14.5×114mm: Difference between revisions
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== Overview == | == Overview == | ||
This ammunition shares its stated dimensions with a powerful cartridge developed in the 20th century by the Soviet Union, intended as an anti-materiel and machine gun round. The [[UNSC]] employ it in their own [[SRS99 series|anti-materiel sniper rifles]], which are highly effective when used to engage and destroy enemy equipment, vehicles and infantry, though the latter is not their intended primary function. It has been noted, however, that in an anti-personnel role, weapons firing this cartridge possess admirable performance against advanced [[Covenant]] [[energy shield]] technology.<ref name="EVG179">[[Halo: The Essential Visual Guide|'''Halo: The Essential Visual Guide''']], page 179</ref> While there exists a variety of ammunition types available in this cartridge, they tend to be highly damaging, precise and effective at long range.<ref>[[Halo: Combat Evolved|'''Halo: Combat Evolved''']]'', Gameplay''</ref><ref name="NightfallJun">[[Halo: Reach|'''Halo: Reach''']]'','' [[Nightfall|''Campaign level "Nightfall"'']]</ref> | This ammunition shares its stated dimensions with a powerful cartridge developed in the 20th century by the Soviet Union, intended as an anti-materiel and machine gun round. The [[UNSC]] employ it in their own [[SRS99 series|anti-materiel sniper rifles]], which are highly effective when used to engage and destroy enemy equipment, vehicles and infantry, though the latter is not their intended primary function. It has been noted, however, that in an anti-personnel role, weapons firing this cartridge possess admirable performance against advanced [[Covenant]] [[energy shield]] technology.<ref name="EVG179">[[Halo: The Essential Visual Guide|'''Halo: The Essential Visual Guide''']], page 179</ref> While there exists a variety of ammunition types available in this cartridge, they tend to be highly damaging, precise and effective at long range.<ref>[[Halo: Combat Evolved|'''Halo: Combat Evolved''']]'', Gameplay''</ref><ref name="NightfallJun">[[Halo: Reach|'''Halo: Reach''']]'','' [[Nightfall|''Campaign level "Nightfall"'']]</ref>{{Ref/Reuse|H5GG}} | ||
== Variants == | == Variants == | ||
=== APFSDS === | === APFSDS === | ||
[[File:Bloodline 14.5x114mm APFSDS Sabot Separation.png|thumb|A sabot separating from a 14.5×114mm APFSDS round.]] | [[File:Bloodline 14.5x114mm APFSDS Sabot Separation.png|thumb|A sabot separating from a 14.5×114mm APFSDS round.]] | ||
The 14.5×114mm APFSDS (armor-piercing, fin-stabilized, discarding sabot) round is the most commonly employed ammunition type for use with the [[SRS99 series]]. | The 14.5×114mm APFSDS (armor-piercing, fin-stabilized, discarding sabot) round is the most commonly employed ammunition type for use with the [[SRS99 series]].{{Ref/Reuse|SFMp192}} The round is easily capable of over-penetrating armored soldiers and whatever was behind them, making caution paramount when employing this ammo.<ref name="HCEM">'''[[Halo: Combat Evolved Manual]]''', ''page 18''</ref> The round is also highly potent at inflicting damage against light vehicles.<ref name="SFMp192">'''[[Halo: Official Spartan Field Manual]]''''', page 192''</ref> Ammunition of this type which was utilized in 2557 aboard the [[UNSC Infinity|UNSC ''Infinity'']] with the [[SRS99-S5 AM sniper rifle]] bore the alphanumeric designation "M232".<ref name="brief">'''Halo 4 Limited Edition''', UNSC ''Infinity'' Briefing Packet</ref> | ||
=== HVAP === | === HVAP === | ||
The 14.5×114mm HVAP high-velocity armor-piercing round is an alternate ammunition type to the standard APFSDS which was used with [[SRS99-AM sniper rifle]]s during the [[Battle of Reach]]. According to [[Spartan]] [[Jun-A266]], the round is sufficient to "take the hat off an elite at 2,000 yards." He also implied that they were highly expensive. | The 14.5×114mm HVAP high-velocity armor-piercing round is an alternate ammunition type to the standard APFSDS which was used with [[SRS99-AM sniper rifle]]s during the [[Battle of Reach]]. According to [[Spartan]] [[Jun-A266]], the round is sufficient to "take the hat off an elite at 2,000 yards." He also implied that they were highly expensive.{{Ref/Reuse|NightfallJun}} During [[Blue Team]]'s mission to [[Reach]] in 2559, Spartan [[Linda-058]] used titanium-jacketed, depleted uranium HVAP rounds which proved capable of penetrating the energy shielding of [[Keepers of the One Freedom]] [[Seraph|Seraph fighters]].<ref name="SoR2">''[[Halo: Shadows of Reach]], Chapter 2''</ref> | ||
=== HEAP === | === HEAP === |
Revision as of 07:52, April 15, 2021
There is more information available on this subject at 14.5×114mm on the English Wikipedia. |
- "High velocity, armor-piercing. They'll take the hat off an Elite at two thousand yards. And they ain't cheap."
