Riding a Pelican: Difference between revisions

Undo revision 1262377 by 104.37.211.122 (talk)I've seen footage of this. I don't seem to recall floating eyeballs.
(Undo revision 1262377 by 104.37.211.122 (talk)I've seen footage of this. I don't seem to recall floating eyeballs.)
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==== 343 Guilty Spark ====
==== 343 Guilty Spark ====
{{Main|Hidden Marine Easter Egg on 343 Guilty Spark}}
{{Main|Hidden Marine Easter Egg on 343 Guilty Spark}}
At the beginning of [[343 Guilty Spark (Level)|343 Guilty Spark]], when you are still in the Pelican for a few seconds, throw a [[Frag Grenade]] out of the Pelican; this will cause you to stay inside the Pelican. It will fly around the map, eventually going into the hills and hovering there for the remainder of the level. The hills span around the perimeter of the map and if you go around them, you will eventually find an unarmed [[Marine]] who stands completely still and his eye ball is floating in front of him.
At the beginning of [[343 Guilty Spark (Level)|343 Guilty Spark]], when you are still in the Pelican for a few seconds, throw a [[Frag Grenade]] out of the Pelican; this will cause you to stay inside the Pelican. It will fly around the map, eventually going into the hills and hovering there for the remainder of the level. The hills span around the perimeter of the map and if you go around them, you will eventually find an unarmed [[Marine]] who stands completely still.


It is also possible to jump onto the top of the Pelican using a boulder at the nose of the ship. After that, you must time your jump right to get to the ledge that was to your right at the beginning of the level. Using this method, you can explore the area on foot.
It is also possible to jump onto the top of the Pelican using a boulder at the nose of the ship. After that, you must time your jump right to get to the ledge that was to your right at the beginning of the level. Using this method, you can explore the area on foot.
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