Phoenix Logs/Leaders/The Arbiter: Difference between revisions
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(Created page with "<noinclude> {{Verbatim}} </noinclude> :Ripa 'Moramee :Driven to control and dominate, with a nearly insatiable bloodlust and ambition, :Ripa 'Moramee was considered a radical...") |
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Revision as of 22:21, February 26, 2019
The following is a verbatim transcription of an official document for archival reasons. As the original content is transcribed word-for-word, any possible discrepancies and/or errors are included. |
- Ripa 'Moramee
- Driven to control and dominate, with a nearly insatiable bloodlust and ambition,
- Ripa 'Moramee was considered a radical choice as Arbiter. Ripa came to relish
- the nearly unchecked power and authority he wielded as an Arbiter, and his
- fearsome reputation was known by all—including a young Covenant warrior
- known as Atriox. Unbound by traditional notions of honor and loyalty, it is
- possible that Atriox could have convinced Ripa to join his cause, had Ripa
- survived events on Shield 0459.
- As a Banished warhost leader Ripa would inspire fear and awe in those in his
- dominion, reflected in the Conduit of Rage passive ability. Conduit of Rage is
- triggered on the activation of leader powers, slightly healing the Arbiter's
- nearby units and increasing their damage and speed for a short time.
- Continuing to use leader powers extends the duration.
- Ripa also had unrestricted access to experimental Stasis weapons, which
- immobilize units in their area of effect for a short time, in his role as Arbiter.
- Units in stasis cannot move or deal damage, but also cannot be harmed. Ripa
- used these weapons to delay enemy units and—on the rare occasion he was
- feeling generous—shield allies from harm.