Eos'Mak-pattern plasma pistol: Difference between revisions

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*In [[Halo: Combat Evolved]], if you remain idle while wielding a Plasma Pistol, [[Master Chief]] will pull off the top off the pistol, showing what seems to be a power cell. In [[Halo 3]], the same will happen if you remain idle for awhile; your character will flip it open and you will be able to see the internal mechanisms of the pistol.
*In [[Halo: Combat Evolved]], if you remain idle while wielding a Plasma Pistol, [[Master Chief]] will pull off the top off the pistol, showing what seems to be a power cell. In [[Halo 3]], the same will happen if you remain idle for awhile; your character will flip it open and you will be able to see the internal mechanisms of the pistol.
*A charged blast from the Plasma Pistol can even drain the entire shield of an [[overshield]]ed Spartan or Elite, and can strip the power armor of a Brute. A useful combo if taking out Elites is a Plasma Pistol and a rapid firing weapon or a Pistol. An overcharged shot would disable their shields then using the rapid-fire weapon it would be much easier to kill once the shields are gone
*A charged blast from the Plasma Pistol can even drain the entire shield of an [[overshield]]ed Spartan or Elite, and can strip the power armor of a Brute. A useful combo if taking out Elites is a Plasma Pistol and a rapid firing weapon or a Pistol. An overcharged shot would disable their shields then using the rapid-fire weapon it would be much easier to kill once the shields are gone
*In [[Halo: Combat Evolved]], if you have a MadCatz controller with a turbo button, you can fire the Plasma pistol as fast as the second highest turbo setting, which is as fast as the assault rifle. However, it overheats ridiculously fast.
*In [[Halo: Combat Evolved]], if you have a MadCatz controller with a turbo button, you can fire the Plasma pistol as fast as the second highest turbo setting, which is as fast as the assault rifle. However, it overheats extremely fast.
*In [[Halo 3]], it is the only [[dual-wield]]able weapon that does not cause less damage per shot when dual wielded than when single wielded. (26 head/body shots single or dual wielded to kill with normal shields; as compared to the M6G that takes 5 head or 8 body single wield but 7 head or 11 body when dual wielded).
*In [[Halo 3]], it is the only [[dual-wield]]able weapon that does not cause less damage per shot when dual wielded than when single wielded. (26 head/body shots single or dual wielded to kill with normal shields; as compared to the M6G that takes 5 head or 8 body single wield but 7 head or 11 body when dual wielded).
*In Halo CE, if your Plasma Pistol is running low on energy, (less then 10%) when you fire it, then it will occasionally splutter and refuse to fire. This may be due to the fact that the power cell is unable to focus the remaining energy into a ball of plasma.
*In Halo CE, if your Plasma Pistol is running low on energy, (less then 10%) when you fire it, then it will occasionally splutter and refuse to fire. This may be due to the fact that the power cell is unable to focus the remaining energy into a ball of plasma.