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Halo: Combat Evolved storyboards: Difference between revisions

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The ''Halo: Combat Evolved Storyboards'' are a early version of ''[[Halo: Combat Evolved]]s'' story. The [[Storyboards]] were created by [[Lee R. Wilson]].
During the [[Development of Halo: Combat Evolved|development]] of ''[[Halo: Combat Evolved]]'', the game's script and story went through several revisions. These '''storyboards''' are various early editions and interpretations of the game's story, and are displayed below. These [[storyboards]] were created by [[Lee Wilson|Lee R. Wilson]] and were published online on [[Bungie.net]] and ArtStation.


==Overview==
==Overview==
In early 2001, [[Lee R. Wilson]] was hired to work on the storyboards. Where he was {{Ref/Site|Id=HCEStoryboards|URL=https://www.artstation.com/artwork/OodZmJ|Site=Artstation|Page=Halo CE storyboards|Detail=|Quote=|D=28|M=12|Y=2020|LocalArchive=}} By at least April 9, 2001 Lee had finished X10 page 4 as noted by it being shown on the Bungie Webcam on that date.{{Ref/Site|Id=HBOConcepts|URL=https://halo.bungie.org/conceptart/|Site=halo.bungie.org|Page=Early Concept Art|Detail=|Quote=|D=28|M=12|Y=2020|LocalArchive=}}
In early 2001, Lee R. Wilson was hired to work on the storyboards. Where he was {{Ref/Site|Id=HCEStoryboards|URL=https://www.artstation.com/artwork/OodZmJ|Site=Artstation|Page=Halo CE storyboards|Detail=|Quote=|D=28|M=12|Y=2020}} By at least April 9, 2001 Lee had finished X10 page 4 as noted by it being shown on the Bungie Webcam on that date.{{Ref/Site|Id=HBOConcepts|URL=https://halo.bungie.org/conceptart/|Site=halo.bungie.org|Page=Early Concept Art|Detail=|Quote=|D=28|M=12|Y=2020}}


==Storyboards==
==Storyboards==
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==Sources==
==Sources==
{{Ref/Sources}}
{{Ref/Sources}}
[[Category:Halo: Combat Evolved storyboards]]
[[Category:Halo: Combat Evolved]]

Revision as of 19:03, December 28, 2020

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During the development of Halo: Combat Evolved, the game's script and story went through several revisions. These storyboards are various early editions and interpretations of the game's story, and are displayed below. These storyboards were created by Lee R. Wilson and were published online on Bungie.net and ArtStation.

Overview

In early 2001, Lee R. Wilson was hired to work on the storyboards. Where he was [1] By at least April 9, 2001 Lee had finished X10 page 4 as noted by it being shown on the Bungie Webcam on that date.[2]

Storyboards

X10

This is the start of the The Pillar of Autumn level.

X20

This happens during the The Pillar of Autumn level.

X30

This is the end of the The Pillar of Autumn level.

X40

This cutscene was cut completely but presumably happens after the The Truth and Reconciliation level during the escape on the Spirit dropship.

X50

This happens during the 343 Guilty Spark level and is the Flood reveal.

X60

This happens during the start of the Two Betrayals level.

X70

This is cutscenes split throughout The Maw level.

Gallery

Sources

  1. ^ Artstation, Halo CE storyboards (Retrieved on Dec 28, 2020) [archive]
  2. ^ halo.bungie.org, Early Concept Art (Retrieved on Dec 28, 2020) [archive]