New Alexandria (location): Difference between revisions
From Halopedia, the Halo wiki
m (→Gameplay: Link replacement) |
CMDR RileySV (talk | contribs) (Added more info and reorganized a bunch.) |
||
Line 12: | Line 12: | ||
{{Quote|Look at this place. Used to be the crown jewel...not anymore.|[[Jun-A266]]}}<ref name="new">''[[Halo: Reach]]'', campaign level [[New Alexandria]]</ref> | {{Quote|Look at this place. Used to be the crown jewel...not anymore.|[[Jun-A266]]}}<ref name="new">''[[Halo: Reach]]'', campaign level [[New Alexandria]]</ref> | ||
'''New Alexandria''' was a [[City|metropolitan city]] located at [[Eposz]] on the [[human]] colony world of [[Reach]].<ref name="firefight">[http://www.youtube.com/watch?v=yyWmnbni02U ''Youtube.com'': Halo: Reach Firefight 2.0 Gameplay]</ref> | '''New Alexandria''' was a [[City|metropolitan city]] located at [[Eposz]] on the [[human]] [[Human colonies|colony]] [[Planet|world]] of [[Reach]].<ref name="firefight">[http://www.youtube.com/watch?v=yyWmnbni02U ''Youtube.com'': Halo: Reach Firefight 2.0 Gameplay]</ref> The city was located on the shores of an ocean.<ref>''Halo: Reach'', multiplayer map, [[Exodus]] callout: "Ocean View"</ref> | ||
==History== | ==History== | ||
In [[2522]], [[Marcus Hudson]] was born in New Alexandria.<ref name="raven">[https://www.halowaypoint.com/en-us/news/thats-so-raven ''Halo Waypoint'': Canon Fodder - That's So Raven]</ref> | In [[2522]], [[Marcus Hudson]] was born in New Alexandria.<ref name="raven">[https://www.halowaypoint.com/en-us/news/thats-so-raven ''Halo Waypoint'': Canon Fodder - That's So Raven]</ref> | ||
Line 30: | Line 25: | ||
==Geography== | ==Geography== | ||
[[File:NA starport.jpg|thumb|right|200px|The New Alexandria starport, with the city center in the background.<ref name="exo"/>]] | |||
In the city center, a central [[MagLev train]] line connected some of the buildings, terminating at the [[Nomolos Tower]]. Closer to the [[New Alexandria cargo port|city's cargo port]], numerous container transport tracks crisscrossed in the space between the lower levels of the buildings. Three [[space elevator]]s as part of the [[Delphi Triple-Strand Network]] were located on the ocean north-west of the city. Notably, the city was also the location of the UNSC's [[Fleet Command Headquarters]] and the [[Office of Naval Intelligence|ONI]] [[Olympic Tower]].<ref name="new"/> | |||
===Locations=== | ===Locations=== | ||
{{Col-begin}} | |||
{{Col-2}} | |||
====2552==== | |||
*[[Caracalla Park]] | *[[Caracalla Park]] | ||
*[[New Alexandria Concourse]]s | *[[New Alexandria Concourse]]s | ||
Line 48: | Line 47: | ||
*[[Jotun Headquarters]] | *[[Jotun Headquarters]] | ||
*[[Misriah Complex]] | *[[Misriah Complex]] | ||
*[[Delphi Triple-Strand Network]] | |||
{{Col-2}} | |||
====2600s==== | |||
*[[Hősök tere]] | *[[Hősök tere]] | ||
*[[ | **[[Reach War Memorial]] | ||
{{Col-end}} | |||
==Government== | |||
The city was governed by the [[New Alexandria City Council]].<ref name="exo"/> | |||
==Culture== | |||
===Architecture=== | |||
[[File:NA_2.jpg|thumb|200px|A view of New Alexandria, showing the city's characteristic terraced architecture.<ref name="exo"/>]] | |||
Unlike on [[Earth]], where most cities have grown across the centuries and often feature a mix of architecture from different eras, New Alexandria and Reach's other cities were "planned communities"; the buildings and infrastructure were prefabricated units designed and built into a cohesive urban habitat from the start.<ref>''[[Halo: Reach Official Strategy Guide|Halo: Reach Legendary Edition Guide]]'', page 460</ref> The city's architecture and overall design reflected this; conventional streets were a rarity, and a large part of the city consisted of massive high rises of sleek, modular design. Many of the buildings were lined with multiple levels of walkways, terraces and plazas and connected by sky bridges.<ref name="exo">''Halo: Reach'', campaign level [[Exodus]]</ref> | |||
==Known residents== | |||
*[[Marcus Hudson]] | |||
*[[R. Abiad]] | |||
==Gameplay== | ==Gameplay== | ||
New Alexandria is the setting for two campaign missions in ''[[Halo: Reach]]'': ''[[Exodus]]'' and ''[[New Alexandria]]''. Both of which the city | New Alexandria is the setting for two campaign missions in ''[[Halo: Reach]]'': ''[[Exodus]]'' and ''[[New Alexandria]]''. Both of which depict the city at different times in different weather conditions. New Alexandria is also the setting for two multiplayer maps, ''[[Boardwalk]]'' and ''[[Reflection]]'' as well as the [[Firefight]] map ''[[Beachhead (Halo: Reach map)|Beachhead]]''. | ||
==Production notes== | ==Production notes== | ||
Line 78: | Line 92: | ||
<gallery> | <gallery> | ||
File:NA 3.jpg|An example of the city's multi-layered design. | File:NA 3.jpg|An example of the city's multi-layered design. | ||
File: | [File:Reach New Alexandria Veiw.jpg|Some of the city, as seen from the Concourse. | ||
File:Noble Six City.jpg|Noble Six arrives to the city under siege. | File:Noble Six City.jpg|Noble Six arrives to the city under siege. | ||
