Arcadia City (location): Difference between revisions
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|city= Arcadia City | |city= Arcadia City | ||
|image=[[File:HW_PirthCityScarab.jpg|300px]] | |image=[[File:HW_PirthCityScarab.jpg|300px]] | ||
|location= [[Arcadia]] | |location=[[Arcadia]]<ref name="city">''[[Halo Wars]]'', campaign level [[Arcadia City]]</ref> | ||
|destroyed= Presumably [[2549]] | |destroyed=Presumably [[2549]] | ||
|affiliation= [[Human]] | |affiliation=[[Human]] | ||
}} | }} | ||
'''Arcadia City''' was a [[city]] on the planet [[Arcadia]].<ref name="city"/> | '''Arcadia City''' was a [[city]] on the planet [[Arcadia]].<ref name="city"/> | ||
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==Geography== | ==Geography== | ||
[[File:Cargo ship.png|thumb|Civilians rushing into a civilian cargo ship during the evacuation of the city.]] | [[File:Cargo ship.png|thumb|Civilians rushing into a civilian cargo ship during the evacuation of the city.]] | ||
Arcadia City was home to several resorts and was located near the coast. It hosted several landing pads for civilian transports, allowing for a steady flow of tourist traffic.<ref name="city" | Arcadia City was home to several resorts and was located near the coast. It hosted several landing pads for civilian transports, allowing for a steady flow of tourist traffic.<ref name="city"/> The city had a number of [[spaceport]]s in the city center interlinked with a [[MagLev train]] system.<ref name="outskirts">''Halo Wars'', campaign level [[Arcadia Outskirts]]</ref> | ||
Like on many other colonies, the architecture in the city largely followed a single consistent direction, which involved sleek, mostly white buildings as well as expansive parks and boulevards, along with MagLev rails crisscrossing amidst the cityscape. The city also had several large statues seemingly fashioned after classical sculptures, a feature rarely seen in other 26th-century human cities.<ref name="city"/> | Like on many other colonies, the architecture in the city largely followed a single consistent direction, which involved sleek, mostly white buildings as well as expansive parks and boulevards, along with MagLev rails crisscrossing amidst the cityscape. The city also had several large statues seemingly fashioned after classical sculptures, a feature rarely seen in other 26th-century human cities.<ref name="city"/> |
Revision as of 14:34, June 8, 2020
Template:City Arcadia City was a city on the planet Arcadia.[1]
History
When the city was attacked during the Battle of Arcadia, its first defenders were the Arcadian Patrol, the police force of Arcadia. Shortly afterward, SPARTAN-II Red Team arrived to help defend the city and evacuate its residents. Later, the UNSC Spirit of Fire arrived and deployed forces to help defend the city. While this combined force battled the Covenant, civilians fled to three different cargo ships for evacuation. Shortly after arriving, the Spirit of Fire reinforcements secured the subway exit, saving the lives of many civilians. Although one of the cargo ships was destroyed, the evacuation was successful.[1] However, Red Team and the Spirit of Fire ground forces were forced to retreat.[2]
Following this attack on Arcadia, Jordan Gaines and her family were amongst the rebuilding efforts in Arcadia City, though this effort was ultimately rendered moot with return of the Covenant and subsequent Second Fall of Arcadia.[3]
Geography
Arcadia City was home to several resorts and was located near the coast. It hosted several landing pads for civilian transports, allowing for a steady flow of tourist traffic.[1] The city had a number of spaceports in the city center interlinked with a MagLev train system.[2]
Like on many other colonies, the architecture in the city largely followed a single consistent direction, which involved sleek, mostly white buildings as well as expansive parks and boulevards, along with MagLev rails crisscrossing amidst the cityscape. The city also had several large statues seemingly fashioned after classical sculptures, a feature rarely seen in other 26th-century human cities.[1]
Production notes
"Arcadia City" is the name of the fourth campaign level of Halo Wars, though the setting of this level has some conflicting sources. A signpost in the level, alongside the level's name label the eponymous city as Arcadia City, while a Halo Waypoint universe article indicates that the setting of the level is Pirth City - the setting of multiplayer maps The Docks and Pirth Outskirts with the following quote;[4]
“ | Arcadia had six designated continents: Eire, Pacifica, Mu, Caledonia, Lemuria and Avalon—and within each of those a number of provincial regions exist, the most popular of which was the metropolitan capital of Pirth. This was quickly discovered by the Covenant upon their arrival in early 2531, and they focused a significant amount of their local resources on an effort to destroy it. | ” |
However, no source specifically labels the Halo Wars campaign level as being set in Pirth City despite these indications, and the presence of a canonical city called Arcadia City was later confirmed in the Waypoint universe article on Jordan Gaines. Given the level name and in-game signage, Halopedia assumes that Arcadia City and Pirth City are two entirely separate locations.
Gallery
List of appearances
- Halo Wars (First appearance)
Sources
- ^ a b c d Cite error: Invalid
<ref>
tag; no text was provided for refs namedcity
- ^ a b Halo Wars, campaign level Arcadia Outskirts
- ^ Halo Waypoint, Jordan Gaines
- ^ Halo Waypoint: Arcadia (defunct, Archived)