Tactical training round: Difference between revisions
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{{Center|For other types of non-lethal ammunition, see [[stun round]].}} | {{Center|For other types of non-lethal ammunition, see [[stun round]].}} | ||
[[File:FUD - OrenskiUnacceptable.jpg|thumb|300px|[[April Orenski]] firing TTRs at [[Thomas Lasky]].]] | [[File:FUD - OrenskiUnacceptable.jpg|thumb|300px|[[April Orenski]] firing TTRs at [[Thomas Lasky]].]] | ||
'''Tactical training rounds''' ('''TTR'''), also known as '''tactical lockup rounds''' ('''TLR''')<ref>''[[Halo: Silent Storm]]'', Chapter 5</ref> and occasionally referred to as '''stun rounds''',<ref>''[[Halo 4: Forward Unto Dawn]]''</ref> are a type of training ammunition used to simulate live fire.<ref name="HCH">''[[Halo: Contact Harvest]]'', pg. 215</ref> | |||
==Description== | ==Description== | ||
The TTR has a plastic polymer shell that helps maintain the actual characteristics of bullet flight. Inside, there is a proximity fuse that dissolves the shell when the round comes within 10 centimeters of a surface. Once dissolved, a blob of red paint splatters onto the target. The paint also hides a powerful anesthetic, capable of knocking a target unconscious for hours depending on the area hit, and immobilizes the nano-fibers woven into training clothing, causing it to harden. The target then loses the ability to move the body part that is hit, simulating a bullet wound to that area. At the end of an exercise, the trainees can be unfrozen with a [[TTR baton|specialized baton]].<ref name="HCH"/> | The TTR has a plastic polymer shell that helps maintain the actual characteristics of bullet flight. Inside, there is a proximity fuse that dissolves the shell when the round comes within 10 centimeters of a surface. Once dissolved, a blob of red paint splatters onto the target. The paint also hides a powerful anesthetic, capable of knocking a target unconscious for hours depending on the area hit, and immobilizes the nano-fibers woven into training clothing, causing it to harden. The target then loses the ability to move the body part that is hit, simulating a bullet wound to that area. At the end of an exercise, the trainees can be unfrozen with a [[TTR baton|specialized baton]].<ref name="HCH"/> | ||
The rounds can be used in most UNSC firearms, including [[MA5 series]] assault rifles, [[M6 series]] sidearms, [[SRS99 series]] sniper rifles, as well as [[XBR55 battle rifle]]s.<ref>'' | The rounds can be used in most UNSC firearms, including [[MA5 series]] assault rifles, [[M6 series]] sidearms, [[SRS99 series]] sniper rifles, as well as [[XBR55 battle rifle]]s.<ref>''Halo: Contact Harvest'', pg. ??</ref><ref>''Halo 4: Forward Unto Dawn Part I''</ref> There are also TTR grenades<ref>''[[Halo: Evolutions - Essential Tales of the Halo Universe]]'', "[[Dirt]]", pg. 122</ref> and claymores.<ref name="HCH"/> | ||
A less advanced version of a tactical training round is used in the [[paint pellet gun]]. | A less advanced version of a tactical training round is used in the [[paint pellet gun]]. | ||
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*''[[Halo 4: Forward Unto Dawn]]'' | *''[[Halo 4: Forward Unto Dawn]]'' | ||
*''[[Halo: Initiation]]'' | *''[[Halo: Initiation]]'' | ||
*''[[Halo: Silent Storm]]'' | |||
==Sources== | ==Sources== |
Revision as of 01:31, March 1, 2019
Tactical training rounds (TTR), also known as tactical lockup rounds (TLR)[1] and occasionally referred to as stun rounds,[2] are a type of training ammunition used to simulate live fire.[3]
Description
The TTR has a plastic polymer shell that helps maintain the actual characteristics of bullet flight. Inside, there is a proximity fuse that dissolves the shell when the round comes within 10 centimeters of a surface. Once dissolved, a blob of red paint splatters onto the target. The paint also hides a powerful anesthetic, capable of knocking a target unconscious for hours depending on the area hit, and immobilizes the nano-fibers woven into training clothing, causing it to harden. The target then loses the ability to move the body part that is hit, simulating a bullet wound to that area. At the end of an exercise, the trainees can be unfrozen with a specialized baton.[3]
The rounds can be used in most UNSC firearms, including MA5 series assault rifles, M6 series sidearms, SRS99 series sniper rifles, as well as XBR55 battle rifles.[4][5] There are also TTR grenades[6] and claymores.[3]
A less advanced version of a tactical training round is used in the paint pellet gun.
Trivia
Lieutenant Commander Jilan al-Cygni used two TTR shots to knock Governor Nils Thune unconscious and end his resistance to the evacuation plan for Harvest during the First Battle of Harvest.
List of appearances
- Halo: Contact Harvest (First appearance)
- Halo: Evolutions - Essential Tales of the Halo Universe
- Halo 4: Forward Unto Dawn
- Halo: Initiation
- Halo: Silent Storm
Sources
- ^ Halo: Silent Storm, Chapter 5
- ^ Halo 4: Forward Unto Dawn
- ^ a b c Halo: Contact Harvest, pg. 215
- ^ Halo: Contact Harvest, pg. ??
- ^ Halo 4: Forward Unto Dawn Part I
- ^ Halo: Evolutions - Essential Tales of the Halo Universe, "Dirt", pg. 122
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