File:CorvettesNA.jpg|Four Covenant corvettes holding position over the city. | File:CorvettesNA.jpg|Four Covenant corvettes holding position over the city. | ||
File:New Alexandria.jpg|New Alexandria prior to the Covenant glassing. | File:New Alexandria.jpg|New Alexandria prior to the Covenant glassing. | ||
File:Reach New Alexandria Under Seige.jpg|New Alexandria under siege. | File:Reach New Alexandria Under Seige.jpg|New Alexandria under siege. | ||
File:New Alexandria Header.jpg|Noble Six's [[UH-144 Falcon]] over the damaged city during the Fall of Reach. | File:New Alexandria Header.jpg|Noble Six's [[UH-144 Falcon]] over the damaged city during the Fall of Reach. | ||
Line 104: | Line 117: | ||
==Sources== | ==Sources== | ||
{{Ref/Sources}} | |||
{{New Alexandria}} | {{New Alexandria}} | ||
[[Category:New Alexandria| ]] | [[Category:New Alexandria| ]] | ||
[[Category:Reach locations]] | [[Category:Reach locations]] |
Revision as of 16:49, July 18, 2020
New Alexandria | |
---|---|
Overview | |
Location: |
|
Notable structure(s): |
|
Governed by: |
|
New Alexandria was a metropolitan city located at Eposz on the human colony world of Reach.[2] The city was located on the shores of an ocean.[3]
History
In 2522, Marcus Hudson was born in New Alexandria.[4]
Human-Covenant War
- Main article: Siege of New Alexandria
Throughout the war with the Covenant, the population of New Alexandria largely lived carefree under the assumption that the attacks occurring in the Outer Colonies would never happen to them.[4] The city became the target of a Covenant attack during the Fall of Reach in 2552, which resulted in the five-day Siege of New Alexandria. Although several civilian transports successfully evacuated the city thanks to the efforts of Noble Six, the city was ultimately glassed by the Covenant.[1][5]
Post War
At some point after the Human-Covenant War the city was reconstructed to some effort, and a statue to Noble Team was built at Hősök tere as a memorial.[6]
Geography
In the city center, a central MagLev train line connected some of the buildings, terminating at the Nomolos Tower. Closer to the city's cargo port, numerous container transport tracks crisscrossed in the space between the lower levels of the buildings. Three space elevators as part of the Delphi Triple-Strand Network were located on the ocean north-west of the city. Notably, the city was also the location of the UNSC's Fleet Command Headquarters and the ONI Olympic Tower.[1]
Locations
Government
The city was governed by the New Alexandria City Council.[5]
Culture
Architecture
Unlike on Earth, where most cities have grown across the centuries and often feature a mix of architecture from different eras, New Alexandria and Reach's other cities were "planned communities"; the buildings and infrastructure were prefabricated units designed and built into a cohesive urban habitat from the start.[7] The city's architecture and overall design reflected this; conventional streets were a rarity, and a large part of the city consisted of massive high rises of sleek, modular design. Many of the buildings were lined with multiple levels of walkways, terraces and plazas and connected by sky bridges.[5]
Known residents
Gameplay
New Alexandria is the setting for two campaign missions in Halo: Reach: Exodus and New Alexandria. Both of which depict the city at different times in different weather conditions. New Alexandria is also the setting for two multiplayer maps, Boardwalk and Reflection as well as the Firefight map Beachhead.
Production notes
New Alexandria was apparently known as "Manassas" during the development of Halo: Reach.[8][9] However, New Alexandria and Manassas were turned into separate locations.
Trivia
New Alexandria is most likely named after the ancient Egyptian city of Alexandria, founded by and named for Alexander the Great. However, its name may also refer to the US city of Alexandria, Virginia.
Gallery
Concept art
Early concept art of the city's glassing.
- Reach-Concept-CCS-Glassing.jpg
Early concept art of CCS-class battlecruisers firing upon New Alexandria.
Concept art of the city under siege during the Fall of Reach.
Images
Noble Six's UH-144 Falcon over the damaged city during the Fall of Reach.
Three space elevators near the city.
List of appearances
- Halo: Reach (First appearance)
- Halo: New Blood (Mentioned only)
- Hunt the Truth (Mentioned only)
- Halo 5: Guardians (Mentioned only)
- Limited Edition (Mentioned only)
- Halo: Ground Command
- Halo Mythos (Mentioned only)
- Halo: Fireteam Raven (Mentioned only)
- Halo: Official Spartan Field Manual
Sources
- ^ a b c Halo: Reach, campaign level New Alexandria
- ^ Youtube.com: Halo: Reach Firefight 2.0 Gameplay
- ^ Halo: Reach, multiplayer map, Exodus callout: "Ocean View"
- ^ a b Halo Waypoint: Canon Fodder - That's So Raven
- ^ a b c d e Halo: Reach, campaign level Exodus
- ^ Halo: Reach Legendary Edition letter "Dear Cousin"
- ^ Halo: Reach Legendary Edition Guide, page 460
- ^ Isaac Hannaford blog: ih_monassas+jetpack+02
- ^ YouTube: Halo Reach E3 Presentation (2of2) - Exclusive Access!
|