Halo Wars Launch Site: Difference between revisions

(→‎Gallery: Emergud another image I found on the wiki.)
Line 27: Line 27:
The model for the planet Harvest used on the site was created in [[Wikipedia:Autodesk Maya|Maya]] by Matthew Law. He also created the transitions to the surface and ensured they seamlessly flowed into footage captured from the game itself.<ref>[http://matthewlaw.blogspot.co.uk/2009/02/halo-wars.html '''matthews blog''']</ref>
The model for the planet Harvest used on the site was created in [[Wikipedia:Autodesk Maya|Maya]] by Matthew Law. He also created the transitions to the surface and ensured they seamlessly flowed into footage captured from the game itself.<ref>[http://matthewlaw.blogspot.co.uk/2009/02/halo-wars.html '''matthews blog''']</ref>


The surface terrain was made using locations from Campaign and Skirmish maps from ''Halo Wars'' and was made by Nate Riley. Nate Riley also made the Halo Wars posters that were unlockable on the website.<ref>[http://www.nateriley.com/Halo-Wars-Dive-In '''www.nateriley.com''' ''- Halo Wars Dive In'']</ref>
The surface terrain was made using locations from Campaign and Multiplayer maps from ''Halo Wars''. The levels from the campaign were used were [[Relic Approach]], and [[Alpha_Base_(level)|Alpha Base]]. The maps from the multiplayer that were used were [[Chasms]], [[Terminal Morraine]], and [[Frozen Valley]]. Nate Riley also made the Halo Wars posters that were unlockable on the website.<ref>[http://www.nateriley.com/Halo-Wars-Dive-In '''www.nateriley.com''' ''- Halo Wars Dive In'']</ref>


==Gallery==
==Gallery==