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'''Heretic''' is a ''[[Halo 3]]'' map that was shipped on September 22, 2009 with ''[[Halo 3: ODST]]'', as a part of the [[Mythic Map Pack]]. It is a remake of [[Midship]], a ''Halo 2'' multiplayer level.<ref>http://halo.bungie.net/News/content.aspx?type=topnews&link=BWU060509</ref>
'''Heretic''' is a ''[[Halo 3]]'' map that was shipped on September 22, 2009 with ''[[Halo 3: ODST]]'', as a part of the [[Mythic Map Pack]]. It is a remake of [[Midship]], a ''Halo 2'' multiplayer level.<ref>http://halo.bungie.net/News/content.aspx?type=topnews&link=BWU060509</ref>
==Setting==
{{Main|Pious Inquisitor}}
Heretic, like Midship, is set inside the Covenant {{Class|CCS|battlecruiser}} ''[[Pious Inquisitor]]'' shortly after the [[Fall of High Charity]]<ref name="EVG"/>, part of the [[Fleet of Retribution]]. Outside the map, several {{Class|CAS|assault carrier}}s and ''CCS''-class battlecruisers part of the fleet can be seen flying towards a gas giant and another planet. A distant star illuminates the planets and a massive orange nebula surrounds the sun.


==Design==
==Design==
The map takes place inside the ''[[Pious Inquisitor]]'', like its predecessor. Outside of the map, the player can see {{Class|CAS|assault carrier}}s and {{Class|CCS|battlecruiser}}s of the [[Fleet of Retribution]], during the events shortly after the [[fall of High Charity]].<ref name="EVG"/> A gas giant and another planet or moon can be easily made out. A distant star illuminates the planets and a massive orange nebula surrounds the Sun.
Heretic is a remake of the ''Halo 2'' multiplayer map [[Midship]], and as such was built off the original ''Halo 2'' map geometry to maintain accuracy with the original map.<ref name="indepth">[http://halo.bungie.net/News/content.aspx?cid=22187 '''Bungie.net:''' ''Heretic In-Depth'']</ref> The map has been visually updated for the specifications of the [[Xbox 360]], with some minor alterations such as locked doors on the level's exterior that better ground the map in the universe.
 
The interior of the ship is built off of the same "blue prints" as [[Midship]] was. The only physical difference is that doorways have been added for aesthetic reasons. The interior is typical of [[Covenant]] design, with dark pink walls and surfaces as well as gray colored floors and walkways.


==Skull==
==Skull==
[[File:H3 Heretic Skull.png|180px|thumb|right|The skull's location.]]
The crest of the hidden [[Halo 3 Skulls#Heretic|skull]] on this level appears to be the [[Mark of Shame]].
The crest of the hidden [[Halo 3 Skulls#Heretic|skull]] on this level appears to be the [[Mark of Shame]].


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==Trivia==
==Trivia==
* The assault carriers seen outside the view ports have a [[Marathon]] symbol on each side. [[File:CarrierMarathon.jpg|thumb|180px|The Marathon symbol on the side of an assault carrier.]]
[[File:H3_Heretic_Carrier_Marathon.jpg|thumb|180px|The Marathon symbol on the side of an assault carrier.]]
* Heretic is the fifth remake/reimagination in ''Halo 3''; the others being [[Last Resort]], a remake of [[Zanzibar]], [[Blackout]] a remake of [[Lockout]], [[Avalanche]], a remake of [[Sidewinder]] and [[Cold Storage]], a remake of [[Chill Out]].
===Production notes===
*In Bungie.net's ''[[Halo 3: ODST]]'' Pre-Pax Podcast, Bungie level developers joked that an Easter egg may occur on Heretic in which, after 40 to 44 hours of playing on the map, the ''[[Pious Inquisitor]]'' will arrive at [[Assembly (level)|Assembly (Level)]]. However, this Easter Egg was a subtle joke. [http://halo.bungie.net/News/content.aspx?type=topnews&link=PrePaxPodcast Bungie Podcast: 09/03/09]
*Heretic was first officially unveiled on [[Bungie Day]] 2009, after teases in the run-up beforehand.<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&link=BdayH3ODSTMaps '''Bungie.net:''' Heretic, Citadel and Longshore'']</ref>
*Just like [[Midship]], there is a planet and a moon outside the windows.
*Heretic's map geometry is built off the original Midship geometry from ''Halo 2''. This was done to help maintain consistency with the original ''Halo 2'' level.<ref name="indepth"/> The floating platform in the original map was made static in Heretic due to a bug present with a similar platform on [[Epitaph]] that would cause dead players to look as though they were floating in water like on [[Valhalla]].<ref name="indepth"/>
*Bungie has stated that Heretic was built off of exactly the same foundations as [[Midship]].
*Heretic was primarily developed by a team consisting of [[Dan Miller]], environment artist Jason Keith and art director [[Justin Hayward]].<ref name="indepth"/>
===Miscellaneous===
*The assault carriers seen outside the view ports have a [[Marathon]] symbol on each side.  
*In Bungie.net's ''[[Halo 3: ODST]]'' Pre-Pax Podcast, Bungie level developers joked that an Easter egg may occur on Heretic in which, after 40 to 44 hours of playing on the map, the ''[[Pious Inquisitor]]'' will arrive at [[Assembly (level)|Assembly]].<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&link=PrePaxPodcast '''Bungie Podcast:''' ''09/03/09''] ([http://downloads.bungie.net/podcasts/Bungie_Podcast_090309.mp3 Download link])</ref>
*There are Marathon symbols reflecting off of the curved surfaces inside the ship.
*There are Marathon symbols reflecting off of the curved surfaces inside the ship.
*Heretic is the only map in ''Halo 3'' to have you start with plasma grenades by default.


