Harvest (map): Difference between revisions
From Halopedia, the Halo wiki
BaconShelf (talk | contribs) (some slight tweaks plus citation updates) |
|||
Line 6: | Line 6: | ||
|image=[[File:H4-Harvest.png|300px]] | |image=[[File:H4-Harvest.png|300px]] | ||
|game=''[[Halo 4]]'' | |game=''[[Halo 4]]'' | ||
|map=War Games Map_Set/: 309-8 | |map=War Games Map_Set/: 309-8{{Ref/Book|Id=VIS|H4EVG|Page=219}}{{Ref/Reuse|universe}} | ||
|location=Tether base of [[Tiara|Tiara Station]], [[Utgard]], [[Harvest]] | |location=Tether base of [[Tiara|Tiara Station]], [[Utgard]], [[Harvest]] | ||
|terrain=Rocky plains, human agricultural structures | |terrain=Rocky plains, human agricultural structures | ||
Line 16: | Line 16: | ||
{{Article Quote|Similar to those found on other agrarian worlds, the impressive tether network was used to ferry resources off-planet.}} | {{Article Quote|Similar to those found on other agrarian worlds, the impressive tether network was used to ferry resources off-planet.}} | ||
'''Harvest''' is a symmetrical layout ''[[Halo 4]]'' [[multiplayer]] map. It is one of three maps in the [[Crimson Map Pack]]. | '''Harvest''' is a symmetrical layout ''[[Halo 4]]'' [[multiplayer]] map. It is one of three maps in the [[Crimson Map Pack]].{{Ref/Site|URL=http://majornelson.com/2012/10/24/announcing-the-halo-4-war-games-pass/|SiteName=Major Nelson|PageName=Announcing the Halo 4 War Games Pass|D=25|M=4|Y=2021}} | ||
==Universe and lore== | ==Universe and lore== | ||
Line 22: | Line 22: | ||
Found in the [[Epsilon Indi system]], [[Harvest]] was a chief exporter of agricultural goods throughout human-occupied space for almost a century, until it became the first of many colonies to be [[First Battle of Harvest|destroyed]] by the [[Covenant]] in 2525. Prior to its fall, Harvest’s impressive seven tethers were connected to the orbital space station [[Tiara]] and managed by the AI construct [[Sif]]. | Found in the [[Epsilon Indi system]], [[Harvest]] was a chief exporter of agricultural goods throughout human-occupied space for almost a century, until it became the first of many colonies to be [[First Battle of Harvest|destroyed]] by the [[Covenant]] in 2525. Prior to its fall, Harvest’s impressive seven tethers were connected to the orbital space station [[Tiara]] and managed by the AI construct [[Sif]]. | ||
The tether complex was a series of seven strands mounted just outside of the city of [[Utgard]] and terminating many kilometers above the planet’s surface at [[Tiara]] Station. Extensive scans of the complex prior to the Human-Covenant War have been uploaded into the [[War Games]] simulations for use in training [[Spartan IV]]'s. | The tether complex was a series of seven strands mounted just outside of the city of [[Utgard]] and terminating many kilometers above the planet’s surface at [[Tiara]] Station. Extensive scans of the complex prior to the Human-Covenant War have been uploaded into the [[War Games]] simulations for use in training [[Spartan IV]]'s.{{Ref/Site|Id=universe|URL=https://www.halowaypoint.com/en-us/universe/locations/harvest|Site=Halo Waypoint|Page=Harvest|D=25|M=4|Y=2021}} | ||
==Overview== | ==Overview== | ||
Line 29: | Line 29: | ||
On the base map settings of Harvest, both teams get 2 Warthogs, 1 Ghost, and 1 Mongoose. At the back of each base at the bottom there's a lift that'll take players to the very top so they can look across both sides of the base for decent viewing angles. | On the base map settings of Harvest, both teams get 2 Warthogs, 1 Ghost, and 1 Mongoose. At the back of each base at the bottom there's a lift that'll take players to the very top so they can look across both sides of the base for decent viewing angles. | ||
A massive walk way exist on both sides of the base that'll bring players to the center of the map, both the top and bottom. | A massive walk way exist on both sides of the base that'll bring players to the center of the map, both the top and bottom. | ||
The map has 2 sniper rifles, one for each team that spawn right next to each base, and really long sight lines across both sides of the map with large rock hills that can be used as ramps for Warthogs, Ghost, and Mongooses. Excellent for Snipers as well. | The map has 2 sniper rifles, one for each team that spawn right next to each base, and really long sight lines across both sides of the map with large rock hills that can be used as ramps for Warthogs, Ghost, and Mongooses. Excellent for Snipers as well.{{Ref/YouTube|Id=Youtube IGN|yF3zAUwm2jc|IGN|Halo 4 Crimson Map Pack: Harvest Developer Walkthrough}} | ||
