10,007
edits
m (clean up, replaced: Type-47 Ultra Heavy Assault Platform → Type-47 Scarab (3)) |
m (clean up, replaced: Type-47 Scarab → Type-47B Scarab (3)) |
||
Line 19: | Line 19: | ||
==Summary== | ==Summary== | ||
On [[The Ark]], the [[Master Chief Petty Officer|Master Chief]] [[John-117]] must stop the [[Prophet of Truth|High Prophet of Truth]] from firing the rings. Before reaching Truth, the [[United Nations Space Command|UNSC]] and [[Sangheili]] forces must deactivate three towers powering the defensive barrier protecting the Prophet's [[citadel]]. They deactivate two towers, but the initial assault on the third tower fails, resulting in Sergeant Johnson being taken prisoner. The Master Chief joins forces with the Arbiter and the other Sangheili and they launch a joint assault on the third tower. The Chief completes Johnson's task and deactivates the final tower, lowering the barrier. Before the ''Shadow of Intent'' can begin its assault, however, the [[Flood]]-infested ''[[High Charity]]'' emerges from slipspace and crashes into the Ark, damaging the ''Shadow of Intent'' in the process. The UNSC and Sangheili forces make one final ground assault on the citadel, facing off against a massive vehicular [[Covenant]] force, including two [[Type- | On [[The Ark]], the [[Master Chief Petty Officer|Master Chief]] [[John-117]] must stop the [[Prophet of Truth|High Prophet of Truth]] from firing the rings. Before reaching Truth, the [[United Nations Space Command|UNSC]] and [[Sangheili]] forces must deactivate three towers powering the defensive barrier protecting the Prophet's [[citadel]]. They deactivate two towers, but the initial assault on the third tower fails, resulting in Sergeant Johnson being taken prisoner. The Master Chief joins forces with the Arbiter and the other Sangheili and they launch a joint assault on the third tower. The Chief completes Johnson's task and deactivates the final tower, lowering the barrier. Before the ''Shadow of Intent'' can begin its assault, however, the [[Flood]]-infested ''[[High Charity]]'' emerges from slipspace and crashes into the Ark, damaging the ''Shadow of Intent'' in the process. The UNSC and Sangheili forces make one final ground assault on the citadel, facing off against a massive vehicular [[Covenant]] force, including two [[Type-47B Scarab|Scarab]]s at once. | ||
After defeating the Covenant forces outside, the Master Chief and the Arbiter enter the citadel, only to discover that Truth is moments away from using Sergeant Johnson to activate the Halo Array. In a desperate effort to stop Truth, Miranda Keyes crash lands her Pelican into the citadel's control room and attempts to rescue Johnson. However, she is killed by Truth, who then forces Johnson to activate the Ark. Finally, united by the common purpose of stopping the rings, the [[Gravemind]] offers an alliance with the Chief and the [[Arbiter]] [[Thel 'Vadam]]. With the Flood's help, the Chief and the Arbiter defeat Truth's remaining followers and shut down the Ark. The Arbiter then personally executes Truth, ending the Human-Covenant war at last. Moments later, however, the Gravemind and the Flood turn against them. Johnson escapes in Miranda's Pelican, while the Chief and the Arbiter fight their way back outside. Upon escaping, they finally discover [[Cortana]]'s [[Installation 08|solution]] to the Flood. | After defeating the Covenant forces outside, the Master Chief and the Arbiter enter the citadel, only to discover that Truth is moments away from using Sergeant Johnson to activate the Halo Array. In a desperate effort to stop Truth, Miranda Keyes crash lands her Pelican into the citadel's control room and attempts to rescue Johnson. However, she is killed by Truth, who then forces Johnson to activate the Ark. Finally, united by the common purpose of stopping the rings, the [[Gravemind]] offers an alliance with the Chief and the [[Arbiter]] [[Thel 'Vadam]]. With the Flood's help, the Chief and the Arbiter defeat Truth's remaining followers and shut down the Ark. The Arbiter then personally executes Truth, ending the Human-Covenant war at last. Moments later, however, the Gravemind and the Flood turn against them. Johnson escapes in Miranda's Pelican, while the Chief and the Arbiter fight their way back outside. Upon escaping, they finally discover [[Cortana]]'s [[Installation 08|solution]] to the Flood. | ||
Line 258: | Line 258: | ||
*'''Stacker (COM)''': "Hornets, inbound!" | *'''Stacker (COM)''': "Hornets, inbound!" | ||
''The Master Chief takes a Hornet and makes his way to the Citadel (alternatively, he can stay in whatever vehicle he's currently in). Two [[Type- | ''The Master Chief takes a Hornet and makes his way to the Citadel (alternatively, he can stay in whatever vehicle he's currently in). Two [[Type-47B Scarab|Scarab]]s drop down from above.'' | ||
*'''Pelican Pilot (COM)''': "I count two Scarabs! Repeat: ''two'' Scarabs!" | *'''Pelican Pilot (COM)''': "I count two Scarabs! Repeat: ''two'' Scarabs!" | ||
Line 606: | Line 606: | ||
*It is possible to progress through the level without destroying the Anti-air Wraith in the beginning. The Pelican will not arrive and no enemies will spawn in the canyon that one would otherwise drive through, until one reaches the area around the tower. | *It is possible to progress through the level without destroying the Anti-air Wraith in the beginning. The Pelican will not arrive and no enemies will spawn in the canyon that one would otherwise drive through, until one reaches the area around the tower. | ||
*It is possible to get a [[Mongoose]] or a [[Warthog]] onto the one of the Scarabs in the Scarab fight. Bungie has conveniently placed ramps leading up to both Scarabs as soon as they land. Grab a Mongoose or a Warthog and just line up the Scarab during the jump. | *It is possible to get a [[Mongoose]] or a [[Warthog]] onto the one of the Scarabs in the Scarab fight. Bungie has conveniently placed ramps leading up to both Scarabs as soon as they land. Grab a Mongoose or a Warthog and just line up the Scarab during the jump. | ||
*At the point where the player reunites with the Arbiter and 343 Guilty Spark after defeating the [[Type- | *At the point where the player reunites with the Arbiter and 343 Guilty Spark after defeating the [[Type-47B Scarab|Scarabs]], if there are any surviving [[Covenant]] forces nearby, 343 Guilty Spark will attack them with the same energy beam he uses against the player in the [[Control Room]] [[Halo (Halo 3 level)|later]] in the game. | ||
*Upon entering the Citadel (after one defeated the two Scarabs), the Cortana Moment the player experiences before the cutscene is projected on the holoscreens in mirror image to what is in his/her visor. | *Upon entering the Citadel (after one defeated the two Scarabs), the Cortana Moment the player experiences before the cutscene is projected on the holoscreens in mirror image to what is in his/her visor. | ||
*During the final fight with the Covenant, the door leading to the room that leads to Truth can only be opened when the Chieftain goes down | *During the final fight with the Covenant, the door leading to the room that leads to Truth can only be opened when the Chieftain goes down |