Era-rw.png

Warzone Turbo: Difference between revisions

From Halopedia, the Halo wiki

(Created placeholder page)
Tag: Removed redirect
No edit summary
Line 1: Line 1:
{{Era|RW}}
{{Era|RW}}
{{Stub}}
{{Multiplayer gamemode infobox
|pagelabel=Halo 5: Guardians multiplayer gametype
|pagegamelabel=H5G
|name=Warzone Turbo
|image=[[File:H5G - Darkstar 6.jpg|300px]]
|games=''[[Halo 5: Guardians]]''
|playernumber=12v12
|maps=
}}
'''Warzone Turbo''' is a variant of [[Warzone]] featured in ''[[Halo 5: Guardians]]''. The mode plays similarly to standard Warzone, though with more emphasis on heavy vehicles and weapons.


'''Warzone Turbo''' is a variant of [[Warzone]] in which players automatically reach Level 9 after securing their Home Base. They obtain full access to their REQ inventory, with energy recharging significantly faster than usual, thus enabling the use of a myriad of REQ cards throughout the game. It is conceptually a mix of [[Fiesta]] and [[Big Team Battle|BTB Heavies]].
==Overview==
In Warzone Turbo, players automatically reach level {{Energy|9}} after securing their Home Base. They obtain full access to their REQ inventory, with energy recharging significantly faster than usual, thus enabling the use of a myriad of REQ cards throughout the game. It is conceptually a mix of [[Fiesta]] and [[Big Team Battle|BTB Heavies]].


Originally the gametype was not intended for inclusion in matchmaking, as it was created for playtesting so that developers could efficiently test Warzone's features at any time during the game. However the developers decided to include it temporarily after recognizing it was an interesting concept. The [[List of Halo 5: Guardians weekend playlists|weekend playlist]] "Weekend Warzone Turbo" has been added to matchmaking several times, usually around the release of a new content update.<ref>[https://www.halowaypoint.com/en-us/community/blog-posts/meridian-awaits '''Halo Waypoint''': ''Meridian Awaits'']</ref>
==Supported maps==
Warzone Turbo supports all the maps supported by standard Warzone.
 
==Production notes==
 
Originally the gametype was not intended for inclusion in matchmaking, as it was created for playtesting so that developers could efficiently test Warzone's features at any time during the game. However the developers decided to include it temporarily after recognizing it was an interesting concept.{{Ref/Site|URL=https://www.halowaypoint.com/en-us/news/warzone-turbo|SiteName=Halo Waypoint|PageName=Now Live: Warzone Turbo}} The weekend playlist "Weekend Warzone Turbo" has been added to matchmaking several times, usually around the release of a new content update.{{Ref/Site|URL=https://www.halowaypoint.com/en-us/community/blog-posts/meridian-awaits|SiteName=Halo Waypoint|PageName=Meridian Awaits}}


==Sources==
==Sources==

Revision as of 08:00, August 10, 2020

Warzone Turbo
H5G - Darkstar 6.jpg

Game(s):

Halo 5: Guardians

Recommended number of players:

12v12

 

Warzone Turbo is a variant of Warzone featured in Halo 5: Guardians. The mode plays similarly to standard Warzone, though with more emphasis on heavy vehicles and weapons.

Overview

In Warzone Turbo, players automatically reach level 9 energy after securing their Home Base. They obtain full access to their REQ inventory, with energy recharging significantly faster than usual, thus enabling the use of a myriad of REQ cards throughout the game. It is conceptually a mix of Fiesta and BTB Heavies.

Supported maps

Warzone Turbo supports all the maps supported by standard Warzone.

Production notes

Originally the gametype was not intended for inclusion in matchmaking, as it was created for playtesting so that developers could efficiently test Warzone's features at any time during the game. However the developers decided to include it temporarily after recognizing it was an interesting concept.[1] The weekend playlist "Weekend Warzone Turbo" has been added to matchmaking several times, usually around the release of a new content update.[2]

Sources