Partition: Difference between revisions
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Sometime after the Human-Covenant War, [[War Games]] simulations were made of locations on the planet. One was of the Diadochi crash site called [[Exile]]. | Sometime after the Human-Covenant War, [[War Games]] simulations were made of locations on the planet. One was of the Diadochi crash site called [[Exile]]. | ||
==Production notes== | |||
Partition is the setting for the ''[[Halo 4]]'' multiplayer map [[Exile]]. The now-cancelled ''[[Halo Online]]'' set the map [[Edge]] on the planet, with the map hosting a [[Forerunner]] databank amidst a verdant series of grasslands, canyons and waterfalls. Due to the game's cancellation, this appearance is non-canon. | |||
==List of appearances== | ==List of appearances== | ||
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==Sources== | ==Sources== | ||
{{Ref/Sources}} | |||
[[Category:Human colonies]] | [[Category:Human colonies]] |
Revision as of 11:13, September 9, 2020
Partition | |
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Partition is a human colony.
History
While this planet bordered on UEG trade routes, it remained undetected for centuries. Sometime during the Human-Covenant War, the UNSC Diadochi crash landed on this planet. The survivors lived amongst the ruins of the ship for years until rescue teams finally discovered them, in a thriving community.[1] The planet was eventually named "Partition" in a nod to the Diadochi for which the ship was named.[2]
Sometime after the Human-Covenant War, War Games simulations were made of locations on the planet. One was of the Diadochi crash site called Exile.
Production notes
Partition is the setting for the Halo 4 multiplayer map Exile. The now-cancelled Halo Online set the map Edge on the planet, with the map hosting a Forerunner databank amidst a verdant series of grasslands, canyons and waterfalls. Due to the game's cancellation, this appearance is non-canon.
List of appearances
- Halo 4 (First appearance)