Gameplay

Snap-to-target: Difference between revisions

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(Created page with "{{Status|Gameplay}} {{Callsign}} '''Snap-to-target''' is a type of aim assist featured in ''Halo: Spartan Assault'' and ''Strike''. It is in e...")
 
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==Overview==
==Overview==
Snap-to-target works in a similar way to [[auto-aim]], but instead of slightly modifying the direction of the player's shots when they are fired, snap-to-target instead modifies the position the player is facing so that the weapon is facing towards the target enemy before the weapon is even fired. Whenever the player takes aim, either by using the [[Wikipedia:Analogue stick|analogue stick]] on a controller or through swiping their finger in a direction on a touch screen, if there is an enemy in that direction, within a small angle of error, the player will be snapped to face directly at that enemy, so that when they fire, the shots will be on target. The player will continue facing this enemy, even when moving, as long as the player holds the aim input in the direction of that enemy.
Snap-to-target works similarly to [[auto-aim]], but instead of slightly modifying the direction of the player's shots when they are fired, snap-to-target instead modifies the position the player is facing so that the weapon is facing towards the target enemy before the weapon is even fired. Whenever the player takes aim, either by using the [[Wikipedia:Analogue stick|analogue stick]] on a controller or through swiping their finger in a direction on a touch screen, if there is an enemy in that direction, within a small angle of error, the player will be snapped to face directly at that enemy, so that when they fire, the shots will be on target. The player will continue facing this enemy, even when moving, as long as the player holds the aim input in the direction of that enemy.


==List of appearances==
==List of appearances==

Latest revision as of 19:34, August 19, 2021

This article's title is a callsign, an alias, or a nickname, as no proper name for the subject has been revealed.

Snap-to-target is a type of aim assist featured in Halo: Spartan Assault and Strike. It is in effect for touch screen and controller input devices, but not mouse and keyboard.

Overview[edit]

Snap-to-target works similarly to auto-aim, but instead of slightly modifying the direction of the player's shots when they are fired, snap-to-target instead modifies the position the player is facing so that the weapon is facing towards the target enemy before the weapon is even fired. Whenever the player takes aim, either by using the analogue stick on a controller or through swiping their finger in a direction on a touch screen, if there is an enemy in that direction, within a small angle of error, the player will be snapped to face directly at that enemy, so that when they fire, the shots will be on target. The player will continue facing this enemy, even when moving, as long as the player holds the aim input in the direction of that enemy.

List of appearances[edit]