Character stretch glitch: Difference between revisions

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[[File:1205143983 Twister.jpg|thumb|A Spartan's body, mangled after falling from high altitude in Sandtrap.|250px]]
[[File:H3 Twister.jpg|thumb|A Spartan's body, mangled after falling from high altitude in Sandtrap.|250px]]
The '''Character stretch glitch''' is a [[glitches|glitch]] that occurs in many ''Halo'' games, where an in-game character model is stretched to a physically impossible extent.  
The '''Character stretch glitch''' is a [[glitches|glitch]] that occurs in many ''Halo'' games, where an in-game character model is stretched to a physically impossible extent.  


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===''Halo 3''===
===''Halo 3''===
[[File:72096526-Full.jpg|thumb|Only the flexible parts of a character's armor are affected.]]
[[File:H3 Twister2.jpg|thumb|Only the flexible parts of a character's armor are affected.]]


The glitch is most noticeable in ''[[Halo 3]]''. If a player hits a solid object such as the ground, a wall, a pillar, a ledge, or a ceiling with a lot of force, there's a chance that their corpse will stretch at bizarre angles, such as their heads and arms being underneath their body for split seconds. This can be easily witnessed in [[Theater]]. It should be noted that the more inflexible components of a character's model, such as the head and armored parts, do not stretch; it only happens in the areas between the joints.
The glitch is most noticeable in ''[[Halo 3]]''. If a player hits a solid object such as the ground, a wall, a pillar, a ledge, or a ceiling with a lot of force, there's a chance that their corpse will stretch at bizarre angles, such as their heads and arms being underneath their body for split seconds. This can be easily witnessed in [[Theater]]. It should be noted that the more inflexible components of a character's model, such as the head and armored parts, do not stretch; it only happens in the areas between the joints.