible Johnson== | ||
In [[Halo: Combat Evolved]], Johnson is expendable, just like every other Marine, but will always return in the next level. Sometimes there are two Sergeant Johnson characters aiding the Chief. This paradox can be seen in the levels [[Pillar of Autumn (Level)|Pillar of Autumn]], [[Halo (Level)|Halo]] [[343 Guilty Spark (Level)|343 Guilty Spark]]and[[Assault on the | In [[Halo: Combat Evolved]], Johnson is expendable, just like every other Marine, but will always return in the next level. Sometimes there are two Sergeant Johnson characters aiding the Chief. This paradox can be seen in the levels [[Pillar of Autumn (Level)|Pillar of Autumn]], [[Halo (Level)|Halo]], [[343 Guilty Spark (Level)|343 Guilty Spark]] and [[Assault on the Control Room(Level)|Assault on the Control Room]]. However, many players speculate that there are other Marine Sergeants with the Johnson model, such as in [[Silent Cartographer (Level)]] , where Johnson is already occupied in aiding Captain Keyes in his search for the Covenant weapons cache. | ||
In [[Halo 2]], Johnson is an [[NPC]], immune from harm. There are only two known ways to kill him. First, bring the banshee inside the control room in the level The Great Journey. While he is firing at Tartarus, if you run into him with your banshee, he will do a combat roll and fall off the ledge. He respawns shortly after he falls and resumes firing. | In [[Halo 2]], Johnson is an [[NPC]], immune from harm. There are only two known ways to kill him. First, bring the banshee inside the control room in the level The Great Journey. While he is firing at Tartarus, if you run into him with your banshee, he will do a combat roll and fall off the ledge. He respawns shortly after he falls and resumes firing. |
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