Alien Corridors: Difference between revisions
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{{Music infobox | {{Music infobox | ||
| name = Alien Corridors | | name = Alien Corridors | ||
| yt = | | yt = WeDBBKNj31c | ||
| album = [[Halo: Original Soundtrack]] | | album = ''[[Halo: Original Soundtrack]]'' | ||
| composer = [[Martin O'Donnell]] and [[Michael Salvatori]] | | composer = [[Martin O'Donnell]] and [[Michael Salvatori]] | ||
| length = | | length = 1:48 | ||
| producer = | | producer = | ||
| last = [[Covenant Dance]] | | last = [[Covenant Dance]] | ||
Line 11: | Line 11: | ||
}} | }} | ||
'''Alien Corridors''' is the fifteenth | '''Alien Corridors''' is the fifteenth track in ''[[Halo: Original Soundtrack]]''. | ||
==Overview== | ==Overview== | ||
The piece is dominated by a series of odd, atonal chimes, similar to the noises given off by [[Covenant]] holo-panels in the accompanying level, ''[[The Truth and Reconciliation]]'' | The piece is dominated by a series of odd, atonal chimes, similar to the noises given off by [[Covenant]] holo-panels in the accompanying level, ''[[The Truth and Reconciliation]]''. | ||
The piece starts off with the "alien chimes" alone, but at 00:09, an extremely high synth note begins to assert itself, giving shape and pattern to the chimes. Starting at 00:19, a series of drums start up, giving the piece a driving, yet irregular, beat. At 00:31, a crash of cymbals leads the piece into its main section, allowing the drumbeats to push the piece into a slightly frenetic pace as the high-pitched synth fades out. | The piece starts off with the "alien chimes" alone, but at 00:09, an extremely high synth note begins to assert itself, giving shape and pattern to the chimes. Starting at 00:19, a series of drums start up, giving the piece a driving, yet irregular, beat. At 00:31, a crash of cymbals leads the piece into its main section, allowing the drumbeats to push the piece into a slightly frenetic pace as the high-pitched synth fades out. | ||
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The piece continues without drums; at 01:17, the synth is joined by high strings, which slowly cycle through chords that drown out the chimes. At 01:29 the chimes become briefly audible again as the high strings fade out to make way for lower strings that continue the chords. The piece gradually fades out with the mid-range strings alone. | The piece continues without drums; at 01:17, the synth is joined by high strings, which slowly cycle through chords that drown out the chimes. At 01:29 the chimes become briefly audible again as the high strings fade out to make way for lower strings that continue the chords. The piece gradually fades out with the mid-range strings alone. | ||
The piece | ==Appearances== | ||
The track plays in the ''[[Halo: Combat Evolved]]'' campaign level ''[[The Truth and Reconciliation]]'', when [[John-117]] enters the cargo bay of the [[Truth and Reconciliation|eponymous ship]]. | |||
==Arrangements== | |||
The piece was arranged into ''[[Xenoarchaeology (music)|Xenoarchaeology]]'' in ''[[Halo: Combat Evolved Anniversary: Original Soundtrack]]''. | |||
==Production notes== | |||
The name of the piece alludes to the many narrow corridors onboard the ''Truth and Reconciliation''. | |||
{{Soundtrack|H1}} | {{Soundtrack|H1}} |
Revision as of 13:24, August 26, 2021
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Alien Corridors is the fifteenth track in Halo: Original Soundtrack.
Overview
The piece is dominated by a series of odd, atonal chimes, similar to the noises given off by Covenant holo-panels in the accompanying level, The Truth and Reconciliation.
The piece starts off with the "alien chimes" alone, but at 00:09, an extremely high synth note begins to assert itself, giving shape and pattern to the chimes. Starting at 00:19, a series of drums start up, giving the piece a driving, yet irregular, beat. At 00:31, a crash of cymbals leads the piece into its main section, allowing the drumbeats to push the piece into a slightly frenetic pace as the high-pitched synth fades out.
At 00:40, an even higher-pitched synth note takes over where the last one left off; the chimes shift their pattern and become somewhat more minor. At 00:49, another cymbal note removes the synth and sets the piece pace forward again as the chimes sound over the pulsing drums. At 00:56, the drums mostly drop out, revealing a midrange synth note underlying the piece; shortly thereafter, the high synth returns to give the beatless piece a sense of shape.
The piece continues without drums; at 01:17, the synth is joined by high strings, which slowly cycle through chords that drown out the chimes. At 01:29 the chimes become briefly audible again as the high strings fade out to make way for lower strings that continue the chords. The piece gradually fades out with the mid-range strings alone.
Appearances
The track plays in the Halo: Combat Evolved campaign level The Truth and Reconciliation, when John-117 enters the cargo bay of the eponymous ship.
Arrangements
The piece was arranged into Xenoarchaeology in Halo: Combat Evolved Anniversary: Original Soundtrack.
Production notes
The name of the piece alludes to the many narrow corridors onboard the Truth and Reconciliation.