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Knight Blade: Difference between revisions

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== Gameplay ==
== Gameplay ==
If a loadout weapon has this attachment equipped, it will display different melee animations and also has increased lunge. It is able to destroy a [[Ghost]] in four attacks. It is noted to increases melee effectiveness, damage, and knockback against vehicles.  
If a loadout weapon has this attachment equipped, it will display different melee animations and also has increased lunge. It is able to destroy a [[Type-54 Ghost]] in four attacks. It is noted to increases melee effectiveness, damage, and knockback against vehicles.  


This attachment can only be applied to the base variants of the [[MA5D assault rifle|assault rifle]], [[BR85 battle rifle|battle rifle]], and [[M395 DMR|DMR]].
This attachment can only be applied to the base variants of the [[MA5D assault rifle|assault rifle]], [[BR85 battle rifle|battle rifle]], and [[M395 DMR|DMR]].

Revision as of 14:02, April 29, 2018

Template:Weapon Infobox The knight blade is a UNSC weapon attachment that is used to counter personnel in close quarters combat, but additionally it is able to inflict heavy damage and knockback against vehicles. It is presumably based off of the same technology that the Promethean Knights use.

Gameplay

If a loadout weapon has this attachment equipped, it will display different melee animations and also has increased lunge. It is able to destroy a Type-54 Ghost in four attacks. It is noted to increases melee effectiveness, damage, and knockback against vehicles.

This attachment can only be applied to the base variants of the assault rifle, battle rifle, and DMR.

Gallery

List of appearances

Sources