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|weight= | |weight= | ||
|ammotype=[[Wikipedia:Electrolaser|Electrolaser]]s{{Ref/Reuse|SOR19}} | |ammotype=[[Wikipedia:Electrolaser|Electrolaser]]s{{Ref/Reuse|SOR19}} | ||
|feed= | |feed=12-unit battery pack (4 shots){{Ref/Game|Id=HINF|HINF}} | ||
|operation= | |operation= | ||
|rate= | |rate= | ||
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|range=At least roughly 300m{{Ref/Novel|Id=SOR19|HSoR|Chapter=19}} | |range=At least roughly 300m{{Ref/Novel|Id=SOR19|HSoR|Chapter=19}} | ||
}} | }} | ||
The '''Sicatt Workshop Volt Piercer''', commonly called the '''shock rifle''', is a [[Banished]] [[Directed-energy weapon|directed-energy]] [[rifle]].{{Ref/Reuse|CFPurview}}{{Ref/Reuse|SOR19}}{{Ref/YouTube|Id=EarlyLook|sqQMLD3Pn3Q|HALO|Halo Infinite <nowiki>|</nowiki> Multiplayer Tech Preview Early Look|D=23|M=9|Y=2021}} It is notable for its | The '''Sicatt Workshop Volt Piercer''', commonly called the '''shock rifle''', is a [[Banished]] [[Directed-energy weapon|directed-energy]] [[rifle]].{{Ref/Reuse|CFPurview}}{{Ref/Reuse|SOR19}}{{Ref/YouTube|Id=EarlyLook|sqQMLD3Pn3Q|HALO|Halo Infinite <nowiki>|</nowiki> Multiplayer Tech Preview Early Look|D=23|M=9|Y=2021}} It is notable for its three-round [[Wikipedia:Electrolaser|electrolaser]] burst capable of [[Electromagnetic pulse|disabling]] [[energy shielding]] and even some vehicles.{{Ref/Reuse|SOR19}}{{Ref/Reuse|HINF}} | ||
==Overview== | ==Overview== | ||
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===Function=== | ===Function=== | ||
The shock rifle is a [[directed-energy weapon]] employed by the Banished. The weapon fires a | The shock rifle is a [[directed-energy weapon]] employed by the Banished. The weapon fires a three-round-burst of [[Wikipedia:Electrolaser|electrolaser]]s,{{Ref/Reuse|HINF}} with an effective range of at least roughly three hundred meters. The electrolasers are capable of emitting an [[electromagnetic pulse]], and as few as three hits are capable of downing the shields on an [[F-41 Broadsword]] fighter.{{Ref/Reuse|SOR19}} When used against [[MJOLNIR Powered Assault Armor (GEN3)|MJOLNIR GEN3 armor]], shock rifles are capable of knocking out the integrated systems inside the helmet, including playing havoc with the integrated [[night vision device]], [[heads-up display]], [[energy shielding]], [[Smart-linking|smart link]], and magnetic weapon mounts.{{Ref/Novel|Id=SOR21|HSoR|Chapter=21}} If the shock rifle is fired on a target with others tightly gathered around it, electricity can arc between the targets, dealing damage to each of them.{{Ref/Reuse|EarlyLook}} Some vehicles like the [[M12B Warthog]] and [[Riuctda Workshop Ghost|Banished Ghost]] can become temporarily disabled if repeatedly fired upon by the rifle.{{Ref/Reuse|SepTest}} | ||
The shock rifle's top-loaded battery pack contains a charge of | The shock rifle's top-loaded battery pack contains a charge of twelve units, three of which are rapidly spent in each burst from the weapon.{{Ref/Reuse|HINF}} When fired, the shock rifle emits a characteristic ''sizzle'' sound.{{Ref/Reuse|SOR21}}{{Ref/Reuse|SepTest}} | ||
===Operational history=== | ===Operational history=== | ||
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==Gameplay== | ==Gameplay== | ||
===''Halo Infinite''=== | ===''Halo Infinite''=== | ||
The shock rifle is a medium-to-long-range weapon with a "magazine" size of | The shock rifle is a medium-to-long-range weapon with a "magazine" size of twelve units. Three of these units are spent with each trigger pull, thus requiring the rifle to be reloaded after every four shots.{{Ref/Reuse|HINF}} It takes two body shots to kill a fully-shielded Spartan in multiplayer. However, a single burst from the shock rifle can kill a fully-shielded Spartan if all five electrolasers in the burst are headshots.{{Ref/Reuse|SepTest}} If fired at a living enemy with other enemies closely gathered around, the electric damage can arc between them. Its shots can also arc off of vehicles and other gameplay objects, such as weapons, and the flagpoles in [[Capture the Flag]].{{Ref/Reuse|EarlyLook}} In the event that drivable vehicles such as Ghosts or Warthogs are hit by two or more shots from a shock rifle, they will become temporarily disabled, along with any other vehicle close to them.{{Ref/Reuse|SepTest}} | ||
{{Expand-section}} | {{Expand-section}} | ||
==Production notes== | |||
During the ''[[Halo Infinite Multiplayer Tech Preview]]'' in [[2021 (real world)|September 2021]], the shock rifle sported a magazine containing twenty units of ammunition, rather than the twelve of the final game. Its electrolasers also fired in five-round bursts, instead of bursts of three.{{Ref/Reuse|SepTest}} | |||
==Gallery== | ==Gallery== |