<gallery> | <gallery> | ||
File:HMCC_H4_Harvest_Map.png|Harvest Map. | File:HMCC_H4_Harvest_Map.png|Harvest Map. | ||
</gallery> | </gallery> | ||
==Production notes== | |||
Harvest was one of the earliest maps developed for ''Halo 4'', and used during development as a testbed for the CTF mode. When preparing the map for inclusion in the Crimson Map Pack, 343 aimed to take into account feedback from the launch of ''Halo 4'' for balancing the map.{{Ref/Reuse|Youtube IGN}} | |||
{{expand-section}} | {{expand-section}} | ||
Line 42: | Line 42: | ||
==Gallery== | ==Gallery== | ||
===Concept art=== | |||
<gallery> | <gallery> | ||
File:H4 Harvest Thumbnail Concept 1.jpg|Visual target thumbnails for the map. | File:H4 Harvest Thumbnail Concept 1.jpg|Visual target thumbnails for the map. | ||
Line 48: | Line 49: | ||
File:H4_Harvest_Concept_Art.jpg|Concept art of Harvest. | File:H4_Harvest_Concept_Art.jpg|Concept art of Harvest. | ||
File:H4 concept Harvest.jpg|Concept art of Harvest during a [[War Games]] session. | File:H4 concept Harvest.jpg|Concept art of Harvest during a [[War Games]] session. | ||
</gallery> | |||
===Screenshots=== | |||
<gallery> | |||
File:H4 Harvest env1.jpg | File:H4 Harvest env1.jpg | ||
File:H4 Harvest env2.jpg | File:H4 Harvest env2.jpg |
Revision as of 06:41, April 25, 2021
Harvest | |
---|---|
Map overview | |
Game: |
|
Lore information | |
Map designation (?): |
|
Location: |
Tether base of Tiara Station, Utgard, Harvest |
Gameplay overview | |
Terrain: |
Rocky plains, human agricultural structures |
Recommended number of players: |
4-8-16 |
Recommended gametype(s): |
|
Harvest is a symmetrical layout Halo 4 multiplayer map. It is one of three maps in the Crimson Map Pack.[3]
Universe and lore
- Main article: Harvest
Found in the Epsilon Indi system, Harvest was a chief exporter of agricultural goods throughout human-occupied space for almost a century, until it became the first of many colonies to be destroyed by the Covenant in 2525. Prior to its fall, Harvest’s impressive seven tethers were connected to the orbital space station Tiara and managed by the AI construct Sif.
The tether complex was a series of seven strands mounted just outside of the city of Utgard and terminating many kilometers above the planet’s surface at Tiara Station. Extensive scans of the complex prior to the Human-Covenant War have been uploaded into the War Games simulations for use in training Spartan IV's.[2]
Overview
Layout
Each base on both sides of the map is identical in size and shape. On the base map settings of Harvest, both teams get 2 Warthogs, 1 Ghost, and 1 Mongoose. At the back of each base at the bottom there's a lift that'll take players to the very top so they can look across both sides of the base for decent viewing angles. A massive walk way exist on both sides of the base that'll bring players to the center of the map, both the top and bottom. The map has 2 sniper rifles, one for each team that spawn right next to each base, and really long sight lines across both sides of the map with large rock hills that can be used as ramps for Warthogs, Ghost, and Mongooses. Excellent for Snipers as well.[4]
Production notes
Harvest was one of the earliest maps developed for Halo 4, and used during development as a testbed for the CTF mode. When preparing the map for inclusion in the Crimson Map Pack, 343 aimed to take into account feedback from the launch of Halo 4 for balancing the map.[4]
- This section needs expansion. You can help Halopedia by expanding it.
Trivia
- Harvest is the second level in multiplayer to feature a moving train. The first level to feature this was Terminal in Halo 2.
Gallery
Concept art
Concept art of Harvest during a War Games session.
Screenshots
Sources
- ^ Halo 4: The Essential Visual Guide, page 219
- ^ a b Halo Waypoint, Harvest (Retrieved on Apr 25, 2021) [archive]
- ^ Major Nelson, Announcing the Halo 4 War Games Pass (Retrieved on Apr 25, 2021) [archive]
- ^ a b YouTube - IGN, Halo 4 Crimson Map Pack: Harvest Developer Walkthrough