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Mausoleum Suite: Difference between revisions

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{{Infobox song
{{Music infobox
  | name      = Mausoleum Suite
  | name      = Mausoleum Suite
  | video      = {{#widget:YouTube|id=zQB2T_3s9HU|width=200|height=25}}
  | video      = {{#widget:YouTube|id=zQB2T_3s9HU|width=200|height=25}}
  | album      = [[Halo 2: Original Soundtrack]]
  | album      = ''[[Halo 2: Original Soundtrack]]''
  | composer  = [[Martin O'Donnell]] and [[Michael Salvatori]]
  | composer  = [[Martin O'Donnell]] and [[Michael Salvatori]]
  | length    = 08:10
  | length    = 08:10
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'''Mausoleum Suite''' is a suite of soundtrack included in the [[Halo 2: Original Soundtrack]]. It includes Destroyer's Invocation, Falling Up, Infected, and Shudder.
'''Mausoleum Suite''' is the fifth track on ''[[Halo 2: Original Soundtrack#Volume 2|Halo 2: Original Soundtrack, Volume 2]]''. It is composed of ''Destroyer's Invocation'' (0:00-4:36), ''Falling Up'' (4:36-6:25), ''Infected'' (6:25-7:41), and ''Shudder'' (7:41-8:10).  


The last two minutes of Destroyer's Invocation (from 2:35 to the end), which plays when the Arbiter gets his armor, is often referred to as the Arbiter's theme, as it is always played in ''Halo 2'' during Arbiter missions. It is also heard on the level [[Floodgate (level)|Floodgate]] in ''[[Halo 3]]'', heard when the Elites join up with the Marines inside the Flood infested Voi, indicating that the theme has come to represent the Covenant Separatist movement as a whole. The beginning of the soundtrack, and the end of Shudder, use sound effects from the stand-alone soudtrack [[Ancient Machine]]. Infected starts with a slow tribal beat, and vocals similar to [[Ancient Machine]], before descending into cascades of chaotic synth effects and distorted guttural vocals (which may be another secret message). Shudder is an arrangement of [[Shadows (music)|Shadows]] from the [[Halo: Original Soundtrack]]. This melody is usually played in association with the Flood, as their de facto theme.
''Destroyer's Invocation'' (4:36) begins with eerie low strings and slow percussion, leading into a reversed message hidden in the piece, then transitions with digital chimes and sounds into a reprise of ''Weight of Failure'' from ''[[Prologue (music)|Prologue]]''. The first section first plays in the opening cutscene of the level ''[[The Arbiter]]'', when [[Tartarus]] and his [[Jiralhanae]] took [[Thel 'Vadam]]ee to the [[Mausoleum of the Arbiter]]. It plays again in the level ''[[Gravemind (level)|Gravemind]]'', when [[John-117]] rescues [[UNSC Marine Corps|Marines]] imprisoned in ''[[High Charity]]''. The track plays in ''[[The Great Journey]]'', when Thel 'Vadam battles Tartarus in the [[Control room]]  of [[Installation 05]]. The reprisal of ''Weight of Failure'' plays when the Arbiter gets his armor, then continues to the scene in which [[Covenant]] [[Covenant Special Operations|Special Operations forces]] traveled to the [[Threshold gas mine]]. The first section of the piece was reorchestrated into ''[[Cryptic Whisper]]'' in ''[[Halo 2: Anniversary Original Soundtrack]]''.
 
''Falling Up'' (1:49) begins with low male vocal, low synth notes, and slow percussion. High vocals soon replace the male vocals, followed by the introduction of digital chimes, creating an eerie atmosphere. The piece ends abruptly with crescendo and complications in chimes and vocals. The piece plays in the level ''[[The Oracle]]'', when Thel 'Vadam first enters the [[Flood]] research area, then continues as he fights off waves of Flood before escaping on an elevator. The first part of the piece was reorchestrated into ''[[Steward, Shepherd, Lonely Soul]]'' in ''Halo 2: Anniversary Original Soundtrack''.
 
''Infected'' (1:16) starts with a slow tribal beat, and vocals similar to ''[[Ancient Machine]]'', before descending into cascades of chaotic synth effects and distorted guttural vocals. The sirens in ''[[Shadows (music)|Shadows]]'' from ''[[Halo: Original Soundtrack]]'' were re-used near the end. The piece plays in the level ''The Oracle'', when Thel 'Vadamee pursues [[Sesa 'Refumee]] after surviving a [[Type-26 Banshee]] crash. The piece was extended and reorchestrated into the first part of ''[[Menace No More]]'' in ''Halo 2: Anniversary Original Soundtrack''.
 
''Shudder'' (0:29) is a variation of ''[[Ancient Machine]]'', and plays during the cutscene in the level ''The Oracle'' where Thel 'Vadamee confronts Sesa 'Refumee in the hangar bay.


