Armor customization (Halo Infinite)/AIColor: Difference between revisions
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{| class="wikitable sortable" | {| class="wikitable sortable" | ||
|-align="center" | |-align="center" | ||
!colspan=" | !colspan="3"|AI model | ||
|- | |- | ||
! scope="col" style=" | ! scope="col" style="width:15%" |AI color | ||
! scope="col" style="width: | ! scope="col" style="width:55%" |Lore | ||
|-align="center" | ! scope="col" style="width:25%" |Unlock | ||
| | |- | ||
| | |||
|-align="center" | |align="center"|[[File:HINF Ancient Code AI Color Icon.png|75px]]<br/>Ancient Code | ||
|Ecumene Blue | |'''Manufacturer:''' UNSC <br/>Competitive collaboration wins a great many wars. | ||
| | |Season 01: Heroes of Reach level 31 (Free) | ||
|-align="center" | |- | ||
|Eridanus Sunset | |||
| | |align="center"|[[File:HINF Bloodhand AI Color Icon.png|75px]]<br/>Bloodhand | ||
|-align="center" | |'''Manufacturer:''' UNSC <br/> | ||
|Lightish Red | |Unlocked by default | ||
| | |- | ||
|-align="center" | |||
| | |align="center"|[[File:HINF Ecumene Blue AI Color Icon.png|75px]]<br/>Ecumene Blue | ||
| | |'''Manufacturer:''' UNSC <br/>This color was pleasing to Forerunner eyes. | ||
|}<noinclude> | |Unlocked by default | ||
|- | |||
|align="center"|[[File:HINF Eridanus Sunset AI Color Icon.png|75px]]<br/>Eridanus Sunset | |||
|'''Manufacturer:''' UNSC <br/>Licensed by [[Ohana Prescient Systems]]. | |||
|Unlocked by default | |||
|- | |||
|align="center"|[[File:HINF Lightist Red AI Color Icon.png|75px]]<br/> Lightish Red | |||
|'''Manufacturer:''' UNSC <br/>Unstable, or dynamic. Is there really a difference? | |||
|Unlocked by default | |||
|- | |||
|align="center"|[[File:HINF Promethean AI Color Icon.png|75px]]<br/>Promethean | |||
|'''Manufacturer:''' UNSC <br/>If you're going to lose a war to a galaxy-devouring parasite, you might as well look good. | |||
|Unlocked by default | |||
|- | |||
|align="center"|[[File:HINF Super Tone AI Color Icon.png|75px]]<br/>Super Tone | |||
|'''Manufacturer:''' UNSC <br/>You DID keep it clean, did you not? | |||
|Season 01: Heroes of Reach level 69 (Premium) | |||
|- | |||
|} | |||
<noinclude> | |||
[[Category:Halo Infinite multiplayer armor permutations| ]] | [[Category:Halo Infinite multiplayer armor permutations| ]] | ||
</noinclude> | </noinclude> |
Revision as of 07:50, November 25, 2021
AI model | ||
---|---|---|
AI color | Lore | Unlock |
![]() Ancient Code |
Manufacturer: UNSC Competitive collaboration wins a great many wars. |
Season 01: Heroes of Reach level 31 (Free) |
File:HINF Bloodhand AI Color Icon.png Bloodhand |
Manufacturer: UNSC |
Unlocked by default |
![]() Ecumene Blue |
Manufacturer: UNSC This color was pleasing to Forerunner eyes. |
Unlocked by default |
File:HINF Eridanus Sunset AI Color Icon.png Eridanus Sunset |
Manufacturer: UNSC Licensed by Ohana Prescient Systems. |
Unlocked by default |
![]() Lightish Red |
Manufacturer: UNSC Unstable, or dynamic. Is there really a difference? |
Unlocked by default |
![]() Promethean |
Manufacturer: UNSC If you're going to lose a war to a galaxy-devouring parasite, you might as well look good. |
Unlocked by default |
![]() Super Tone |
Manufacturer: UNSC You DID keep it clean, did you not? |
Season 01: Heroes of Reach level 69 (Premium) |