Template:Infobox/Weapon/Gameplay: Difference between revisions
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{{!}} class="infoboxcell" style="vertical-align:top; background:{{{fieldBG|#F0F0F0}}}; border-bottom:1px solid {{{lineBG|#999999}}}; font-size:90%; padding: 0 0 0 2px; line-height:14px;" {{!}} | {{!}} class="infoboxcell" style="vertical-align:top; background:{{{fieldBG|#F0F0F0}}}; border-bottom:1px solid {{{lineBG|#999999}}}; font-size:90%; padding: 0 0 0 2px; line-height:14px;" {{!}} | ||
{{{type|}}} | {{{type|}}} | ||
{{!}}-}} | {{!}}-}} | ||
<!-- Range --> | <!-- Range --> | ||
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! colspan="2" style="font-size:90%; color:{{{color2|#000}}}; text-align:center; background:{{{sectionBG|#EE5555}}}" {{!}} {{{section2-title|Weapon stats}}}}} | ! colspan="2" style="font-size:90%; color:{{{color2|#000}}}; text-align:center; background:{{{sectionBG|#EE5555}}}" {{!}} {{{section2-title|Weapon stats}}}}} | ||
{{!}}- | {{!}}- | ||
<!-- Damage type --> | |||
{{#if:{{{dmgtype|}}}| | |||
{{!}} class="infoboxlabel" style="vertical-align:top; background:{{{fieldBG|#F0F0F0}}}; border-bottom:1px solid {{{lineBG|#999999}}}; font-size:90%; padding: 0 0 0 2px; line-height:14px; width:100px;" {{!}} | |||
'''{{{dmgtype-title|Damage type}}}''': | |||
{{!}} class="infoboxcell" style="vertical-align:top; background:{{{fieldBG|#F0F0F0}}}; border-bottom:1px solid {{{lineBG|#999999}}}; font-size:90%; padding: 0 0 0 2px; line-height:14px;" {{!}} | |||
{{{dmgtype|}}} | |||
{{!}}-}} | |||
<!-- Firing mode --> | |||
{{#if:{{{mode|}}}| | |||
{{!}} class="infoboxlabel" style="vertical-align:top; background:{{{fieldBG|#F0F0F0}}}; border-bottom:1px solid {{{lineBG|#999999}}}; font-size:90%; padding: 0 0 0 2px; line-height:14px; width:100px;" {{!}} | |||
'''{{{mode-title|Firing mode}}}''': | |||
{{!}} class="infoboxcell" style="vertical-align:top; background:{{{fieldBG|#F0F0F0}}}; border-bottom:1px solid {{{lineBG|#999999}}}; font-size:90%; padding: 0 0 0 2px; line-height:14px;" {{!}} | |||
{{{mode|}}} | |||
{{!}}-}} | |||
<!-- Damage --> | <!-- Damage --> | ||
{{#if:{{{damage|}}}| | {{#if:{{{damage|}}}| |