Grunts: Difference between revisions
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== Grunts == | |||
More Info: | |||
'''Heighth:''' Approximately 5 feet | |||
'''Strength''': Weak | |||
'''More Info:''' | |||
Grunts were one of the original races of the Covenant, serving as soldiers and labors in all different fields. Grunts are obdeient, loyal, and hard working, though not overly intelligent or creative. | Grunts were one of the original races of the Covenant, serving as soldiers and labors in all different fields. Grunts are obdeient, loyal, and hard working, though not overly intelligent or creative. |
Revision as of 21:41, January 25, 2006
Grunts
Heighth: Approximately 5 feet Strength: Weak
More Info:
Grunts were one of the original races of the Covenant, serving as soldiers and labors in all different fields. Grunts are obdeient, loyal, and hard working, though not overly intelligent or creative.
Grunts feel safe when in large numbers or led by an Elite, though if the Elite or most of the squad dies, or if the Master Chief gets too close, they tend to panic and flee. This exposes a vulnerable backside, where a single melee attack with any weapon will kill them. Also, in the original Halo, hitting a Grunt in the face with a grenade would outright kill it, even before detonation
The Grunts make common enemies in both Halo games. They are armed with a variety of weapons, from plasma pistols to cannons. Grunts also come in many different class, most noticably the Special Operation Grunt.
Unusually, the Grunts sided with the Hunters and Elite when the Covenant Revolution came. This greatly bolstered the rebel's numbers.