==Gallery==
==Gallery==
<gallery>
<gallery>
File:HMCC H3 Heretic Map.png|Heretic Map.
File:HMCC H3 Heretic Map.png|Heretic Map.
File:Heretic DLC.jpg|An overhead view of Heretic.
File:H3_Heretic_Map.jpg|An overhead view of Heretic.
File:Multiplayerexperience.jpg|Note the other ship in the background.
File:H3_Heretic_MultiplayerExperience.jpg|Note the other ship in the background.
File:Hereticsystem.jpg|The planets and sun outside the ''Inquisitor.''
File:H3_Heretic_Planets.jpg|The planets and sun outside the ''Inquisitor.''
File:Covenant Fleet Heretic.jpg|The [[Fleet of Retribution]].
File:H3_Heretic_FleetOfRetribution.jpg|The [[Fleet of Retribution]].
File:H3_Heretic_DaVinci.jpg|One of the [[Da Vinci Code Objects|Da Vinci Cube]]s that power the gravity lifts on the map.
File:H3_Heretic_DaVinci.jpg|One of the [[Da Vinci Code Objects|Da Vinci Cube]]s that power the gravity lifts on the map.
</gallery>
</gallery>

Revision as of 16:01, October 1, 2019

For other uses, see Heretic (disambiguation).

Template:Multiplayer Map Infobox

Because of its speed and luxury the Pious Inquisitor has become an irresistible prize during these dark times.

Heretic is a Halo 3 map that was shipped on September 22, 2009 with Halo 3: ODST, as a part of the Mythic Map Pack. It is a remake of Midship, a Halo 2 multiplayer level.[1]

Setting

Main article: Pious Inquisitor

Heretic, like Midship, is set inside the Covenant CCS-class battlecruiser Pious Inquisitor shortly after the Fall of High Charity[2], part of the Fleet of Retribution. Outside the map, several CAS-class assault carriers and CCS-class battlecruisers part of the fleet can be seen flying towards a gas giant and another planet. A distant star illuminates the planets and a massive orange nebula surrounds the sun.

Design

Heretic is a remake of the Halo 2 multiplayer map Midship, and as such was built off the original Halo 2 map geometry to maintain accuracy with the original map.[3] The map has been visually updated for the specifications of the Xbox 360, with some minor alterations such as locked doors on the level's exterior that better ground the map in the universe.

Skull

The skull's location.

The crest of the hidden skull on this level appears to be the Mark of Shame.

It is located on one of the blue ledges beside the sword platform. If you enter Monitor Mode while on the sword platform, and fly up and look to the right, the skull should be disturbingly staring at you.

Strategies

  • It is wise to avoid rushing for the sword, largely because you are in full view of both bases and the ramps. Instead, attempt to pick off the early rushers before grabbing the weapon.
  • Plasma grenades are abundant on this map, use them frequently.
  • It is optional to stick to the outer parts of the map, as the center is barely covered and susceptible to grenade throws,
  • Players start with plasma grenades, which can counter the sword carrier if you stick them as they lunge at you.
  • Once again, there are curved and slanted walls around the map. Use them to angle in grenades.

Achievements

On Heretic, there are two achievements available to get, the first being the hidden Skull which will award you 25 Gamerscore, and the second being Blades of Fury, the requirements of which being to get a Sword Spree on Heretic (ranked or social), and will also award you 25 gamerscore.

Trivia

The Marathon symbol on the side of an assault carrier.

Production notes

  • Heretic was first officially unveiled on Bungie Day 2009, after teases in the run-up beforehand.[4]
  • Heretic's map geometry is built off the original Midship geometry from Halo 2. This was done to help maintain consistency with the original Halo 2 level.[3] The floating platform in the original map was made static in Heretic due to a bug present with a similar platform on Epitaph that would cause dead players to look as though they were floating in water like on Valhalla.[3]
  • Heretic was primarily developed by a team consisting of Dan Miller, environment artist Jason Keith and art director Justin Hayward.[3]

Miscellaneous

  • The assault carriers seen outside the view ports have a Marathon symbol on each side.
  • In Bungie.net's Halo 3: ODST Pre-Pax Podcast, Bungie level developers joked that an Easter egg may occur on Heretic in which, after 40 to 44 hours of playing on the map, the Pious Inquisitor will arrive at Assembly.[5]
  • There are Marathon symbols reflecting off of the curved surfaces inside the ship.

Gallery

Sources