High Charity (level)/Walkthrough: Difference between revisions

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==Notes==
==Notes==
*Though Cortana will constantly urge the player to reach the end of the mission, there is in fact no timer, and the player can take as much time as he/she wants. Thus, it is better to pace oneself than to rush.  
*Though Cortana will constantly urge the player to reach the end of the mission, there is in fact no timer, and the player can take as much time as they wants. Thus, it is better to pace oneself than to rush.  
*It is sometimes (but not always) a good strategy to simply hide at the start of every new area and wait for the Flood and Covenant forces to finish one another off, then picking off or evading the survivors as you travel through. For certain areas however, such as the large room with shards of glass, it is often better to continue before the Flood and Covenant finish fighting one another, as an undistracted group of Flood or Covenant can be a dangerous and cohesive force.  
*It is sometimes (but not always) a good strategy to simply hide at the start of every new area and wait for the Flood and Covenant forces to finish one another off, then picking off or evading the survivors as you travel through. For certain areas however, such as the large room with shards of glass, it is often better to continue before the Flood and Covenant finish fighting one another, as an undistracted group of Flood or Covenant can be a dangerous and cohesive force.