- — Jun-A266 to Noble 6 during the mission to Szurdok Ridge
The 14.5×114mm round is used by the United Nations Space Command's SRS99 series of sniper rifles. Multiple ammunition types are available in this cartridge.
Overview
This ammunition shares its stated dimensions with a powerful cartridge developed in the 20th century by the Soviet Union, intended as an anti-materiel and machine gun round. The UNSC employ it in their own anti-materiel sniper rifles, which are highly effective when used to engage and destroy enemy equipment, vehicles and infantry, though the latter is not their intended primary function. It has been noted, however, that in an anti-personnel role, weapons firing this cartridge possess admirable performance against advanced Covenant energy shield technology.[1] While there exists a variety of ammunition types available in this cartridge, they tend to be highly damaging, precise and effective at long range.[2][3][4]
Variants
APFSDS
The 14.5×114mm APFSDS (armor-piercing, fin-stabilized, discarding sabot) round is the most commonly employed ammunition type for use with the SRS99 series.[5] The round is easily capable of over-penetrating armored soldiers and whatever was behind them, making caution paramount when employing this ammo.[6] The round is also highly potent at inflicting damage against light vehicles.[5] Ammunition of this type which was utilized in 2557 aboard the UNSC Infinity with the SRS99-S5 AM sniper rifle bore the alphanumeric designation "M232".[7]
HVAP
The 14.5×114mm HVAP high-velocity armor-piercing round is an alternate ammunition type to the standard APFSDS which was used with SRS99-AM sniper rifles during the Battle of Reach. According to Spartan Jun-A266, the round is sufficient to "take the hat off an elite at 2,000 yards." He also implied that they were highly expensive.[3] During Blue Team's mission to Reach in 2559, Spartan Linda-058 used titanium-jacketed, depleted uranium HVAP rounds which proved capable of penetrating the energy shielding of Keepers of the One Freedom Seraph fighters.[8]
HEAP
The 14.5×114mm HEAP (high-explosive, armor piercing) round is used by Linda-058 in her personal modified rifle Nornfang.[9] These rounds explode violently on impact, doing a great deal of damage to the target.[4]
Trivia
- The Steyr ACR is a real-world prototype weapon that was designed to fire a 5.56mm flechette, similar to the 14.5mm APFSDS used in Halo. However, this weapon is a select fire assault rifle, rather than a sniper rifle.
- The 14.5×114mm is actually a Russian heavy machine gun round that was developed for use in anti-tank rifles like the PTRD and PTRS in World War II, later used in Anti-Aircraft and Vehicle-Mounted roles with the KPV; it remains in use to this day.
Gallery
A spent 14.5×114mm brass casing is ejected from the SRS99D-S2 AM sniper rifle.
Jun-A266 giving Noble Six a magazine of 14.5×114mm rounds.
Spent 14.5×114mm casing ejecting from an SRS99 AM sniper rifle in Halo 2: Anniversary multiplayer.
List of appearances
Sources
- ^ Halo: The Essential Visual Guide, page 179
- ^ Halo: Combat Evolved, Gameplay
- ^ a b Halo: Reach, Campaign level "Nightfall"
- ^ a b Halo 5: Guardians, Warzone gameplay
- ^ a b Halo: Official Spartan Field Manual, page 192
- ^ Halo: Combat Evolved Manual, page 18
- ^ Halo 4 Limited Edition, UNSC Infinity Briefing Packet
- ^ Halo: Shadows of Reach, Chapter 2
- ^ Halo Waypoint - Cannon Fodder: Locke & Load
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