Longsword 91-002: Difference between revisions
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==Trivia== | ==Trivia== | ||
This particular Longsword seems to be significantly smaller than standard variants used by the [[UNSC Navy]]. This can be seen by comparing to other vehicles on the map. This is most likely a means of using fewer bytes - all Longswords that the player could not make direct contact with in Halo 2 and 3 are significantly smaller than their interactive counterparts (eg. the Ark level crashsite).<ref>'''[[Halo: Reach]]''', [[multiplayer]] map ''[[Tempest]]''</ref> | *This particular Longsword seems to be significantly smaller than standard variants used by the [[UNSC Navy]]. This can be seen by comparing to other vehicles on the map. This is most likely a means of using fewer bytes - all Longswords that the player could not make direct contact with in Halo 2 and 3 are significantly smaller than their interactive counterparts (eg. the Ark level crashsite).<ref>'''[[Halo: Reach]]''', [[multiplayer]] map ''[[Tempest]]''</ref> | ||
==Gallery== | ==Gallery== |
Revision as of 12:28, July 13, 2020
Template:Individual Ship Infobox Longsword 91-002 was the tail number for a GA-TL1 Longsword fighter of the UNSC Air Force. It was a part of the Air Combat Command. As per its tail wing information.
History
During the UNSC exploration of an unidentified Forerunner installation, this vessel suffered damage, leading the rear of the vessel to explode. Parts of the left wing would fall into the sea near a beach close to a Forerunner weather station while the fore section crashed straight into the sand; its remaining wing tilting into the air. It can be assumed that the Longsword had been grounded there for quite a period of time, considering its coloring and the growth of vegetation along its wing.
Trivia
- This particular Longsword seems to be significantly smaller than standard variants used by the UNSC Navy. This can be seen by comparing to other vehicles on the map. This is most likely a means of using fewer bytes - all Longswords that the player could not make direct contact with in Halo 2 and 3 are significantly smaller than their interactive counterparts (eg. the Ark level crashsite).[1]
Gallery
List of appearances
- Halo: Reach (First appearance)
Sources
- ^ Halo: Reach, multiplayer map Tempest