Zo'klada-pattern plasma pistol: Difference between revisions
From Halopedia, the Halo wiki
No edit summary |
ILThompson (talk | contribs) m (Adding detail) |
||
Line 32: | Line 32: | ||
==== Type-54D variants ==== | ==== Type-54D variants ==== | ||
* '''[[Spitfire]]''': The ''Spitfire'' is an improved T-54D produced by [[Kig-Yar]] armorers that features a faster rate of fire and reduced heat generated per shot.<ref name="H5G"/> It is classified as an Uncommon REQ and can be summoned in Warzone at Level 3 energy. It can also be found as the second [[special weapons|hidden weapon]] in the [[campaign]] on the level [[Genesis (level)|Genesis]].<ref>'''Halo 5: Guardians''', ''campaign level [[Genesis (level)|Genesis]]''</ref> | * '''[[Spitfire]]''': The ''Spitfire'' is an improved T-54D produced by [[Kig-Yar]] armorers that features a faster rate of fire and reduced heat generated per shot.<ref name="H5G"/> It is classified as an Uncommon REQ and can be summoned in Warzone at Level 3 energy. It can also be found as the second [[special weapons|hidden weapon]] in the [[campaign]] on the level [[Genesis (level)|Genesis]].<ref>'''Halo 5: Guardians''', ''campaign level [[Genesis (level)|Genesis]]''</ref> | ||
* '''[[Void's Tear]]''': The ''Void's Tear'' is an advanced T-54D that features overcharged shots that create an unstable gravimetric vortex by superheating exotic nuclear isomers. At the point of impact, the overcharged shot pulls in nearby objects and then explodes. Normal shots also yank back weapons they hit. Unlike other Plasma Pistol variants and the [[Z-390 incineration cannon|Incineration Cannon]], keeping the ''Void's Tear'' charged for too long does not deplete the battery. It is classified as a Rare REQ and can be summoned in Warzone at Level 4 energy.<ref name="H5G"/> | * '''[[Void's Tear]]''': The ''Void's Tear'' is an advanced T-54D that features overcharged shots that create an unstable gravimetric vortex by superheating exotic nuclear isomers. At the point of impact, the overcharged shot pulls in nearby objects and then explodes. Normal shots also yank back weapons they hit. A direct, fully charged shot where a spartan is pulled into the blast will kill in a single hit. Unlike other Plasma Pistol variants and the [[Z-390 incineration cannon|Incineration Cannon]], keeping the ''Void's Tear'' charged for too long does not deplete the battery. It is classified as a Rare REQ and can be summoned in Warzone at Level 4 energy.<ref name="H5G"/> | ||
<gallery> | <gallery> | ||
File:H5G Spitfire.png|Spitfire. | File:H5G Spitfire.png|Spitfire. |
Revision as of 11:47, November 4, 2019
The Type-54 Directed Energy Pistol (T-54 DEP)[1], also known as the plasma pistol, is the post-Covenant War successor to the Type-25 plasma pistol.[2]
Variants
Type-54D plasma pistol
The T-54D plasma pistol was used extensively by the Swords of Sanghelios and Jul 'Mdama's Covenant in October 2558. It is also the preferred sidearm for Spartan-IV Olympia Vale. It is classified as a Common REQ and can be summoned in Warzone at Level 2 energy.[2]
Type-54D variants
- Spitfire: The Spitfire is an improved T-54D produced by Kig-Yar armorers that features a faster rate of fire and reduced heat generated per shot.[2] It is classified as an Uncommon REQ and can be summoned in Warzone at Level 3 energy. It can also be found as the second hidden weapon in the campaign on the level Genesis.[3]
- Void's Tear: The Void's Tear is an advanced T-54D that features overcharged shots that create an unstable gravimetric vortex by superheating exotic nuclear isomers. At the point of impact, the overcharged shot pulls in nearby objects and then explodes. Normal shots also yank back weapons they hit. A direct, fully charged shot where a spartan is pulled into the blast will kill in a single hit. Unlike other Plasma Pistol variants and the Incineration Cannon, keeping the Void's Tear charged for too long does not deplete the battery. It is classified as a Rare REQ and can be summoned in Warzone at Level 4 energy.[2]
Gameplay
Changes from Type-25 plasma pistol in Halo 2: Anniversary
- Can now be zoomed in with Smart scope to decrease reticle bloom.
- Overcharges now track targets better if the player is "scoped-in", similar to the Type-56 needler.
- Can once again EMP vehicles.
- Increased damage, killing a fully-shielded Spartan in 9 uncharged bolts.
- Overcharges drain 10% of the battery in the campaign and 15% in the multiplayer.
See our gameplay information related to Zo'klada-pattern plasma pistol on its gameplay page. | |
Browse more images in this article's gallery page. |
Gallery
John-117 overcharging a plasma pistol during the Raid on Argent Moon in a Halo 5: Guardians prerelease screenshot.
Fred-104 with a plasma pistol in the final version of Halo 5: Guardians.
Smart scope with the plasma pistol by John-117 in the Halo 5: Guardians campaign.
First-person view of Spitfire by Edward Buck in the Halo 5: Guardians campaign.
Edward Buck with the Spitfire on Genesis.
A Seeker-clad Spartan-IV with an overheated plasma pistol on a Forge remake of Battle Creek.
An Air Assault-clad Spartan-IV with Spitfire on Escape from ARC.
List of appearances
- Halo 5: Guardians (First appearance)