==Hidden Message==
==Hidden Message==
When the track is played backwards, a hidden message can be heard. At normal speed it is inaudible; however, when speed up words can be heard. Whoever is the owner of the mysterious voice is debatable, though the generally accepted theory is that it is [[Mendicant Bias]].<ref>[http://www.youtube.com/watch?v=3ZfTaoMBkDk Mausoleum Suite in Reverse]</ref>
When ''Destroyer's Invocation'' is played backwards, a voice can be heard. At normal speed it is inaudible; however, when speed up words can be heard. Whoever is the owner of the mysterious voice is debatable, though it appears to allude to [[Mendicant Bias]].<ref>[http://www.youtube.com/watch?v=3ZfTaoMBkDk ''YouTube'': Mausoleum Suite in Reverse]</ref>


<center>{{Article quote|I have walked among men and angels for 3,000 years.<br />Time has no end, no beginning, no purpose.<br />I wandered the earth seeking forgiveness for my horrible crimes against God and man.<br />I live to see death and destruction.<br />Evil over the light, but the light cannot be extinguished.<br />I live in a prison of my own demise. I am lost in time.}}</center>
<center>{{Article quote|I have walked among men and angels for 3,000 years.<br />Time has no end, no beginning, no purpose.<br />I wandered the earth seeking forgiveness for my horrible crimes against God and man.<br />I live to see death and destruction.<br />Evil over the light, but the light cannot be extinguished.<br />I live in a prison of my own demise. I am lost in time.}}</center>


==Trivia==
==Trivia==
*The beats of the soudtrack have a striking resemblance to the beats heard in the theme music for ''Marathon 2: Durandal.''
*The name alludes to the [[Mausoleum of the Arbiter]].
*The Mausoleum Suite as a whole can be seen as the progression of [[High Charity]] from being the holy city of the Covenant to nothing but a tomb
*The beats of the soundtrack have a striking resemblance to the beats heard in the theme music for ''Marathon 2: Durandal''.
*I am trapped in my on demise could actually be trapped in my own devise


==Sources==
==Sources==

Revision as of 23:39, May 24, 2020

Mausoleum Suite

Album:

Halo 2: Original Soundtrack

Composer(s):

Martin O'Donnell and Michael Salvatori

Length:

08:10

Previous:

Unyielding

Next:

Unforgotten

 

Mausoleum Suite is the fifth track on Halo 2: Original Soundtrack, Volume 2. It is composed of Destroyer's Invocation (0:00-4:36), Falling Up (4:36-6:25), Infected (6:25-7:41), and Shudder (7:41-8:10).

Destroyer's Invocation (4:36) begins with eerie low strings and slow percussion, leading into a reversed message hidden in the piece, then transitions with digital chimes and sounds into a reprise of Weight of Failure from Prologue. The first section first plays in the opening cutscene of the level The Arbiter, when Tartarus and his Jiralhanae took Thel 'Vadamee to the Mausoleum of the Arbiter. It plays again in the level Gravemind, when John-117 rescues Marines imprisoned in High Charity. The track plays in The Great Journey, when Thel 'Vadam battles Tartarus in the Control room of Installation 05. The reprisal of Weight of Failure plays when the Arbiter gets his armor, then continues to the scene in which Covenant Special Operations forces traveled to the Threshold gas mine. The first section of the piece was reorchestrated into Cryptic Whisper in Halo 2: Anniversary Original Soundtrack.

Falling Up (1:49) begins with low male vocal, low synth notes, and slow percussion. High vocals soon replace the male vocals, followed by the introduction of digital chimes, creating an eerie atmosphere. The piece ends abruptly with crescendo and complications in chimes and vocals. The piece plays in the level The Oracle, when Thel 'Vadam first enters the Flood research area, then continues as he fights off waves of Flood before escaping on an elevator. The first part of the piece was reorchestrated into Steward, Shepherd, Lonely Soul in Halo 2: Anniversary Original Soundtrack.

Infected (1:16) starts with a slow tribal beat, and vocals similar to Ancient Machine, before descending into cascades of chaotic synth effects and distorted guttural vocals. The sirens in Shadows from Halo: Original Soundtrack were re-used near the end. The piece plays in the level The Oracle, when Thel 'Vadamee pursues Sesa 'Refumee after surviving a Type-26 Banshee crash. The piece was extended and reorchestrated into the first part of Menace No More in Halo 2: Anniversary Original Soundtrack.

Shudder (0:29) is a variation of Ancient Machine, and plays during the cutscene in the level The Oracle where Thel 'Vadamee confronts Sesa 'Refumee in the hangar bay.

Hidden Message

When Destroyer's Invocation is played backwards, a voice can be heard. At normal speed it is inaudible; however, when speed up words can be heard. Whoever is the owner of the mysterious voice is debatable, though it appears to allude to Mendicant Bias.[1]

I have walked among men and angels for 3,000 years.
Time has no end, no beginning, no purpose.
I wandered the earth seeking forgiveness for my horrible crimes against God and man.
I live to see death and destruction.
Evil over the light, but the light cannot be extinguished.
I live in a prison of my own demise. I am lost in time.

Trivia

  • The name alludes to the Mausoleum of the Arbiter.
  • The beats of the soundtrack have a striking resemblance to the beats heard in the theme music for Marathon 2: Durandal.

Sources