Haven: Difference between revisions
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{{Article Quote|Resting high above Requiem’s surface, harmonic-resonance platforms appear to facilitate the monitoring and management of the shield world’s solar preservation system. These elaborate machines enable artificial planets to support their immense populations of indigenous life.}} | {{Article Quote|Resting high above Requiem’s surface, harmonic-resonance platforms appear to facilitate the monitoring and management of the shield world’s solar preservation system. These elaborate machines enable artificial planets to support their immense populations of indigenous life.}} | ||
'''Haven''', originally | '''Haven''', originally dubbed '''Wraparound''', is a ''[[Halo 4]]'' [[multiplayer]] map.<ref name="first look">'''[[Making Halo 4]][[Making Halo 4: First Look|: First Look]]'''</ref><ref name="bulletin">[http://blogs.halowaypoint.com/Headlines/post/2012/03/21/The-Halo-Bulletin-32112.aspx '''Halo Waypoint''': ''The Halo Bulletin: 3.21.12'']</ref> The map is set in the skies of the Forerunner [[shield world]] [[Requiem]], within a facility that powers one of the miniature [[Astroengineering|artificial stars]] illuminating the interior of the structure.<ref name="metacafe"/> Haven was remade as [[Mercy (level)|Mercy]] in ''[[Halo 5: Guardians]]''.<ref>[https://twitter.com/Halo/status/768566507093630976 '''Halo's Twitter''']</ref> | ||
==Description== | ==Description== | ||
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==Trivia== | ==Trivia== | ||
Certain areas of Haven have sound issues which result in gunshots being heavily distorted - even to the point of being beyond recognition. This is similar to the distortion produced when the player is inside a [[M2705 Regenerative Kinetic Dispersal Field|Regeneration Field]]. | *Certain areas of Haven have sound issues which result in gunshots being heavily distorted - even to the point of being beyond recognition. This is similar to the distortion produced when the player is inside a [[M2705 Regenerative Kinetic Dispersal Field|Regeneration Field]]. | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:H4_HavenTowers_Concept.jpg|Concept art of the Forerunner towers that serves as the map's setting. | File:H4_HavenTowers_Concept.jpg|Concept art of the Forerunner towers that serves as the map's setting. | ||
File:H4_Haven_Concept.jpg|Early concept art of the facility's design aesthetic. | File:H4_Haven_Concept.jpg|Early concept art of the facility's design aesthetic. | ||
File:Halo 4 Multiplayer (3).jpg|A Spartan-IV engaging another on Haven in an earlier build of ''Halo 4''. | |||
File:H4-Wraparound-3.jpg|Two opposing Spartans engage. | |||
File:H4-Wraparound-2.jpg|The center of the map's upper level. | File:H4-Wraparound-2.jpg|The center of the map's upper level. | ||
File:H4-MP-Haven-Map-01.jpg|Panoramic view of Haven. | File:H4-MP-Haven-Map-01.jpg|Panoramic view of Haven. | ||
File:H4-MP-Haven-Map-02.jpg|Panoramic view of Haven in Forge. | File:H4-MP-Haven-Map-02.jpg|Panoramic view of Haven in Forge. | ||
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File:H4-Haven-Columns.jpg|A group of columnlike structures on Haven. | File:H4-Haven-Columns.jpg|A group of columnlike structures on Haven. | ||
File:H4-Haven-Ramp.jpg|Another ramp on Haven. | File:H4-Haven-Ramp.jpg|Another ramp on Haven. | ||
File:H4-Haven-ManCannon.jpg|A [[Man | File:H4-Haven-ManCannon.jpg|A [[Man cannon|man cannon]] on Haven. | ||
File:HMCC H4 Haven Map.png|Haven loading screen, as seen in ''[[Halo: The Master Chief Collection]]''. | |||
File:Haven Overhead.jpg|Overhead view of the map. | |||
</gallery> | </gallery> | ||
==Videos== | |||
{{#widget:YouTube|id=Y_bEU4--dSM|width=300|height=200}} | |||
==Sources== | ==Sources== | ||
<references/> | <references/> | ||
{{Levels|H4|mode=yes}} | {{Levels|H4|mode=yes}} |
Revision as of 20:51, February 20, 2019
This article is a stub. You can help Halopedia by expanding it.
For the building, see Haven arcology.
Template:Multiplayer Map Infobox Template:Article Quote
Haven, originally dubbed Wraparound, is a Halo 4 multiplayer map.[1][2] The map is set in the skies of the Forerunner shield world Requiem, within a facility that powers one of the miniature artificial stars illuminating the interior of the structure.[3] Haven was remade as Mercy in Halo 5: Guardians.[4]
Description
The map has two levels, catwalks and ramps surrounding a large space in the center. Around the outer edge of the map, there are circular hallways connecting either to the map's side areas or man cannons that can be used to access the map's central area.[5]
Trivia
- Certain areas of Haven have sound issues which result in gunshots being heavily distorted - even to the point of being beyond recognition. This is similar to the distortion produced when the player is inside a Regeneration Field.
Gallery
A man cannon on Haven.
Haven loading screen, as seen in Halo: The Master Chief Collection.
Videos
Sources
- ^ Making Halo 4: First Look
- ^ Halo Waypoint: The Halo Bulletin: 3.21.12
- ^ Cite error: Invalid
<ref>
tag; no text was provided for refs namedmetacafe
- ^ Halo's Twitter
- ^ Guardian.co.uk: Halo 4 multiplayer revealed: Master Chief meets Call of Duty?